[Google translator] Time of immortality after rebirth

  • Sometimes I die and the enemies wait for me on the boat and keep killing me with no chance of fighting back, an immortality time of 10 or 15 seconds would not be a bad idea.

  • 9
    Beiträge
    5.8k
    Aufrufe
  • @alfredoggtime

    It very much would be a bad idea, as with immortality for that long you could easily save a ship from sinking or kill off an entire enemy crew. The enemy would have 'no chance of fighting back' either. Even if it was disabled once you moved, you could simply sit there and see where everyone is, which wouldn't be fair either.

  • You have the ability to stop them from camping you. Scuttle your ship while you wait on the ferry.

  • Or spawn in with crewmates - go team!

  • @alfredoggtime The devs have already tested this thoroughly in internal testing and found it to be unsuitable for the game... Their reasoning was that apparently, no matter how much you balance this, it will always make the defending crew overpowered.

    Something along those lines.

  • @sweltering-nick

    DeFeNdErS aDvAnTaGe Go!

    The devs tested a lot of suggestions that are OP, such as the 5-6 player galleon and the outpost safe zone. Bit sad that people still ask for those kinds of things, even after it's been proven to not work.

  • 10 to 15 seonds?

    Once respawned in, players should not be able to die for at least one whole hour. You know? That way we can finish forts and do voyages without ever having to worry about looking out for other ships, other players and other types of enemies. We shouldn't have to practice and learn from our mistakes. It's not fair. It's not my fault I bought a PvPve game and tried playing like it's an offline PVE game. ...with PIRATES.

  • @ultmateragnarok

    DeFeNdErS aDvAnTaGe Go!

    What is this gibberish? ._.

    It feels like a joke, except, no context has been provided, so it's more like it's just a verbal tic... I'm super confused.

  • @alfredoggtime

    Scuttle the ship...

    If you are being spawncamped you have already lost... The alternative to spawncamping here is that your attacker sinks your ship.

    Scuttling should be the only answer to spawn camping that ever gets implemented. Anything else (especially respawn invulnerability) would get into the territory of giving handicaps just because someone isn't as skilled.

9
Beiträge
5.8k
Aufrufe
1 von 9