@nabberwar said in Treasure Sink Timer - Increase?:
I'm probably an outlier, but I don't see why players should be able to recover loot after sinking. Right now the loot floats enough for the victor who sunk them to collect it. Had you sunk to a Meg or a Kraken, you have the option to use a row boat to mop up the remnants of your spoils for later collection. Otherwise, I am personally fine with the current system. Take it as a lesson not to sink in the same way and adapt to what sunk you.
I said why in my original post: because it's a way for a player to good about their effort!
You've already spent potentially hours getting what you have, and to lose it all due to 3 lucky volcano strikes especially when you get back within 3 minutes or so... that doesn't feel good. Yes, the risk is there and everyone knows it. But to give someone a fighting chance to reclaim some of their progress? There will be far less bitterness.
It already floats long enough if players sink you so they can grab it... it just needs to float a tad longer for the environmental sinkings.
You could argue that a rowboat could have helped here too, and it would have - except it got hit right after our ship sank :)
Seriously, another 5 minutes on loot floating isn't a bad thing. I could make a case that all loot should stay on the server indefinitely for other players to discover ala player shipwrecks, but that's a different suggestion thread.