The Normandy Update [SoT/Boom Beach/Capture the Flag]

  • With the Armada Update on the horizon (effectively some # of registered Captained Ships per Armada headed by your SoTiest friend), I would like to offer ideas for further expansion. I have no doubt that players aligning with their friends and pledging themselves to an Armada will drive engagement with the game in the same way the hugely anticipated Captaincy Update did. The question remains, what will be the new associated reward? More trinkets, clothing, weapons? But wait, look at what's happening right now in June 2023, less than 1 year out. There's not been enough interest in working towards trinkets so Pirate Milestones are being nerfed. How do we avoid Armadas becoming another Emissary ledger/Milestone counter that just unlocks more trinkets?

    You do it by evolving the game and giving into a concept Sea of Thieves has never had... progression. Sure you may progress a session by stocking your ship with supplies to be better suited for battle. And of course players can always acquire new styles for cosmetic progression, but as it stands right now, players lack the ability to truly upgrade anything: not their guns, not the ship, not the cannons, nothing. And this level playing field is quintessential to the game! It is sacred and cannot be touched. So where in the game is there actually room for progressing in a non-cosmetic way?

    You could have an Island port for your Armada

    As your Armada earns gold and reputation, you may upgrade the island. Modeled after a typical outpost, Armada Strongholds could feature a main tavern full of treasures from past events and idols of whichever trading companies are most desired. Further upgrades could include cannons and grassy berms. Why? Because you can vote to defend your stronghold from invaders!

    This wouldn't require any base building UI as the Armada strongholds could simply assume the next level layout upon an upgrade (the only savable layout changes would be the placed trinkets/idols). The Quest board is upgraded to show Armada Stronghold Bounties currently available, and the queueing system from Hourglass can be used to matchmake. You can visit and leave your Stronghold via a vote on the Captains table and sailing through any of the 7 portal arches on the map. Combat looks similar to a Veil of the Ancients mission where the attacking ship shoots cannons at a main fortress to break it down while defending pirates try to re-plank damages with wood or use an island cannon if they have upgraded their stronghold (island cannons will be different from ship cannons in that they can be downed and will need a plank to be repaired). Attackers have 15 minutes to destroy the stronghold barricades, win the ensuing TDM on the beach, grab the Armada's flag and return it to their Captains table. Failure to do so means the defenders earn reputation for their Armada in the value of their 'Keep.' However, if the attackers are successful, they earn the gold that was kept in the Armada's Keep. This Gold amount will be listed on the original Bounty chosen from the Quest board to help players decide if/whom to invade. Armada's will want to increase the gold in their Keep because defending a larger Keep earns more reputation for the Armada, which in turn can upgrade the Stronghold over time. A large safe at the Sovereign tent can be added where Players hand over loot to their Armada's Keep rather than selling it for gold. I guarantee teams of players would put in the effort and time to see progress on their Stronghold.

    tl;dr sea of thieves boom beach capture the flag

  • 21
    Beiträge
    12.3k
    Aufrufe
    feedbackstory & lorecompetitionjust for funcommunity
  • A bit tone-deaf, don't you think, to title this as such and remind us of the lives lost on D-Day, only to make it into a type of game mechanic.

  • @rustybeanyard "Armada Update on the horizon"

    What?

  • @europa4033

    Have you heard of the game Call of Duty?

  • If you are interested on WW2 shooters I would suggest you COD or the Sniper Elite series. Company of Heroes can complete the cycle if you are into strategy games as well.

    Meanwhile SOT is our Neverland so let's us be pirates and sail towards adventure.

  • @rustybeanyard
    very interesting suggestion, what about camps then?

  • @rustybeanyard Sea of Thieves is a pirate game which has nothing to do with other shooter games. If CoD wants to base their game on WW2, let them. Those who are interested in that genre are free to explore it to their heart's content. This game doesn't have to follow suit by bringing that tragic, horrific day and the events that transpired into it.

    We're here to fight against/join forces with Flameheart, and to enjoy the fantasy lore that Rare unfolds. Welcome to Sea of Thieves.

  • @europa4033 said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @rustybeanyard Sea of Thieves is a pirate game which has nothing to do with other shooter games. If CoD wants to base their game on WW2, let them. Those who are interested in that genre are free to explore it to their heart's content. This game doesn't have to follow suit by bringing that tragic, horrific day and the events that transpired into it.

    We're here to fight against/join forces with Flameheart, and to enjoy the fantasy lore that Rare unfolds. Welcome to Sea of Thieves.

    Bruh......
    [mod edit]
    Its just an expression.

    [mod edit]

  • Hi all!

    Just dropping a kind reminder that this is not a place to go political in your discussions. Please remain civil and respectful towards each other.

    Thanks.

  • @jolaton

    Thanks for the moderation here. I'm sad the comments aren't engaging the idea. I've shared it with others who tell me this would be better served as a World Event kind of similar to regular Skull Forts where the first Ship to arrive can elect to defend.

    I'm just looking for constructive criticism to the idea of Defending a Fort from Attackers and for others share their ideas.

  • @rustybeanyard I'm still waiting for you to tell me what "With the Armada Update on the horizon" is.

  • @foambreaker said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @rustybeanyard I'm still waiting for you to tell me what "With the Armada Update on the horizon" is.

    "With the Armada Update on the horizon (effectively some # of registered Captained Ships per Armada headed by your SoTiest friend)."

    It's explained inside the parentheses.

  • @rustybeanyard said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @foambreaker said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @rustybeanyard I'm still waiting for you to tell me what "With the Armada Update on the horizon" is.

    "With the Armada Update on the horizon (effectively some # of registered Captained Ships per Armada headed by your SoTiest friend)."

    It's explained inside the parentheses.

    So this "update" is something you just made up.

    Or do you have a link to an official post?

  • @foambreaker I'm not on insiders so I'm sorry I don't know more about it. I met this kid in open crew who was trying to invite me to his Armada so I started asking around.

  • @rustybeanyard said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @foambreaker I'm not on insiders so I'm sorry I don't know more about it. I met this kid in open crew who was trying to invite me to his Armada so I started asking around.

    It's called an Alliance and there is no update.

  • @foambreaker Here is what you need Foam

    https://www.seaofthieves.com/community/forums/topic/157643/guilds-but-why

  • @rustybeanyard said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @foambreaker Here is what you need Foam

    https://www.seaofthieves.com/community/forums/topic/157643/guilds-but-why

    Rumor, the way you posted it I thought it was a real announced update.

  • Not a fan of how you worded it.

  • @europa4033 said in The Normandy Update [SoT/Boom Beach/Capture the Flag]:

    @rustybeanyard Sea of Thieves is a pirate game which has nothing to do with other shooter games. If CoD wants to base their game on WW2, let them. Those who are interested in that genre are free to explore it to their heart's content. This game doesn't have to follow suit by bringing that tragic, horrific day and the events that transpired into it.

    We're here to fight against/join forces with Flameheart, and to enjoy the fantasy lore that Rare unfolds. Welcome to Sea of Thieves.

    Would my suggested game mechanic be better served to not be on a island with a beach? We can rework it to be a player-driven World Event like the FOTD and use the Spanish Fortresses as defense posts. It may be much better to do so because it keeps the action within the Sea of Thieves. What do you think?

  • As this thread was months old and revived today, it will now be locked.

    A general reminder to all, please avoid reviving threads aged past 30 days, as it is considered a necro, and is against our Forum Rules.

    Bumping Threads
    Bumping threads with content that is not providing additional information to the original post is not permitted. Resurrecting very old threads is also not permitted. A warning will be issued and the thread locked. Ignoring the warning will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.

21
Beiträge
12.3k
Aufrufe
feedbackstory & lorecompetitionjust for funcommunity
1 von 21