Since the Sea Dogs trading company has disbanded due to the closure of the PVP mode, I thought it would be nice to bring back at least something to do with one of the best factions in the game.
My idea is to have 1 hideout/sanctuary in each region of the seas with the remaining Sea Dogs at them, in hiding and waiting until Lesedi returns to give them guidance.
- The quest starts at the Glorious Sea Dog's Tavern and has the player/s grabbing 1-4 crates of silver from the Tavern to distribute to different hiding Sea Dogs. Then they sail to whichever sanctuary is on the delivery instructions. At a random time in transit, ghost ships will appear on either side and start attacking. The player will have to face a certain amount of ghost ships depending on the crew size. Once the crew takes out all ghost ships and arrives at the island, they need to look for a bell. Once they find and ring the bell, the Good Boy dog will appear from the bushes. The player/s will follow the dog to a random hiding spot for a key, which will spawn some phantoms. The key can then be brought to the Sea Dogs Sanctuary on that specific island to unlock the door. The hideouts will have most of their structures buried with an overgrown hidden look to them, mixed with parts of ships built into them, much like the LSDT.
- Crews can partake in another quest that has players looking for clues scattered around the islands on information from the Ancients on old tablets regarding how to bring someone back, like DeMarco. Once these tablets are discovered, they must ring the bell and follow the Good Boy to the key and then go inside the Sanctuary to turn in the tablet.
- Inside the Sanctuaries will have a kitchen, places to sleep, different region feels, and a small makeshift tavern bar. If players drink the grog they will fall asleep. They will wake up inside the Damned Sea Dog Tavern, and it's had a decent expansion on the inside. In these instances, players from multiple servers can be brought together to fight TDM or FFA matches. The matches will go for 5-10 minutes and then switch the game mode with only 1 minute between each session. Crewmates can be assigned against each other in TDM and obviously FFA. Once the first grog at the sanctuaries have been drank, players can ask tavernkeepers at any Outpost for the Sea Dog Grog. When a player wants to stop playing, they can go to the tavern keeper and get an awakening grog that will allow them to wake up wherever they were before drinking the Sea Dog Grog. This would be a fun way to practice weapon based PVP in a quick TDM fashion with random players and/or our crewmates.
- The Sea Dog company levels could be brought back with new commendations and a company shop, or these quests could simply just be turned into short Tall Tales.
