It feels this has deviated too much from the FoF alone.
Coming from these posts: https://www.seaofthieves.com/de/community/forums/topic/135500/fort-of-fortune-so-is-it-fun/7
@wolfmanbush sagte in Fort of Fortune - so, is it fun?:
I think people that like to criticize are often the loudest in the room and I think people play this game A LOT and it burns them out and rather than just break or move on they complain about lack of content.
Current answer:
I am not one of them. ;)
There is a lot to do in Sea of Thieves but I feel very discouraged to do stuff for a multitude of reasons.
One of it is the reason that I really do not feel like I want to invest time into something that is just "too easily contested", when it is already so exhausting to make just in it's PvE mechanics.
Nothing in Sea of Thieves "is hard", once you take your time to figure out how it is done.
But that does not mean it is fun automatically, even if it becomes easy.
.
Sea of Thieves strongest point is the rng element & PvP is only the deluxe part of it.
[Mod edited]
It is just too much. All this exposure methods.
° The big glowy skull cloud of the FOTD
° The fact that you know a Reaper-Emissary has only the Reapershideout for bigger profit.
° The way the Ashenlords in their own event have TON'S OF HEALTH since it is like, only this one wave.
^
All just to give loot-stealers, not PvP'ers, loot-stealers more time to approach.
Which they just shouldn't have. I feel it is too much! They do not deserve all that pandering!
People should generally feel that events are
A TRUE PILE OF DIAMONDS - with laughably weak defenses just sitting there ripe for the taking!
The PvE in general should be epic yes, but only take about half the time of their actual current equivalents.
So that people WANT to approach them as soon as they spot them.
Do them themself possibly before anybody even sails there!
Or like the FOTD especially start it and try to do it as quickly as possible as usual of course.
So that people have a high & fair chance to at least run off with the 4 or 5 most valuable pieces of loot, before anybody has even a chance to sail in on them for all this long time people have currently.
.
.
Just make events cool & epic but not a chore and even if people contest and sink in droves they won't feel so salty & toxic about it.
They do come for the PvP after all.
They know there will be PvP there.
But nobody will feel like the true loser who has done all the actual work [Mod edited] for a thanks by enabling the want for PvP in the first place.
The current FoF is the most streeeeeeeeeeeeeeeeeeeeeeeeeetched out event I have ever seen, just from what I have read and seen by watching Pace22 on twitch.
And if you watch his streams, you just understand what I am about.
The timeinvestment necessary for a good experience is already insane.
And if a few tiny & unexpected things happen, the attempt to either do it or steal it is over before it even began.
" Like if the event would be way shorter? "
Yeah but then people would approach it like ants running to a dead mouse anyways!
Stop serverhopping - start strenghtening a continous experience!
And no more drawn out PvE just so that people approach a bunch of whipped hamsters running in a wheel, murder them and laugh because they know they have not just stolen the loot, but also yeah... kinda used an exploit.
It is not even Thievery at all. It is Thuglifery.
And I personally do not care if the PvP chaos is everywhere, if the events in itself can are quicker finished in general.


