@d4u2s0t said in Patch Notes Discussion - 1.0.6:
You are responding from an emotional standpoint instead of an informational one. You say the code "needs to do something" but that coding is already created and implemented, is it not? That's what you push every time you join a game. Can you be more specific about what would need to be done outside of simply removing the command for online matchmaking, and duplicating a button that says "Private" or something?
Exactly where in the game can you create a private session/ship? That code doesn't exist, so i has to be created and tested. It's not the same on as where you join a game because it requires a different task to be executed. There needs to be code that makes sure a session is private, stays private. Also that button needs to call the right action, if that button would just use your copy past method. Well than people who make a private session would still end up with randoms, because it uses the already exisiting matchmaker.
I'm coming from both standpoints both emotional, because i am a developer myself and you think it's just add a button and tadaa, and an informational standpoint. But you read past my information to suite your needs and don't answer any questions that you are asked. All this, because you are ignorant.