The topic title says it all.. theres literally trash for cosmetics in this game. some brown shirt vs another brown shirt essentially. You have an entire fantastical pirate world with magic, mystery, the undead, mythical beasts, and yet there is essentially NOTHING cool to work towards. It's not cool when the only interesting sets are locked behind commendations, it makes it so that either you ahve one of the 4-5 cool cosmetics, or you are wearing a brown shirt like everyone else. noone is unique nobody looks cool.
The clothes I am wearing are the SAME clothes i was wearing when i made my character in the beta. because being shirtless and wearing the cheapest clothes are more unique than wearing the ONE kraken set that EVERY single person wears because its one of the only interesting looking sets. I want to have incentive to play the game aside from just the sailing mechanics being decent, that joy is short lived in comparison to more tangible rewards.
I really like the "curses" cosmetics you have added, they are along the lines of the ACTUALLY cool, fantastical cosmetics that I think the game sorely needs, unfortunately there are only 2 and they are again locked behind lengthy commendations. That's FINE! but there should be cool things to earn with gold otherwise what the hell is gold for?!?! Some more attention paid to the purchasable cosmetics in the outposts would really help with player retention imo. Have fun with them!
Going to suggest some things just to provide some context for the distinction between the current cosmetics and the cosmetics i think would actually be desirable for people who are wondering:
- Ghillie suit looking clothes with physics
- Clothes with things like cloaks, hanging trinkets, small light sources, all dangling around with some limited physics
- HOODS (why are there no hoods!?!), masks, cloaks, furs
- Multiple sets incorporating skeletal pieces, the more expensive ones glowing with soul energy / black spell effects
- MULTIPLE sets incorporating other fantastical elements (again.. these should NOT ALL be locked behind commendations), gold, fire, drowned-looking with seaweed and like dripping effects, wooden, tiki tribal stuff, feathers, palm fronds, skinned animals, spikes, gems, bio-luminescent trinkets, heavy looking armors, skinny looking stealth stuff, apothecary set full of potions that slosh around, merchant set with papers rolled up on a pouch / visible compass and stuff.
I could literally go on and on and on and on. I find it INSANE how dreary all the cosmetic options are. Like i said im currently shirtless wearing bilgerat stuff because at least that makes me feel more unique than all the people wearing the same kraken set. just too bad i bought that after the very first night of playing the game.
Oh and the same should go for ship cosmetics and tool cosmetics. Make them interesting, literally no one finds a hundred different brown shirts interesting. Im glad you have added SOME stuff, and I DO want there to be regular-looking clothes, but that shouldn't be EVERYTHING there is. Let people roleplay the kinda character they want to be.... if i want to be a ninja why not let me? if i want to be a heavily armored knight, why not let me? You always talk about wanting to give the players tools to make their own stories and be the person they want to be but i literally dont see any of that. everyone is the same pirate doing the same missions and all avoiding the merchants alliance.
Rant done, doubt it'll change anything just wanted to give some suggestions to the devs because to me I truly get the impression that the art team doesn't know what people find cool about cosmetics in video games.
