Brigging a player and the mechanics involved with that.

  • Usually I play on a sloop. Either solo or with my usual crew mate.

    We've decided to start playing with the brig a little more. The dual cannons and general speed advantage are what we are looking for.

    Due to the obvious advantages of having a third man, we opened up our crew with a fort of fortune in the sky.

    The player that joined immediately started making use of the sandbox nature of this game by eating all of our food, loading all of our supplied into supply crates and dumping them overboard and dumping treasure we loaded overboard. We didn't even notice until the treasure was floating next to our ship at the fort. We had lost all our supplies on the sea some where and our food crates were empty. He worked fast.

    We brigged him.

    We then proceeded to fight over this fort of fortune treasure for 4 hours. The treasure collected together with the emissary flags of fallen ships, skelly ships that sunk in the fray, and any treasure and supplies that a crew brought to the fight.

    All the while our third crew mate held a bit of water in his bucket so he could dump while we were struggling to keep our brig afloat during a fight. He held his blunderbuss ammo so he could shoot any explosive barrels that made it aboard and set the ship on fire at opportune moments while we were dead or otherwise away.

    It was a severe handicap for us during a massive fight over the newest content. He made sure he didn't go afk for FOUR HOURS inside of our brig.

    After a timer of any player being in the brig for a minimum amount of time, please allow us to kick the player from the crew as forcing us to play with him only allowed him to grief us for an extended period of time.

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  • All the while our third crew mate held a bit of water in his bucket so he could dump while we were struggling to keep our brig afloat during a fight. He held his blunderbuss ammo so he could shoot any explosive barrels that made it aboard and set the ship on fire at opportune moments while we were dead or otherwise away.

    Im sorry. What? How?

    1. One bucket of water and this did what to your ship?
    2. blunderbuss, shooting Kegs...why are they near him to begin with?

    Im sorry, at this point, something is fishy with the story to believe.

  • @burnbacon

    We didn't bring kegs near him, the point is the mechanic was denied to us until he was out of ammo.

    He holds water in his bucket. During a fight, we gain water. When the water level gets high, he dumps his bucket, getting that big fill you get when you go for a bucket but you forgot to empty it first.

    If we save the ship, he simply picks up more water before we can get it all out.

    Are you calling me a liar?

  • Pirates in the brig shouldn't be able to shoot, slash, charge, bucket, throw or otherwise interact with anything beyond the bars (and vice-versa for those on the outside) - this would solve so many issues that you have described without opening up the ability for crews to kick you out of the game and invite their own friend to steal the credit for your hard work.

    Seriously, I would almost prefer it if your pirate, when brigged, would just go into some random emote specific to the brig - like sitting in the corner, leaning on the bars, etc. where the only thing said pirate can do is rotate and zoom the camera in and out. They wouldn't even be able to annoy you with music or spammed messages, as they're effectively auto-muted and denied in-game communication. This would make it feel more like an appropriate punishment IMO, and encourage them to leave of their own accord, or avoid being put behind bars altogether in the 1st place.

  • @galactic-geek said in Brigging a player and the mechanics involved with that.:

    Pirates in the brig shouldn't be able to shoot, slash, charge, bucket, throw or otherwise interact with anything beyond the bars (and vice-versa for those on the outside) - this would solve so many issues that you have described without opening up the ability for crews to kick you out of the game and invite their own friend to steal the credit for your hard work.

    Seriously, I would almost prefer it if your pirate, when brigged, would just go into some random emote specific to the brig - like sitting in the corner, leaning on the bars, etc. where the only thing said pirate can do is rotate and zoom the camera in and out. They wouldn't even be able to annoy you with music or spammed messages, as they're effectively auto-muted and denied in-game communication. This would make it feel more like an appropriate punishment IMO, and encourage them to leave of their own accord, or avoid being put behind bars altogether in the 1st place.

    Ya, lets do that.

  • I agree, unable to use the weapons or tools available while in the brig would help tons.

    However, i was gonna suggest cutting the pay they get in the brig. I was brigged for a stupid reason (the oldest dude was constantly annoying this one kid, the kid got annoyed, the man threw a tantrum and forced us to brig him. Then forced him to leave. Invited him back, and i got brigged too. Then proceeded to use all kinds of vulgar profanities to me and the kid. Eventually he turned stuff in but i believe he threw some things overboard. All because he is the pirate legend of the group.)

    I believe keeping brigged people from trolling would be good. But knowing it is abused on innocent crewmates, I think they should be paid the same as the others.

  • @galactic-geek said in Brigging a player and the mechanics involved with that.:

    Pirates in the brig shouldn't be able to shoot, slash, charge, bucket, throw or otherwise interact with anything beyond the bars (and vice-versa for those on the outside) - this would solve so many issues that you have described without opening up the ability for crews to kick you out of the game and invite their own friend to steal the credit for your hard work.

    Seriously, I would almost prefer it if your pirate, when brigged, would just go into some random emote specific to the brig - like sitting in the corner, leaning on the bars, etc. where the only thing said pirate can do is rotate and zoom the camera in and out. They wouldn't even be able to annoy you with music or spammed messages, as they're effectively auto-muted and denied in-game communication. This would make it feel more like an appropriate punishment IMO, and encourage them to leave of their own accord, or avoid being put behind bars altogether in the 1st place.

    This is a much better solution to such trolling behaviour against their own crew. But again all of this could’ve be avoided if they didn’t release The Curse of open crewing and did a looking for crew post however it not their fault they got a bad player, just some people want to see the world burn.

  • I also wanted to add that any individual who has been brigged should have all of their supplies automatically redistributed among the ship's barrels - that way, they can't steal your best stuff before being locked up - in fact, this should probably be a thing for anyone who leaves the game, for any reason, as well (provided they're on the ship, as it happens in this case - to prevent abuse).

  • @tenriak gobsmacked that someone would go to such lengths simply to ruin your time, some people are truly amazing at how low they will go!

    Sucks that you had to put up with this. The only real solution is to not use open crew at all but instead try to LFG through the Xbox app or official Discord - gives you a much better chance of finding people who actually want to play the game with you.

    Taking away the ability to use tools whilst in the brig is a good idea. They've no need of them whilst they're in there anyway!

  • @galactic-geek
    Your two suggestions are really good!
    If you would be able to kick someone it would only result in a sort of slavery where other Players just kick one of the crewmates that did all the work with/for them to then invite a friend into the Crew to collect the Treasure and renown for a PL Grind! But if it is made like you said, any griefer could be stopped effectively this way without risking the Support of a griefing behaviour the other way round!

  • @tenriak

    You are with the majority and have full control:

    • You decide whether you brig the player, you don't even need a reason.
    • You decide how long they are in the brig for, unless they leave the game.

    Now you want to add:

    • I get to kick them out of the game!

    Open crews are already considered by many something to avoid, while I have been doing and still to this day join them... I cannot state I am in favor of a kick mechanic. Just record them, tell them you are doing so (most will leave) and report them. Rare does take action against these people.

    Additionally: why stick around with a troll for 4 hours? Hop servers and find a nice crewmate, while we have some ... the majority of open crew mates are just trying to play the game and find some folks to play with: some are decent, many are new-ish and some are true legends.

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