I don't see why I should have to spend a single dubloon to cosmetically fix my ship after a 4-man [mod edit] decided 'That single person is the sloop who can't fight back is technically PvP'.
The way it's set up now; they get to grief me AND force me to spend money to fix their [mod edit] actions.
And the griefers KNOW THIS; They see a Captained Ship and know that any damage they do requires hard-earned money to fix.
I was, literally, sitting in port, reading over the Captain info, when a 4-man rolled up, shot me with a drunk cannonball so I could not fight back, proceeded to firebomb my ship, sniped me, and then just hammered my ship.
I decided to scuttle, because to hell with [mod edit] that, and now I had to spend a little over 2k gold to fix their [mod edit] actions. I would bet you money that they are laughing up their sleeves at making me spend money to fix their [mod edit] actions.
Basically; making captains spend money to repair damage is encouraging griefing. Larger crews know that, even if a ship gets away, the captain will have to spend actual money to fix their damage.
Which means griefers are encouraged to hunt down named ships to inflict actual progress setbacks (IE: gold) on the owner.
Why is there a mechanic that encourages being toxic to ship owners?