Rare, Give The New Emotes To Everyone

  • And refund the ones who paid for them.

    I had time to think about it and I think it's very sad you implemented them in the Emporium Shop. It feels like you don't even understand your game.

    Emotes are a very important communication tool that helps building stories, creates funny and unique situations, they're a part of the Core of Sea of Thieves. I strongly believe, that along every players being equal on the sea, communication tools (and that goes also for music instruments) should be given to everyone to maximize all the chances of creating unique stories.

    In terms of lore, it makes absolutely no sense. One can't toss a coin, can't blow a kiss, can't clap his hands differently because he didn't pay… That's ridiculous! At least if the gig emote was to be learned in a quest or something.

    Imagine in 5 years of now, long time players with 50+ emotes and the new player with only 8. That's very bad choice for a social game of this kind and the path you're taking is worrying me.

    If the money is the problem, put more cosmetics in the Emporium Shop.

    Please reconsider!

    Edit:
    @Rod-Runner-67 had a very good idea.
    His idea is to give one emote for each type of emotion for free and make variants of the free/basic emotes released only purchasable in the emporium.

    For example, the actual thumbs up one could be the default one, but there could be new ones (a quick one, a Banjo Kazooie style one, a Caesar one, etc) in the Emporium.

    Myself want them all to be accessible for infinity of interactions but I reckon it's a good compromise.

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  • That is an interesting take on the emotes.
    I must agree.
    It is a form of communication and a bit more than just a cosmetic.
    I have no interest in purchasing them myself. They just don't interest me at this point but, I do agree they should be part of the character's given traits.
    I too agree that much more actual cosmetics should be added to the Emporium.
    Instead of piecemealing the ship cosmetics and any clothing/equipment/weapons, just make it all available as soon as it is created and ready. No time limits either. I think that only works when one is working towards the rewards and not buying them.

  • @jetorchidee97 Completely agree, I can get everything else.
    But I honestly don’t understand why they would paywall communication of to players.

    Especially when there are a lot of people who don’t use headsets and already have a limited way to interact with players.

    Admittedly they are not pay to win, but it’s essentially pay for immersion? Or to communicate?

  • You are right , Mr JetOrchidee. In all honesty , i thought only pets would be the things to buy . Emotes are a great help for anyone who doesn't master a language and still wants to feel part of the crew.

    i have no problem that Rare is asking money but i too frowned my eyebrows when i saw emotes had to be purchased...But i frowned even more my eyebrows on the fact that you can only have 8. If you have bought the Emote package, you have to deselect one or more to install the new ones on that spot ...If you can make two pages for inventory and two pages for non verbal communication , why can't you make two pages for Emotes?

    The Greatest Magic of this game is when people talk and joke away and some Emotes just enhance that atmosphere ,when launched at the perfect time , somewhat like the timing of a joke or oneliner , but when someone who tries to interact with the crew has to dive to the Vanity Chest , deselect an Emote ,install another one , and then launch his funny emote , then the joke in which one tried to place a perfectly timed Emote is long gone…

    Like Mr Orchidee said , anything that involves the socializing aspects of the game shouldn't be charged ...You've got more things in yer sleeve on which you could try to ask us money for but emotes...They are a great addition to get a conversation going between people , these shouldn't be charged...

  • You really expect Rare, after going to all this effort to implement the Emporium, should just be giving profit away because too many players refuse to use their mics?

    You want to make your game more dynamic, why should Rare make it free?

    I agree with the OP, but I dont see them walking this back.

  • OR... make the new special emotes free for everyone, and only sell different versions of them. SO everyone gets all the different gestures, BUT those who pay get a special version of it. In that case everyone can do everything... but may look different if you pay for it.

    Example: Normal dance and fancy dance, and normal clap and special clap... and so on.

  • Totally agree and upvoted. This is purely cosmetic, and does impact gameplay.

    Well spoken! Hopefully people who agree upvote to make sure this hits the radar!

  • Agreed. I purchased two pets but not the emotes because frankly, it felt like a waste of money. At least pets are ever present but emotes I only use once or twice during a session. Not worth the money I say. Also, I like the pets but even they are limited in scope in terms of being able to interact with them. They really need to be more creative and thoughtful from here on out in what they put in the emporium. It seems like they are following a pattern of pushing an unfinished product for sale which is understandable (to a degree) for a game but not additional content that we have to pay for.

  • @jetorchidee97 You're totally right, Rare has gone the wrong way with that feature...

    I think the better for both, customer and Rare, would have been to give one emote for each type of emotion for free and make variants of the free/basic emotes released only purchasable in the emporium... so both are happy... a WIN WIN!

    It would be fine if Rare charges for new dancing, sitting, applaude, sleeping emotes... because we have already one emote to express that emotion and in that case the new purchasable ones would just have been new skins, like they've done with the luxurious B&K ship livery we're not all meant, by Rare's own words, to purchase. And for sure, the purchasable emotes MUST be better/cooler/funnier/magical/stylish/etc... than the basic ones so we desire to buy new ones, to adapt our emotes too our own personnality. I'm all in for this because it's optional, it gives customer the CHOISE. We would not feel forced.

    That way, all the TOOLS would have been free, because yes emotes are also TOOLS!

    Tools no rules they said....

  • I don't think these emotes would ever exist if it wasn't for the fact you have to pay for them.

  • I agree to a point, but only with the coin toss emote.

    The rest are either not important for communication, or are a variation of an existing one.

    Blow Kiss and Blah Blah are not important.
    Dance, clap, and Sit are variations and add nothing.
    Thumb Up/Down are easier with saying "Aye" or "No".

    The coin toss is really the only important addition as far as emotes go.

  • I want a coin flip with a bear on one side, and a bird on the other

  • This is a well worded post. I agree 100%! The emotes feel like they were sneaked in. We all knew pets were going to be pay, but that's all. Emotes were tossed in at the last minute. As stated, they are a form of communication and now we can't all communicate the same ways.

    Free emotes for all, @Rare-Ltd!

  • The emotes cost roughly 10 bucks. No big deal. Everyone who wants them should buy them. I think it's a fair price and a good value. People have that choice to make. If the game continues to provide literally hundreds, if not thousands of hours of pure entertainment over the years, I think $10 here and there for some cool stuff isn't much to ask.

  • @genuine-heather a dit dans Rare, Give The New Emotes To Everyone :

    The emotes cost roughly 10 bucks. No big deal. Everyone who wants them should buy them. I think it's a fair price and a good value. People have that choice to make. If the game continues to provide literally hundreds, if not thousands of hours of pure entertainment over the years, I think $10 here and there for some cool stuff isn't much to ask.

    The price is not at all the problem. Did you read the first post?

  • @jetorchidee97 how about...use your mic?
    The regular emotes are enough to communicate a bit...
    I don't agree, even if I wouldn't have bought them

  • @schwammlgott a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 how about...use your mic?
    The regular emotes are enough to communicate a bit...
    I don't agree, even if I wouldn't have bought them

    I wonder why they make new emotes then if the regular are enough?! Why would Rare take time and energy to make them if they are enough?
    Thank you for the mic suggestion, you are very intelligent!

  • I think that Emotes should be free for all because they are actually (a tiny bit) more than just cosmetic. They enhance the communication skills of a Player. So the total equality of every single player that Rare strived for in SoT has now been shattered.

    We now have players who can pay extra money to gain abilities that normal players don't have. Which, technically, makes SoT a PAY TO WIN game.

    Obviously the advantages gained are so microscopic that it's not (yet) PAY TO WIN on any Practical level . But as a Matter of Principle Rare have betrayed their vision.

  • @viperishemu2992 a dit dans Rare, Give The New Emotes To Everyone :

    I think that Emotes should be free for all because they are actually (a tiny bit) more than just cosmetic. They enhance the communication skills of a Player. So the total equality of every single player that Rare strived for in SoT has now been shattered.

    We now have players who can pay extra money to gain abilities that normal players don't have. Which, technically, makes SoT a PAY TO WIN game.

    Obviously the advantages gained are so microscopic that it's not (yet) PAY TO WIN on any Practical level . But as a Matter of Principle Rare have betrayed their vision.

    I consider it more like Pay to Communicate, to Roleplay and to be Fun.

  • @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @viperishemu2992 a dit dans Rare, Give The New Emotes To Everyone :

    I think that Emotes should be free for all because they are actually (a tiny bit) more than just cosmetic. They enhance the communication skills of a Player. So the total equality of every single player that Rare strived for in SoT has now been shattered.

    We now have players who can pay extra money to gain abilities that normal players don't have. Which, technically, makes SoT a PAY TO WIN game.

    Obviously the advantages gained are so microscopic that it's not (yet) PAY TO WIN on any Practical level . But as a Matter of Principle Rare have betrayed their vision.

    I consider it more like Pay to Communicate, to Roleplay and to be Fun.

    I don't really consider it a "Pay to Win" scheme yet either. Just pointing out a Slippery Slope. One day you are selling emotes, the next you're selling stronger Spy Glasses, and before you know it you're selling +5 Flaming Cutlasses of Death.

    Selling Emotes is only "Pay to Win" at a microscopic level. But that's how things always start, very small. For me it's the Principle. You can now purchase abilities with real world money which enhance your character's skill set. Big or (in this case) Infinitely Microscopic, it's still "Pay to Win". And once you start down that Slippery Slope...?

  • @jetorchidee97 sagte in Rare, Give The New Emotes To Everyone:

    Thank you for the mic suggestion, you are very intelligent!

    You're welcome 😜

  • @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @genuine-heather a dit dans Rare, Give The New Emotes To Everyone :

    The emotes cost roughly 10 bucks. No big deal. Everyone who wants them should buy them. I think it's a fair price and a good value. People have that choice to make. If the game continues to provide literally hundreds, if not thousands of hours of pure entertainment over the years, I think $10 here and there for some cool stuff isn't much to ask.

    The price is not at all the problem. Did you read the first post?

    Yes, I read the first post. I never said price was the problem. I simply disagree with your opinion that Rare made a poor choice in releasing these emotes in the Pirate Emporium. I feel they're good additions to the Emporium and I'm happy to drop $10 to add more emote options to my game. Others who want to enhance their own games with more expressiveness are welcome to purchase the emotes. They're not necessary for gameplay or communication.

  • @genuine-heather a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @genuine-heather a dit dans Rare, Give The New Emotes To Everyone :

    The emotes cost roughly 10 bucks. No big deal. Everyone who wants them should buy them. I think it's a fair price and a good value. People have that choice to make. If the game continues to provide literally hundreds, if not thousands of hours of pure entertainment over the years, I think $10 here and there for some cool stuff isn't much to ask.

    The price is not at all the problem. Did you read the first post?

    Yes, I read the first post. I never said price was the problem. I simply disagree with your opinion that Rare made a poor choice in releasing these emotes in the Pirate Emporium. I feel they're good additions to the Emporium and I'm happy to drop $10 to add more emote options to my game. Others who want to enhance their own games with more expressiveness are welcome to purchase the emotes. They're not necessary for gameplay or communication.

    I think they are necessary because it's not just about me but also the people one could encounter on the sea. If they don't have the many emotes this game have (and will have), the potential is limited and that's a real shame to limit the endless possible ways of interacting with it for a social game like Sea of Thieves. Let's agree to disagree! 🍻

  • It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

  • @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

    SoT is not Fortnite if you had been paying attention too. It's a unique genre where social interactions are at the center of the game.

  • @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

    SoT is not Fortnite if you had been paying attention too. It's a unique genre where social interactions are at the center of the game.

    I didn't mention Fortnite specifically.

    Anthem, Destiny, and yes - Fortnite - all have emote microtransactions because they don't change the way the game is played (avoiding P2W controversy) but people like to buy them to show off.

    It's a no brainer to include them in your store from a business perspective.

    If people cared about communication they would just use a mic. It's cheap and you can use it in multiple games.

  • Keeping the lights on trumps your need for storytelling mechanics.

  • @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

    SoT is not Fortnite if you had been paying attention too. It's a unique genre where social interactions are at the center of the game.

    I didn't mention Fortnite specifically.

    Anthem, Destiny, and yes - Fortnite - all have emote microtransactions because they don't change the way the game is played (avoiding P2W controversy) but people like to buy them to show off.

    It's a no brainer to include them in your store from a business perspective.

    Ant those games are only a fraction of the social aspect of SoT. I completely agree from a business perspective, why wouldn't Rare do it? Easy peasy, lots of money!
    But from a game's design point, in the very special case of SoT, I think it's a mistake. It's limiting the potential of fun, creating stories, crazyness and roleplaying, not only for the the non owners but also for the owners.

    This game is like a movie in a way, and Rare should want all their actors to have a very rich palette of emotions. Surely some won't never use it, but for the one that will use it at the right time with the right context, it can really make all the difference, for the actor and the spectator, new player or experienced one the same.

  • @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

    SoT is not Fortnite if you had been paying attention too. It's a unique genre where social interactions are at the center of the game.

    I didn't mention Fortnite specifically.

    Anthem, Destiny, and yes - Fortnite - all have emote microtransactions because they don't change the way the game is played (avoiding P2W controversy) but people like to buy them to show off.

    It's a no brainer to include them in your store from a business perspective.

    Ant those games are only a fraction of the social aspect of SoT. I completely agree from a business perspective, why wouldn't Rare do it? Easy peasy, lots of money!
    But from a game's design point, in the very special case of SoT, I think it's a mistake. It's limiting the potential of fun, creating stories, crazyness and roleplaying, not only for the the non owners but also for the owners.

    This game is like a movie in a way, and Rare should want all their actors to have a very rich palette of emotions. Surely some won't never use it, but for the one that will use it at the right time with the right context, it can really make all the difference, new player or experienced one the same.

    I think you're overstating the social aspect of SoT and understating the same in the other games. Destiny has a big social aspect, especially considering they have hub zones where you can meet other players. Anthem is the same.

    Not having an emote doesn't remove your ability to socialize. At the very top of the social ability scale is the microphone, which trumps all other methods. You can clearly communicate exactly what you want/feel/need in less than a second. Right below that is the keyboard/chatpad - almost the same thing, but a bit more cumbersome. After that you have the chat wheel - not as direct as the previous two methods but at least it is contextualized based on what you are doing. At the very bottom are emotes.

    If you're trying to use emotes as your main form of communication before the other 3 superior options, you're going to have a bad time.

  • @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    @d3adst1ck a dit dans Rare, Give The New Emotes To Everyone :

    It was fairly obvious that they were going to sell emotes if you have been paying attention to microtransaction stores in other games at all.

    SoT is not Fortnite if you had been paying attention too. It's a unique genre where social interactions are at the center of the game.

    I didn't mention Fortnite specifically.

    Anthem, Destiny, and yes - Fortnite - all have emote microtransactions because they don't change the way the game is played (avoiding P2W controversy) but people like to buy them to show off.

    It's a no brainer to include them in your store from a business perspective.

    Ant those games are only a fraction of the social aspect of SoT. I completely agree from a business perspective, why wouldn't Rare do it? Easy peasy, lots of money!
    But from a game's design point, in the very special case of SoT, I think it's a mistake. It's limiting the potential of fun, creating stories, crazyness and roleplaying, not only for the the non owners but also for the owners.

    This game is like a movie in a way, and Rare should want all their actors to have a very rich palette of emotions. Surely some won't never use it, but for the one that will use it at the right time with the right context, it can really make all the difference, new player or experienced one the same.

    I think you're overstating the social aspect of SoT and understating the same in the other games. Destiny has a big social aspect, especially considering they have hub zones where you can meet other players. Anthem is the same.

    Undesrtating the social aspect in Destiny and Anthem? It could be as I don't know them a lot. Overstating the social aspect of SoT, I don't think so.

    Not having an emote doesn't remove your ability to socialize. At the very top of the social ability scale is the microphone, which trumps all other methods. You can clearly communicate exactly what you want/feel/need in less than a second. Right below that is the keyboard/chatpad - almost the same thing, but a bit more cumbersome. After that you have the chat wheel - not as direct as the previous two methods but at least it is contextualized based on what you are doing. At the very bottom are emotes.

    If you're trying to use emotes as your main form of communication before the other 3 superior options, you're going to have a bad time.

    Thank you for the lesson on how to communicate in Sea of Thieves but it wasn't necessary 😅

  • @jetorchidee97 Rare did give everyone a chance to get them, just have to spend some money. There is maybe one emote that is unique, the coin toss. Everything else is just a modified version of an existing emote or chat wheel option.

    I bought the emotes, heck I tossed Rare 35$ right away. I dont want a refund. I want more emotes to buy. And I want a second emote wheel.

    My vote would be a big no. I dont agree with your reasons. Heck a cheap headset with the mic in the cord would be enough to communicate.

  • @captain-coel a dit dans Rare, Give The New Emotes To Everyone :

    @jetorchidee97 Rare did give everyone a chance to get them, just have to spend some money. There is maybe one emote that is unique, the coin toss. Everything else is just a modified version of an existing emote or chat wheel option.

    I bought the emotes, heck I tossed Rare 35$ right away. I dont want a refund. I want more emotes to buy. And I want a second emote wheel.

    My vote would be a big no. I dont agree with your reasons. Heck a cheap headset with the mic in the cord would be enough to communicate.

    Oki doki :)

  • @jetorchidee97 said in Rare, Give The New Emotes To Everyone:

    Emotes are NOT a very important communication tool that helps building stories, creates funny and unique situations, they're NOT a part of the Core of Sea of Thieves...

    Fixed it for you...

    Players that actually use emotes to build stories and create funny and unique situations are rare. I have never met one while playing this game.

    This is what I have seen emotes primarily used for:
    *Getting a better view of your own outfit.
    *Attempting to hide.
    *AFK.

    Everything communicated with emotes can be more quickly and more specifically communicated by voice. Using emotes doesn't help you progress in this game. (Possibly the only exception to this is using the sleep emote to hide but everyone already has that one.) Therefore, it is not part of the "core" of this game and is a relatively insignificant communication tool.

  • @little-squash Oki doki :)

  • Since when is having more emotes more important than communication skills, or even a modicum of personality?

    It is about communication and fun.

    Emotes may help, but aren't strictly required.

    I haven't spent a dime in the Emporium yet, but I got my eye on an incoming emote set.

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