Cursed Cannon Balls are back on repeat again in a Galleon or Sloop battle after this was patched out months ago.
Why would this be reimplemented?
It's poor game design and isn't balanced by loot barrels having 10 to 20 of the same cursed balls.
Why should Skellies have all the advantage? Pirates don't even get cursed balls in barrels now to balance their broken coding.
It's totally inexcusable to add this coding back into what had become a balanced fight mechanic.
Please fix what you've broken and admitted was broken in a previous patch.
😕
