I know islands are supposed to look low-poly when far away to save memory. When recently I noticed that when looking through a spyglass, it also appears low-poly. Maybe I'm stupid or something, but don't think it was like this before. Is it suppose to look like this?
Images: https://imgur.com/a/QUVR0ja
By the way, sometimes, my items, players, and objects from up close are also low-poly ish or aren't fully rendered (textures look strange)
