Here’s my take on the blunderbuss nerf. While I’m not entirely against the change, there are a few concerns that come to mind:
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With the increased knockback, I’m curious about how far it will actually push players. Will jumping or being in the air cause even more dramatic knockback?
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There are still ongoing issues with hit registration.
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Problems with eating food and it not registering persist.
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With the spread being even wider now, sword combat could become overpowered due to the stun lock effect. I could be wrong, but if we can shoot through the sword and knock players back, it might balance out.
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Solo sloop players might be at a disadvantage since the knockback could easily throw them off their sloop.
These are just a few thoughts that cross my mind regarding the update.
