And no, I'm not talking about supplies...
Let me explain - the other day I played Adventure long enough with an ally that we realized that we were the only ones left in the server, and we figured (rightly so, as it turns out) that we wouldn't merge servers unless we broke up the alliance and 1 of us left. So realizing this, we capitalized on it. However, as we were doing our irrespective voyages, I was hounded virtually every 5 minutes by a PvE event like a cursed ship or meg, for example.
This is the crux of what this thread is about - do you think, from your own personal experiences, that the game's PvE resources, or encounters, increase as other crews leave the server due to less strain on the system (with the reverse, fewer PvE encounters with more crews, also being true)? Why or why not?