PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters

  • Dear Devs,
    The scaling of encounters is immersionbreaking and annoying.
    I want threats on the Sea!
    I want you to encourage people to play as crews and to man up (woman up too of course).
    Encourage people by having the encounters like a Meg, Kraken, Skeleton Ship be dangerous and challenging and need you to crew up to be able to beat them.
    A Skeleton Sloop should be hard for someone solo and a good challenge for a duo.
    A Meg should be avoidable like it is today but hard to beat and at minimum require 3 pirates on a Brig.
    On a sloop it should be the hell on the ocean.
    And yes i have the opinion that if you go solo you will maybe have an unfair, overwhelming encounter you cannot beat solo and even impossible as a duo.
    The Meg should bite 8 big holes into a sloop and sink it in seconds if they dont get away.
    On a Brig maybe only 6 as the ship is bigger and the Meg cannot bite half of the ship like on a sloop.
    And a Galleone crew should relax a little, it's a Meg ok, but you are on a big ship with 2 Decks and such.

    Kraken.
    Unbeatable on a sloop.
    Nearly impossible on a Brig, but maybe with luck and some super Pro's.
    A Kraken should be a good challenge for experienced Galleon Crews and wreck everything else.

    To most players titles have a meaning.
    How is the Title: Legendary Krakenhunter mean anything if a Sloop Kraken can be beaten by a blind man with a chopstick while a Galleon Kraken is somewhat harder to beat (and still too easy)?

    Things like that!
    Why?
    To encourage teamplay in a MP game!
    To not break immersion and have real threats and to not cater to min maxers and make people tell me, i do it on a sloop because it's easier to grind then.
    That's disgusting tbh.
    You encourage people to play solo because everything scales down and is easier when all of your game should be about player organization and reward people who organize a crew and the more pirates the better.

    What this does is also tell the players: go solo, all is scaled down and adapts to you.
    But it doesnt tell them that they are messed up against players who organize a crew and attack everything in their way.
    And on top you do not encourage people to crew up and fight each other.
    This way you encourage organized crews to own solo sloopers, because there is no other crew to fight.

    Didnt you allways say PvE and PvP belong together?

    Then don't encourage people to speedrun and farm stuff solo when all the PvP is about a larger crew.
    Yes i know it's also fun to PvP solo and it's not neccessarily true that a good PvPirate cannot beat a larger crew and ship, but from a neutral PoV and assuming same playerskill etc. the more firepower and pirates the stronger you are against everything and everybody.

    The game should have PvE that need you to find a crew to do it.
    The game should encourage to crew up and not scale everything down to please solo players and even encourage to do the grind on Sloops as it is easier and faster.
    That's imho the complete wrong direction as it doesn't correspond to the PvP in adventure mode.
    And it also doesn't correspond to a online MP game.
    If all PvE is soloable and even "better" done solo, because of the scaling and faster grinding to meet commendations, become a Legend etc. then you know people do it and refuse to play in a team. Why should they it's harder, takes longer and rewards nothing special but the team experience, what should be a thing in a MP game.
    But we all know there is much more lone wolfs who play online MP and dont want to team and interact.
    These people help to kill adventure mode as it was suggested. And you dear devs support them all the time.

    Also it's immersion breaking to fight a Meg or Kraken in a sloop that easy and with 3 mates on a Galleon you have doubletrouble (although it's still too easy in general).

    Please Rare do some adjustememts to this or do you want only solo sloopers grind their way to PL, avoid all encounter and get salty if they get sunk in PvP for "no reason".

    The thing you cannot scale down is the player pirates who are out to PvP.
    And to tell your players you can solo everything and you need not crew up is counterproductive to Adventure PvP.
    Or to be more precise it's counterproductive for a PvPvE Mode with 1-4 player teams as it tells you the opposite about teamsize for the PvE and the PvP aspect.
    PvE - better go solo
    PvP - the more the better
    =wrong concept for a PvPvE mode imho.

    Sidenote: Arena PvP is not my thing.

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  • @bugaboo-bill Have fun with that.

  • As someone who loves to solo, it could use a buff. Skelly Sloops are the only things I worry about in pve, and they've already been turned down a notch (haven't seen one since day 3 of the update...) pretty much everything else is "do I feel like dealing with this right now?" Megs are negligible. Krakens are too easy to escape by sailing on or going back (depending on how much speed I had when it attacks). Maybe not go as extreme as Bill says lol, but solo sloopers should be talking about how hard Briggsy is instead of full Gallys.

  • I'm going to be honest, I don't have a lot of time so I didn't read the entire post. But I saw that you said the kraken is impossible on a solo sloop and that's not true at all.

    I'm not a very good player, I'm one of those people who complains about pvp because they keep getting killed. But honestly, kraken on a sloop is really easy. Just shoot from the back window, where he can't grab you. When you fill your bucket with water, toss it out the window instead of running on deck.

    Hope this helps, even if it's just a little bit. :)

  • @princes-lettuce a dit dans PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters :

    I'm going to be honest, I don't have a lot of time so I didn't read the entire post. But I saw that you said the kraken is impossible on a solo sloop and that's not true at all.

    Maybe you should have read the entire post 😂 He's actually saying it's too easy!

  • @princes-lettuce
    He's saying it should be impossible.

  • @princes-lettuce

    Please read and yes it should be impossible for Sloops!
    Kraken and Megs!!!

    To encourage crewing in a MP game with PvP involved.
    It's a misconception that PvE encourages you to solo when for PvP this is the worst you can do.
    If the modes are knit together and belong together and are there for a reason and to make the Adventure experience a PvPvE one, then PvE need to ask you to also team up (like PvP does indirectly) and not make all easier solo and encourage the opposite of what is encouraged to partake in PvP.

  • I would say something more constructive than this, but Bugaboo Bill blocked me for disagreeing with him twice in a row before.

    Such a shame, he will never know i agreed with him this time. :P

    Maybe he can see my upvote? xD

    I'll try that, i guess.

  • @bugaboo-bill sagte in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @pithyrumble

    Please read and yes it should be impossible for Sloops!
    Kraken and Megs!!!

    To encourage crewing in a MP game with PvP involved.
    It's a misconception that PvE encourages you to solo when for PvP this is the worst you can do.
    If the modes are knit together and belong together and are there for a reason and to make the Adventure experience a PvPvE one, then PvE need to ask you to also team up (like PvP does indirectly) and not make all easier solo and encourage the opposite of what is encouraged to partake in PvP.

    These days nobody teams up. Absolute nobody.
    Shooting on sight, this is the new thing!

    Another problem is. None of my friends, play this game. They have stopped playing SOT.

    Random players are not a solution!

  • @shagkul If the open crew experience improves, the game will improve... I believe that's what he's trying to do here.

  • @bugaboo-bill
    No!! I agree with making things a challenge, but they should still scale! It should be a challenge for the ship your on, so still easier on the sloop, but also a challenge. I know I'd just not play if they made solo/duo play impossible. But I would play more if everything was challenging for all ships. But threats shouldn't be harder based off of ship.

  • I basically only solo sloop, so essentially it would just lock me out of content.

    I don’t see why I shouldn’t be allowed to enjoy aspects of the game because I play alone? How does it effect anyone else if I’m able to fight a Kraken on my own? I don’t get it personally. Does some writing under a gamer tag really mean that much? And isn’t seeing a floating text breaking immersion anyway?

    In my opinion all content in the game should be accessible to all players regardless with how many people they play with.

    Soloing is still a brutal challenging experience which takes a lot of patience and gamesense.
    Leave us be, we already go through enough as it is lol.

    And not every person who plays on there own is on a quest to “Game” the system. Some people have genuine reasons as to why they play alone.

  • @shagkul

    I team up and still sail with online friends i made on the seas.

    It's a MP sandbox like PvPvE game.
    Organize yourself!
    Nobody plays Planetside 2 solo.

    @BlazeDrake100
    You can solo and duo all the time, but not all PvE need to be scaled down to soloers and duos.
    Even Brig crews should not be able to beat all and everything.
    A Galleone is the way to go to beat the hardest, biggest encounters.
    Even WoW classic what was one of or eventhe first online MP game what let you solo to max level had content what is not for soloers and need a group.

    The way SoT is setup today you better make it a solo game and offline or PvE only, because this way you do everything to destroy the player interaction in all ways cooperative and competetive.

    Aproaching at Forts should also be way more dangerous on smaller ships than a Galleone.

  • @princes-lettuce yeah you kinda need to take down 2-3 tentacles each taking 5 hits with a cannonball to take down and the kraken leaves its super easy on a sloop

  • @JollyOlsteamed please stay on topic and read carefully.
    @princes-lettuce didn't read all and misinterpreted the whole thread therefore.

    No accusation, happens sometimes to me also.

  • So every player who is alone should be forced to play with randoms, which ignore your opinion, yell at you at a language you don't understand and probably kick you out of the lobby before they sell stuff? If they really do that changes the game will die because many are quitting it. Just because you are bored of the encounters they can't just break the game for everyone. Just remember back, when the solo sloop was just trash against the skeleton ship, especially when a 2nd one spawns. If you want a greater challenge for your own just sail alone with the galleon, than you won't get the little sloops as foe. Many players are happy that they now can finally beat the enemies which they need to kill like 30 times for that archievement but never stood a chance because they were alone. And don't think that a group with 3 random players will do what you want.

  • @bugaboo-bill said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @JollyOlsteamed please stay on topic and read carefully.
    @PithyRumble didn't read all and misinterpreted the whole thread.

    It was lettuce who didn't read all. Rumble agreed with you and used her solo experience to support.

  • @shagkul I Love randoms.
    As @Bugaboo-Bill states, the game is too easy.
    For me, Only playing with randoms really changes the difficulty each voyage.

    Solo sloops used to be hard mode. All it really does is take longer to sail across the map.
    Randoms you meet legends pretending to be new sailors, the experienced sailors who have not played much, the griefers, and the brand new player. Each open crew event is different and helps me enjoy the game more.
    If you want to improve open crew, have to start with ourselves. The more we meet and help, the more they will do it with others. Those who grief can not be helped. Just report them and move on.

  • @bagunlp other sailors can not kick you from the server. They can brig you, but you still get the loot.

    Open crews are great. Sometimes you get those who know how to pvp and some times you don't.

  • @sweltering-nick said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    I would say something more constructive than this, but Bugaboo Bill blocked me for disagreeing with him twice in a row before.

    Such a shame, he will never know i agreed with him this time. :P

    Maybe he can see my upvote? xD

    I'll try that, i guess.

    Just wanted to quote you so he could see your support.

  • @d-jaguar Thanks man! :3

  • @d-jaguar They can, if you are brigged long enough you get disconnected. I think it takes 10 min or so.

  • @bagunlp I don't read the patch notes anymore, but are you sure?
    We may get booted for lazybeard if you are not moving.
    I had been brigged for hours as they wanted me to leave. I refused to give them the satisfaction turned on tv and would let them know when water was flooding in.

  • @bagunlp That's got nothing to do with the brig, and everything to do with them going afk and getting a lazybeard. :P

  • @d-jaguar sagte in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @bugaboo-bill said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @JollyOlsteamed please stay on topic and read carefully.
    @PithyRumble didn't read all and misinterpreted the whole thread.

    It was lettuce who didn't read all. Rumble agreed with you and used her solo experience to support.

    Oh sorry @PithyRumble i did confused that
    Edited above.

  • I like the Skelly ships when I can choose to engage them. Not a fan of them popping up on me.

    I like the Meg but he pops way too often.

    The Problem is the reward sucks!

    Whatever “loot” the Skelly ship or Meg drop isn’t worth the amount of resources (Cannonballs!) I waste killing them!

    This game needs more freaking cannonballs!

  • @bagunlp said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @d-jaguar They can, if you are brigged long enough you get disconnected. I think it takes 10 min or so.

    I wish that were true.

  • @knifelife sagte in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    I basically only solo sloop, so essentially it would just lock me out of content.

    Yes it would lock you off of content as this content is to encourage to partake in the MP aspect of the game and fits better for the PvPvE mode we have.

    I don’t see why I shouldn’t be allowed to enjoy aspects of the game because I play alone?

    @knifelife
    The same cause you cannot solo a Dungeon or Bigboss in other online MP games.
    And to cater to the fact the game is mainly an online MP game.
    To solo MP games is fine, but when everthing encourages you to solo a MP game and nearly nobody partakes in the MP aspects anymore, because you gamemechanically put yourself in a disadvantage there is something wrong. Especially if the PvP aspect of this gamemmode tells you the opposite and to team up at best.
    If for Adventuremode PvE and PvP belong together then it is wrong to encourage and reward soloing PvE that much, when it is the worst you can do for PvP.
    Both should encourage you to team up.

    This way we get all the soloers complaining and asking for PvE only when they get sunk by pirates on bigger ships.
    Because the game tells them PVE is best done solo while for PvP it's the worst.
    Something wrong here imho.
    The game should tell you you can solo but it's the hardest way and some things won't even be possible to beat, crew up to beat the big Monsters it will also help in PvP situations.
    And it would give all crews more other crews to fight and not to mainly steamroll sloopers, because crews are rare like a kraken.
    Or would you agree it's a good experience for a crew on a Brig or Galleone to fight a slooper?
    Imho it's for both a mediocre or bad experience.
    PvE should encourage grouping /crewing to match with the PvP aspect of a PvPvE gamemode.
    All of the game should encourage to crew up to have a better experience.
    Because it's a MP game.
    I dont say soloing should be made impossible, but harder as it was before and less attractive.

    If the game in Adventuremode want to give MP players a good experience cooperative and competetive, then it's wrong to make everything easier for sloopers and the way to go.
    I think of making wow Raids soloable and what it would do to the game.

    How does it effect anyone else if I’m able to fight a Kraken on my own? I don’t get it personally. Does some writing under a gamer tag really mean that much? And isn’t seeing a floating text breaking immersion anyway?

    No, it's the immersion i have from Kraken this or that way.
    Ok i can explain that to me this way :
    Sloops are only attacked by Kraken puppies, they dont attack larger ships and go only for Sloops.
    Not very satisfiable but ok.

    In my opinion all content in the game should be accessible to all players regardless with how many people they play with.

    I had the same opinion, but when i thought more about it, it makes no sense for a MP game and especially for a PvPvE sandbox mode.
    And even if it makes sense, it sends the wrong messages to players when we consider hat this game is also and heavily about PvP on the same ocean.

    I dont want you mainly not to be able to do the content, i mainly dont want the devs to encourage soloing when it's counterproductive for the whole MP gamemmode.

    Soloing is still a brutal challenging experience which takes a lot of patience and gamesense.

    Ya? Hm, to me it all became very easy lately.
    In no way comparable to earlier builds.
    Man we did the Roar pre nerf solo and a Meg bit 4 big holes into our Sloops and Kraken on Sloops took forever if you even had enough cannonballs.
    Today... pfff ridiculous.
    Actually the game says dont team up if you want it fast and easy go solo.
    Sloop is not hardmode anymore, it's easymode!
    And considering PvP and MP that's the wrong message to players and the wrong encouragement.

  • @d-jaguar sagte in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @sweltering-nick said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    I would say something more constructive than this, but Bugaboo Bill blocked me for disagreeing with him twice in a row before.

    Such a shame, he will never know i agreed with him this time. :P

    Maybe he can see my upvote? xD

    I'll try that, i guess.

    Just wanted to quote you so he could see your support.

    Worked ^^

  • my stance on this matter is that players should not be forced to join open crews because it would make the game easier in terms of difficulty. it should be because it would make the game more fun, rewarding, and simply provide a new experience all together.

    otherwise we would have same amount of people run solo because it would make the game more exiting and challenging while running open crews would become dull and boring because it would be too easy.

    if anything, open crews should have more unique encounters or exclusive encounters/rewards than closed crews in future content updates. tall tales should introduce multiplayer alternative modes or multiplayer exclusive tales where players would need at least one other crew member finish the tale. maybe introduce multiplayer exclusive voyages handed out by a special company.

    we should also consider that players are more likely to encounter toxicity while in an open crew. not everyone is going to have trustworthy friends and its not anyone's place to tell them to "make more". the developers should really think about improving and polishing this system other than throwing toxic crew members in time-out.

  • @mysticdragon297

    Agree on that and like the MP voyages or even Tales Idea.
    Voyages and Tales that cannot be done solo.
    Maybe even voyages and tales for 2, 3 and 4 only.
    So some ask you to man a Brig and others Galleone otherwise sorry you dont match the requirements.

    The arguments for every5hingshpukd be available to soloers in a MP game sound like.

    I'm alone and solo, but i want to play chess or even football now.
    I have social anxiety or agoraphobia and whatnot, but i want to go into the stadium. See some the gsme just dont work together well.
    It works for SoT, devs make things possible and adapt the gsme for soloers, but it destroys the MP aspect of the game more and more.
    That's the island where the gimme Ai sailors to help me sail a Galleone solo from.
    Not good imho.

  • @bugaboo-bill
    Again, just buff things then, but don't make it impossible for soloers. You're still playing multiplayer when solo with other pirates, which your at a disadvantage at already. Pve should be the same for all ships(still scales, but harder for everything). I'm fine with raids that are too hard for soloers, but not normal content. Using your mmo example, you have to go out of your way to do the raids, so soloers can still play normally.

  • @bugaboo-bill I agree that encounters need a massive buff so they are an actual challenge, but making it physically impossible for you to beat a encounter (especially one that pops up on you) due to you being solo is completely unfair and makes no sense. I don't want to be guaranteed to lose a kraken fight, making it very hard? Sure. But not impossible. 8 bites with a meg is way too much balance wise I would say. I would say 4 on sloop, 4 on brig, and 6 on galleon (galleon holes should be distributed across both decks) Overall I agree with you but your suggestion is way too harsh and makes solo play impossible. (which it shouldn't be, if these were some bosses you had to summon sure I would be fine with this but for stuff that just pops up)

  • @bugaboo-bill said in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    @knifelife sagte in PvE and PvP do not correspond for a PvPvE mode. Remove the scaling of Encounters:

    I basically only solo sloop, so essentially it would just lock me out of content.

    Yes it would lock you off of content as this content is to encourage to partake in the MP aspect of the game and fits better for the PvPvE mode we have.

    What you suggest isn’t encouraging though, it’s essentially blackmail. And I would expect to be refunded a portion of my purchase price if I was told I’m not longer allowed access to content I paid for and have used before.

    I don’t see why I shouldn’t be allowed to enjoy aspects of the game because I play alone?

    @knifelife
    The same cause you cannot solo a Dungeon or Bigboss in other online MP games.

    Sea of thieves isn’t an MMO though? So I don’t see any correlation to that point. MMOs are all dependent on levelling and power gains ect.. Which has absolutely nothing to do with SoT.

    And to cater to the fact the game is mainly an online MP game.
    To solo MP games is fine, but when everthing encourages you to solo a MP game and nearly nobody partakes in the MP aspects anymore, because you gamemechanically put yourself in a disadvantage there is something wrong. Especially if the PvP aspect of this gamemmode tells you the opposite and to team up at best.
    If for Adventuremode PvE and PvP belong together then it is wrong to encourage and reward soloing PvE that much, when it is the worst you can do for PvP.
    Both should encourage you to team up.

    The game doesn’t encourage you to play solo to benefit, Solo is really hard. Maybe you have just played the game so long and mastered the mechanics and tricks of the trade it may be easy for you. But for the average player solo is very hard, challenging and by far the hardest way to progress through.

    This way we get all the soloers complaining and asking for PvE only when they get sunk by pirates on bigger ships.

    Generalisation, you are basing this from the forums I’m guessing which in all fairness is not a representation of the player-base, people usually only come to forums to complain.

    Because the game tells them PVE is best done solo while for PvP it's the worst.
    Something wrong here imho.
    The game should tell you you can solo but it's the hardest way and some things won't even be possible to beat, crew up to beat the big Monsters it will also help in PvP situations.

    I don’t understand how you have come to this conclusion. PvE is in no way easier solo. It’s hard. OOS prepare to die a lot from volleys of bullets.
    Riddles and X marks the spot, better be a god and have amazing speed and skill, since you are on your own and need to do the missions while watching your ship and for other players.
    Merchants? Basically the same it’s going to take you a whole lot longer than having a crew of 4, which means you are more vulnerable.

    And it would give all crews more other crews to fight and not to mainly steamroll sloopers, because crews are rare like a kraken.

    Your right the majority of sloopers do get rolled by other ships. Proving the point it ain’t easy being alone, it’s harder.

    Or would you agree it's a good experience for a crew on a Brig or Galleone to fight a slooper?

    Depends on the skill of the player, by the sounds of it you could give them a run for there money.
    A sloop has the highest skill ceiling when it comes to PvP in my opinion. If you can master it you can be a force to be reckoned with. But 99.9% of people are not going to reach that.

    Imho it's for both a mediocre or bad experience.
    PvE should encourage grouping /crewing to match with the PvP aspect of a PvPvE gamemode.
    All of the game should encourage to crew up to have a better experience.
    Because it's a MP game.
    I dont say soloing should be made impossible, but harder as it was before and less attractive.

    The game has alliances ect which has the best of both worlds. You can group up while keeping your independence if you so choose.

    If the game in Adventuremode want to give MP players a good experience cooperative and competetive, then it's wrong to make everything easier for sloopers and the way to go.
    I think of making wow Raids soloable and what it would do to the game.

    A solo player literally has no effect on another crew, even if they could one shot a kraken and Meg. It would still make no difference to any other crew on the server. Minus maybe a couple of titles and a bruised ego.

    How does it effect anyone else if I’m able to fight a Kraken on my own? I don’t get it personally. Does some writing under a gamer tag really mean that much? And isn’t seeing a floating text breaking immersion anyway?

    No, it's the immersion i have from Kraken this or that way.

    Ok i can explain that to me this way :
    Sloops are only attacked by Kraken puppies, they dont attack larger ships and go only for Sloops.
    Not very satisfiable but ok.

    But this literally has nothing to do with you? If you play in a crew it has no effect on your gameplay what so ever.
    And in all fairness, solo slooping has been popular before the scaling.

    In my opinion all content in the game should be accessible to all players regardless with how many people they play with.

    I had the same opinion, but when i thought more about it, it makes no sense for a MP game and especially for a PvPvE sandbox mode.
    And even if it makes sense, it sends the wrong messages to players when we consider hat this game is also and heavily about PvP on the same ocean.

    This makes no sense to me what so ever, I have re read it a few times and I don’t get what you mean. :/

    I dont want you mainly not to be able to do the content, i mainly dont want the devs to encourage soloing when it's counterproductive for the whole MP gamemmode.

    It’s not encouraged in my opinion, it’s brutal and hard. I just think you have been playing the game for so long you have mastered a lot of it and are not putting yourself in the eyes of the average player. You are assuming everyone has the same experience and skill you do at the game.

    Soloing is still a brutal challenging experience which takes a lot of patience and gamesense.

    Ya? Hm, to me it all became very easy lately.
    In no way comparable to earlier builds.
    Man we did the Roar pre nerf solo and a Meg bit 4 big holes into our Sloops and Kraken on Sloops took forever if you even had enough cannonballs.
    Today... pfff ridiculous.
    Actually the game says dont team up if you want it fast and easy go solo.
    Sloop is not hardmode anymore, it's easymode!

    This to me is just an opinion with no evidence to back it. Like I said above the game will naturally get easier to someone who dedicates hours of gameplay to it. It may be easy for you but that doesn’t make it so for everyone.

  • @knifelife Rare has made it really easy on a sloop.
    I have never finished the tall tales as I started on the sloop. Got to Briggsy and she was too simple. That is supposed to be a boss battle? Greymarrow.... just the same as Briggsy.
    It just turned me off. Never set foot on the shores of gold. What I heard of the Gold Hoarder for sloops makes it sadder.
    We, salty sailors, have definitely learned to find the x, where to park our ships, and how to fight, but isn't the point of solo sloop supposed to be challenging? Shouldn't that be for the salty sailors?
    If it is this easy, how much longer until we lose all interest? If we, who have stayed with the game since release, start to lose interest, will the average player stay around?
    We used to check the sky to make sure a fort is active, but now we sail without fear. There is hardly a need to check the horizon anymore. Even ships with reapers flags are not threats anymore. The challenge is not really there.

    I agree with @Bugaboo-Bill. Let it be a little more challenging to solo sloop. Make us think twice about sailing alone, or we at least have to prepare and be more vigilant.

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