There IS a rapid fire cannonball glitch/exploit.

  • I've seen several players on sloops shooting multiple cannonballs in a row with barely any delay, maybe 1 second or less. A lot of people try and explain it away with various excuses, but there IS a problem that needs to be addressed here. Will try to get video evidence.

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  • Just on sloops or any cannon?

  • @FoxBat287

    As is succesion or continiously? Inother words are you saying there a rapid fire exploit? Cause the only time ive seen this is with certain streamers but i think there just editing it that way. I never had a cannon fire faster then it can be loaded and i've tried alot of things get that to happen. If you do get video evidence it may be a hack not an exploit.

  • Are you sure you have not just been watching one of AbsolutePixel's YouTube videos...?

  • @surveyorpete
    I like those. Funny guy.

  • @pithyrumble I've seen sloops and galleons do it.

  • @surveyorpete I'm positive because I was sunk a few times in this way. 6 shots fired in quick succession, les than a second spart.

  • @testakleze go elsewhere if you're not going to add anything g useful. I'm trying to raise awareness of an issue people seem to think doesn't exist when it does.

  • @surveyorpete Nothing useful to say? Best not to say anything at all.

  • @foxbat287 honestly been sailing the seas since release and never seen anything like that happen, however if you do feel something is wrong get video evidence and submit a support ticket here: https://support.seaofthieves.com

    Furthermore some respect on a forum goes a long way, @SurveyorPete only questioned you about something.... and then @testakleze answered him on the link to the youtube channel....

  • Without any proof, its just hearsay. One can find a rather quick rhythm with experience.

  • @callmebackdraft That's how issues like this have been getting buried. I am being respectful. The comment he made offered nothing to the conversation. I'm sorry you feel I was being disrespectful, but that simply isn't true. Back to the actual issue please.

  • On sloop.
    Load cannon and have crew standby with cannonball. Second they fire, load one.

  • @foxbat287

    @callmebackdraft That's how issues like this have been getting buried.

    Quite the opposite, comments regardless of content keep your post relevant. Every new post within a topic puts it back within recent for possible new eyes to see.

  • @burnbacon said in There IS a rapid fire cannonball glitch/exploit.:

    On sloop.
    Load cannon and have crew standby with cannonball. Second they fire, load one.

    Takes about a second to actually load the cannon still. I checked lol.

  • @foxbat287
    I read your initial post and literally the first thing that came to mind was absolutepixel's videos, where he clearly edits them to line up all his cannon shots to fire off in rapid succession. However I did not think that was what you were talking about since you mentioned attempting to get video evidence. Which tells me you experienced it in game yourself and are talking about saving a clip next time it happens to you. Frankly you didn't give a lot of information in your post about it, or even mention that it happened to you specifically. I could have snapped on @surveyorpete telling him "Of course it's not that! Use your head!" but I would only be basing that on my initially assumption of your intelligence, experience, and credibility. I don't want to assume anything about your skill, experience, or knowledge of this game though. That would be rude. Also, he could have been right even if I didn't think so myself.

    Either way, like I said, absolutepixel is a funny guy and I like his videos. Nothing wrong with saying that and I certainly don't deserve to be spoken to the way you did after I posted that. You may not have meant any disrespect by it, but I as well as others still have the right to feel disrespected by what you said. To be honest, you're reaction kind of reminded me of the way some people have acted when they post about certain weapons being broken or unbalanced. They tend to disregard what others have to say when it doesn't match up with what they believe. Maybe I didn't disagree with you but you seemed upset that what I said wasn't exactly supporting you.

    The fact is I have not experienced this at all. I'm not saying it doesn't exist though. I can't say bigfoot, the lockness monster, or aliens don't exist either. Is it possible this glitch has been in the game for over two years? Yes. Is it possibly it's a new bug that appeared after a specific patch? Also yes. Is it possible that it's not really a glitch or bug at all but just someone setting up a macro to reload and fire as quick as sea of thieves allows? I suppose. It doesn't take very long to reload so I imagine someone with perfect timing might seem like they are hacking or something of the sort.

    If you want this to be brought to everyone's attention, then posting here helps your cause since it bumps your thread keeping it alive. If anything you should be thankful I replied so that more people are likely to see this thread and read what you have to say about it, regardless of if they read far enough into it to see what I said.

    If what you say is true, it's something that should be looked into. If it's something that has been used against you, I can safely feel like you're upset about it. I would be. Having faster reload is a huge advantage, weather it be with guns or cannons. Exploiting unintended mechanics is a form of cheating in my eyes. Depending on the actions and end results, it might even be something that could warrant a ban. A lot of seasons in Diablo 3 have had people exploit unintended mechanics of the seasonal theme's buff and use it to increase their efficiency while completing greater rifts, which goes against the idea of a greater rift. Despite it being unintended and even patched, it has been a problem multiple seasons. It's been something overlooked by blizzard themselves more than once, but it's something that a player can't just accidentally do. Players that used this exploit knew exactly what they were doing and blizzard took action against these people.

    Again, I understand if you're upset about this glitch, but that's no reason to be rude.

    I did have a thought about it though. What if two people can load a cannonball simultaneously? What if pirate A is on the cannon. He loads the cannon and near the end of it being loaded but while it's still unloaded, pirate B standing by attempts to also load the cannon. While pirate B is loading the cannon, pirate A finishes loading his cannonball and fires it while pirate B is still loading his, meaning a second cannonball will be loaded and fired with much less time between shots. I've never attempted to load a cannon the same time as someone else though and I don't even know if it would be possible. I keep thinking about trying to load myself into a cannon while another pirate is using it and that always seems to cancel my action, but perhaps loading a cannonball would be different. That might be something to test out.

  • In the past few months, I have only played in The Arena, and if this quick cannon was a thing, I would've noticed it there. But I haven't.. So I'm convinced it's not a thing.

  • @nabberwar Please make your own thread if you want to argue about something else. Thanks.

  • @foxbat287

    @nabberwar Please make your own thread if you want to argue about something else. Thanks.

    I'll do as I wish, thanks.

  • @needsmokes Just because you haven't experienced it DOES NOT mean it doesn't exist. They aren't going to pick on people they think are experienced.

  • They are using a cannonball crate/storage crate as intended nobody is hacking/glitching

  • @nabberwar Go troll somewhere else. Not welcome here. Thanks.

  • @ajm123 Disagree. SOME people are doing that. Others are hacking. You have absolutely NO gauge with which to decide what they are and are not doing. I've seen what I've seen. That is all. Move on please.

  • @foxbat287 In over two years of playing I've never seen anything like what you're describing. Video evidence is necessary. I think it's far more likely that you simply experienced some lag that made multiple shots seem to happen in short succession.

  • It seems you disagree with everyone s thoughts... who more then likely has spent thousands of more hours on the seas. I've never seen it and I gave the logical solution.

  • You mean the opposing position... Yes. I disagree with people who are saying the hack doesn't exist. Nobody cares how many hours they've spent. As I already stated. People using hacks are WAY more likely to use them on noobs who don't know what's going on, in order not to be caught. So if you have thousands of hours, you're likely not going to be a target of said attacks. Second. I've already said if you have nothing to contribute, go elsewhere. No point in arguing back and forth. I'm actually interested in finding a solution to the problem. Thanks for your time. Move on with your life.

  • @genuine-heather lag switches are a thing too. Good point.

  • @ajm123 I think I didn't experience any lag, as I was loading and shooting normally with no lag. I suppose however the netcode has been done might create a seamless experience for me but "lag" for the other person. Also, there was no rubber banding, no fast frames, no nothing... just 6 shots in a row with barely a pause between them. I already said I would try and get video evidence, thanks.

  • @foxbat287

    So these cheaters are climbing onto my ship in the arena, taking at look at my clothing or titles to decide whether or not to go back to their ship and shoot cannon balls at me super fast, or not if I don't look like a new player?
    Can you read how absurd that sounds!?

  • Thread can be summarized as, "I don't understand, therefore hacks." Plenty of well reasoned ideas have been presented, yet they are shot down because they don't echo your sentiment. You state your here for answers, which seems false, you are here looking for an echo-chamber. You aren't the first, nor will you be the last, that immediately assumes foul play at the first sign of what may be unknown. You are under the impression that cheaters care about subtlety, if they are going to cheat, they are going to do it to everyone, its not as if Noob is written above the names of players. Your story even stated they launched a barrage at you, how would they know a ship is a noob ship? I know plenty of people who could care less about cosmetics, they will look no different than noobs. In fact I am one, I sail with a white sail almost every time I do sail. The fact that you are so dismissive over the people with thousands of in-game hours demonstrates how you really aren't looking for answers. If anyone will have seen something similar to what you described, it would be those people.

    In my years of playing, there has been no means to bypass the reload timer. I've seen animation cancelling, but this is something completely different. This is a hard coded wall. I've even done a little googling about what relevant "hacks" are available and what services are offered. Not a one is what you describe. Hacks can't bypass hard code controlled on the server side of things. This is a hard fact that people don't seem to grasp. Something similar would be a decreased reload timer for the guns, but those simply don't exists.

    Without seeing it, a lag spike is a possibility. I've experienced enough of them personally, they do wonky things to the perspective of the player. Those include, teleporting, removal of weapon sounds, and a rapid acceleration of time. The last is likely the suspect, its weird how in some games, rather then just skip the lost frames of time, it rapidly accelerates them to the real time perspective.

    The last malicious option I could think of is a possible macro on the players side of things. If you aren't aware, macros are small programs that run a sequenced set of commands. However, I am personally not familiar with macros, so I am unaware if a held key (in this case a held key to reload a cannon) can be set within that sequenced. If that is the case, then one could theoretically set a sequence that could be machine assisted to the point that cannons could fire at peak speed within the confines of the hard set reload timer. The problem with this how you describe the scenario, six shots is just an odd number to set for a macro. When setting up the macro, it needs to follow the sequence to the letter, so the person who made this macro set it to shoot six shots specifically. Essentially, its a stupid macro that at a first glance could be better wrote to shoot 5 or all 10 shots.

    The likely answer is you just ran into someone who has great cannon timing. Occam's Razor, plain and simple.

    @nabberwar Go troll somewhere else. Not welcome here. Thanks.

    I'm quite welcome here, thanks.

  • While we understand your intention is to leave feedback, this type of post draws negative reaction, and does not foster discussion in the community. Posts containing no material for discussion do not offer anything constructive for the community to engage with. We value your feedback, and if you want to make suggestions or offer your ideas to improve the game, please feel free to create a topic in Feedback & Suggestions.

    Additionally, if you believe you have witnessed cheating or hacking, please submit a support ticket.

    This topic will now be locked.

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