There is a long time passed since pirate's life update and, alongside, the server hop feature. And till now it remains the same, this mechanic requires tricky move to make it work: vote, go through portal, cancel. It definitely requires time and feels unnatural, so why just not add this ability to amissary system to expand it and integrate this feature with actual gameplay in the same time? Hop itself mb will require slight changes, such as losing emissary (personally i am against it), but it will be more natural than current "way".
There is an idea to give each emissary upon reach level 5 kinda unique way to server hop:
- For example, let`s start with GH: upon reaching lvl 5 they gain some sort of "ancient coin", that can be placed on captain's deck, and voted to open nearest portal. Tada,
server hop! - Merchants can receive quest to "investigate new trading routes" with same result, opening nearest portal.
- OOS in mean time can receive some sort of ritual circle on the deck, and interaction with it by all crew members will also open the nearest portal.
Now let`s go to the reaper's, as main faction for this feature, and, OFK, athena:
- For examle reapers can receave new quest item, let it be "burning eye of eternity". That while holded by all crew (with right button pressed) will make ship dissapear exactly as black pearl in tall tale (but in dark scaryyy portal).
- Or athena receives a new shanti, to do exactly the same stuff (but with different portal animation).
I guess, this will extend emissary system and integrate server hop more naturally, what do you think?
