Better cooking and fishing

  • Dear Rare, the small details are the most fun part of Sea Of Thieves. Fishing in the game is good, but, new additions in fishing is needed for maintaining this mechanic alive.

    New Baits: Adding new baits that the player need to buy them and finding then in more difficult places. New baits that increase the chance of catching a big fish for example.

    New fishes: Adding new baits consequently add new fishes that can be fished with exclusive baits. A Rare fish that regenerate health over time would bring great adventures for example.

    Advanced cooking: How the player would achieve that?

    The more cooked food you sell of a certain type would add new options and more nutritive ways of cooking, example; if the player sells 10 cooked fishes they unlock a new object that can be buyed in Sharon, the shipwright.

    Advanced cooking: How to use?

    You go to the new object added in your ship and opens a new menu, needing different ingredients to make a new and better food. I just think that this idea could be good for the game, it's a little simple but would still fun, thanks Rare!

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  • As fish can be used for health buffs, please consider cutting down the reel time in fishing.

  • @henrickxt1021 It will be intriguing if the new recipes that were secretly inherited among Merrick's family members may buff a player for 3-5 minutes. The player, who digests the food with a new recipe, can perform a specific action faster or boost some features. For instance, a bowl of battlegill stew (Rum Battlegill + Pomegranate) may give you additional 10% bonus to your sword damage, hence you can overwhelm any user by one combo. (This example may be improper.)

    Yet the buff in cooking can be a sensitive issue in terms of balancing, as some recipes may have unfair power that ruins other players' experience. So the bonus from cooking might not be as significant as super powers. Instead the buff only tints a player's maneuver by granting 5% bonus for a certain ability.

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