I know that SOT have always tried to keep an even playing field in the game. Everybody has access to the same ships, weapons and equipment etc etc. However, so many players have left because the game lacks individuality and progression. If I spend years playing (which I have) I’m no more ahead of a player that’s just joined other than the fact I look way more cooler than they do (and my boat).
Therefore I propose a different game mode, where players all start with the sandbox version of their chosen ship and as they level up, get to upgrade their ship with new features that suit their tactics better. For example: a sloop with 4 cannons but it’s slower than other sloops. Improved hull armour but the ship sits lower in the water. An extra sail to improve speed. This could also be applied to weapons: blunderbuss with a slug shell or an eye of reach with a scope that isn’t cracked. The possibilities for both ships and weaponry are ENDLESS!
Players need progression to keep coming back, can you imagine Call of Duty where everyone has the same loadout? My fear is when skull and bones is released, a lot of players from sea of thieves will flock to that game as it provides players with the element of progression we are crying for!
Keep the current high seas game mode for those wishing to play and let the players that want progression venture on their own servers knowing the risks of fighting people with different ship builds/ tactics to their own.
