Where have all the Legends gone?

  • @weakdexx said in Where have all the Legends gone?:

    The problem is attitude.
    If u play for fun and to be a pirate thirsty for adventure and stories. Than this game is perfect. Even with the "make it easier for casuals"

    Well, isn't that why we're still here? That's pretty much how I approach my voyages. But who doesn't like new and interesting ways to do things? I hope there are some big additions to cosmetics, AI, and storytelling and game mechanics this year, unless SoT 2 is in the works. If that's the case, then I would understand a lack of content.

  • I started playing in March and hit PL right before the Black powder release. I think though you hit the nail on the head in your own post. A member of your discord hit in 8 days. Probably because of the discord. I had a few friends I sail with and we sail 3-5 times a week normally for about 4-5 hours at a time and it took about 4 months for any of us to hit legend. We did it ourselves, learning as we go. Does that make us super Pirates? no. We're still working on getting better. We just saw hitting PL as the first hurdle to freeing us up in the game. Now we can do whatever we like with out trying to get rep on this or that. I think that is what separates people who stay versus people who leave, the ability to just make your own game. If you're just in it for the end result then you'll leave.

  • I totally agree, I have been playing since launch and at the moment i am typing this im only in the very late 40s whereas some people (who for the record I DO NOT have a grudge against) who I have started playing with since meeting them on the seas have already got legend from saving doubloons up and only playing during the events.

    Now, I don't Condemn this method but to be frank, it's just a bit draining.

    Sure skull forts and fleets and all that may not give the best loot and it may be a bit hard to get to pirate legend this method but isn't it supposed to be hard.

    I mean it is considered the "End Game" isn't it? I've also heard that people have been paying pirate legends to join their crew and give them athena voyages and then leaving.

    To me this just seems a bit ridiculous when there is always going to be a legend on some discord happy to help and give you a voyage and probably even help you with the voyage. After all isn't being a legend all about "being finished" with the factions and relaxing.

  • @pdt-mindstream
    Spot on. Most anecdotal evidence gets passed off as community wide. I too have been here since before launch. Been a PL since the beginning of last summer. My only complaint lately has been geared towards the latency and rendering of objects. I even see tearing at the horizon line, first time I’ve seen that since launch. Minor things like that should be addressed first. I’ve said this from launch, I truly believe Rare was pressured by Microsoft to release an unfinished product. Now they are just playing catch-up.

  • First and foremost: Phuzzy, I'm a fan of your content. Thank you, and please keep it up, because you are one of only a few SoT content creators whose videos I still watch every time you upload a new one.

    Now for my 2 doubloons:
    I think a lot of gamers don't realize that challenging = rewarding and rewarding = enjoyment.

    There is a paradoxical loop that I've noticed, where players complain and raise a ruckus claiming something is 'too hard' or 'too time consuming' etc, etc. Then they get their wish and the content gets reworked (often making it easier, or quicker to complete) and when they jump back into it, end up quitting outright becuase what's left to play is easy mode and boring.

    I just wish more gamers would see a challenge as an opportunity to build their own skills for more rewarding gameplay in the longrun instead of a hinderance to instant gratification. The video game industry as a whole would benefit greatly.

  • Getting to Pirate Legend was already made easier by the fact you can share voyages with anybody. All it required was the use of an Xbox LFG post. Suddenly, your level 15/20/20 character is on an Athena's Voyage - the exclusive domain of the pirate legend - which you did not earn yourself. I believe that is more likely the reason for encountering a pirate legend who isn't as experienced in the game as you think they'd be.

    Yes, this recent nerf makes the game easier for those doing it the standard way. But becoming pirate legend isn't just a cake walk; you still have to put in the time and effort to complete voyages, raid forts, and deal with crews of murderous pirates.

  • @bactatankbill Than you matey :) ill always do my best

  • Hello again!

    I am amazed by the amount of feedback this is getting, as we all do this because we love the game and need the best for it.

    One thing I need to point out, It is indeed great to have things to do for pirate legends, but keep in mind, the quick grind to PL caused some to be not attached to the game anymore, so they seek for more stuff "content" to do which unfortunately is not there for now. Taking your time to Legend builds up lots of memories in the Sea of Thieves, and brings you a lot of friends during your journeys.

    The long "old" adventure to Legend is what kept us attached to the game, due to the people we met during our journeys. To be fair, if it wasn't for the awesome people I sail with in the seas I probably would have taken a break a long time ago, but I cannot even imagine that I play any game, without the same group of friends that I have met here in the seas, back in open crew days. Being on a ship with my crew is more than enough content for us, but seeing empty servers makes you feel like you are wasting time.

    Quick Grind = Less Encounters = Less Friends = Easier to Abandon.

    I started my discord back in October of 2018, I got more than 600 Members now, but it is merely just a number as around 350 of them do not play the game anymore.

    On the other hand, with all honesty, the premium shop is barely gonna generate any revenue, with the current server status. I think focus should be in addressing the current issues, and not trying to mask them with more (not really important) things to add, like Pigeon sounds in taverns.

    Yesterday we attacked a sloop, as soon as we got there, other player said "F*** YOU! PLEASE GUYS STOP! WE JUST WANT TO PLAY!" then scuttled and left the game. I am constantly feeling like a bully as this is happening every single time we sail the seas.

    These are numbers and facts, you saw all the feedback, please Rare. We all love you, do something about it. Make this change.

  • Totally agree what has been said sofar getting PL and PL10 is just getting to easy. The grind was long but enjoyable yes i bought a few levels (merc 48ish to 50) to hit PL.

    But afterwards we just "grinded" while sailing once a week and managed to hit PL10 just before year 1. IMO a perfect time to hit "max" level in a game.

    In this first year we had so many fun / encounters and met so many pirates that we still play with or reconise when we meet them on the seas.

    Now a days you indeed almost feel bad for sinking a crew (almost......) more so when you hear a kid on the comms (with normal language).

    However the majority of the community is toxic, using bad words (we all know the idea) when you attack them or even when they sail to close and you when your crew is just busy on a island sink them in a few seconds (even more so PL10 ships that sink in like 2 min and they get all salty...).

    The game needs to get harder again, the roar is just a laugh nowadays. Normally we already could tank the volcanoes on a gally, but since last patch we don't even need mats to survive the volcanoes.....

    I mean why is the roar nerfed again? The bilge voyages there is for PL only so why make it easier at all? As you shown with the commedations/cosmetics you clearly want a PL to be master all aspects of the game and they you nerf "their" content?

  • @phuzzybond I have been a legend a very, very long time, but there is nothing about my title or cosmetics that will say I am. However while solo slooping just yesterday, I cam across a galleon with full A10 cosmetics I thought to myself 'at last a fight'
    How disappointing it was when that galleon sunk a minute into the fight as everyone was using cannons and not one person tried to repair the ship.

    I enjoyed the gems though

  • @captain-fet said in Where have all the Legends gone?:

    @phuzzybond I have been a legend a very, very long time, but there is nothing about my title or cosmetics that will say I am. However while solo slooping just yesterday, I cam across a galleon with full A10 cosmetics I thought to myself 'at last a fight'
    How disappointing it was when that galleon sunk a minute into the fight as everyone was using cannons and not one person tried to repair the ship.

    I enjoyed the gems though

    This is notice lately alot aswell, on our crew you can't see we're PL10 either. (braveguard myself with Blackdog/Obsidian cosmetics). But the PL's that show they are PL or rather PL10 in general just sink in seconds and are really toxic/vocal on comms when that happens.

    Several members of my crew even got cheat reports against them because they killed crews after boarding ships in adventure since the anniversary update.....

  • @bumbumbac said in Where have all the Legends gone?:

    Sailor title is my favorite, unfortunately in ARENA I'm forced by circumstance to wear Legendary Sea Dog because it naturally gets me most respect compared to other titles and makes people listen, which is crucial when attempting to win.

    It's just a pity that no title awaits me for winning 1000 ARENA games... cause I must be getting close.

    Any title earned in Arena bears far more weight IMO than most Adventure titles.

    I've had more positive encounters in Adventure, in part because I run a title like Arena Jackal or High Caliber Sea Dog.
    Sure a passing ship may take a potshots at me, but on the islands and at the outpost, I get a wide berth.
    Pirates have been more likely to draw weapons on me, but hold fire until they see I am no threat. Some approach me with music or tankards raised.

    A far better experience than the toxicity you usually hear about.

  • @phuzzybond
    Like others have said we are still here. We are still scratching our beards trying to see if the newer generation of sailors can handle what the seas bring them. I myself actually have less time than I used to have for the seas.

  • @phuzzybond the game is so much better and the rep system and about right. U really want to go back to the old rep system? Lol, come on. Also, downing the community for playing how they want is part of the experience. I do think that scuttling rules should go in the pirate code however. Also, I think RARE will extend the game which is really all u are saying.

  • @genuine-heather @WestStormborn @Whyo

    (This is the pirate formerly known as PDT Mindstream here) :D

    Thanks much! :) I'm glad my rambling philosophies speak some truth to you wily pirates.
    I may have Gone a bit off path, regarding the OP, because it was the 3rd or 4th case I'd seen that day of someone saying the game has become worse than it used to be (but each were for different reasons). Some of the others hadn't worded things as well as this OP. ;)

    Much love to all!

  • @PhuzzyBond This topic has been brought up if not similar in the past but the silence has just left people to stop talking about it, no interaction from the Rare team and nothing changing is what's preventing some right decisions.

    "The first Six months of the Sea of thieves, whenever you saw the legendary title or outfit, it meant that there is a legend to confront and deal with, and whenever you saw Athena sails, you better be prepared."

    This really hit hard. Why? Because the game created an environment. Now that everyone has it makes the titles and cosmetics seem worthless. What's funny is I still wear the Athena 10 hat and although a lot of people dislike it because it's generic. No one will ever understand what the hat meant back then, other than old-school players.

    Rare needs to have employees who see any posts with a specific number of upvotes or comments to hopefully consider working on that issue.

    If not this post will just sink and be just another comment on this forum.

  • @capt-soul-beard Well said matey, I remember in the past, the amount of people that knew pirate legends was less than our finger count, I only knew someone, who knew someone, that met a pirate legend once where he allowed him to sell the Chest of Legends, way before close crews was even a thing. I miss that, I miss the rush.

    Harder games live longer, because the effort you put in cannot go to waste, thats why people like us, cannot imagine leaving this game even if server had no one in them. You get your crew, raise your anchor and invent your own adventure.

  • @phuzzybond Getting on one of those ships felt so damn good you'd brag to all your crew haha. So was watching other ships flee when they see one in sight!

  • It is getting rather hard to tell who has the best loot.

  • @capt-soul-beard said in Where have all the Legends gone?:

    "The first Six months of the Sea of thieves, whenever you saw the legendary title or outfit, it meant that there is a legend to confront and deal with, and whenever you saw Athena sails, you better be prepared."

    For the most part these legends were no threat at all. I never understood why people were almost ready to surrender just because of some sails. Having reached PL10 meant nothing but "I had time" back then and that didn't really change at all.

    This really hit hard. Why? Because the game created an environment. Now that everyone has it makes the titles and cosmetics seem worthless. What's funny is I still wear the Athena 10 hat and although a lot of people dislike it because it's generic. No one will ever understand what the hat meant back then, other than old-school players.

    Define old-school players 'cause I don't seem to understand either.

  • I'm here since Technical Alpha, playing the game and not gaming the system, it took me 11 month to hit PL and some more month to hit Athen 10. I was around Athena 5 or so when i hit PL.
    I have not missed any event, i partaked in all and i have all commendations from the Adventure Pages, yes even the Shrouded Ghost.
    And if there were one for the mysterious box of wonders i'd have that too.
    But i dont played Arena until that much, because i just dislike it. Without a team it's a mess. With a team it's not a challenge or it is mostly against jerks who exploit and insult you. Not interested.
    And no cosmetics or titles can lure me into doing something i dislike.
    I also dont have legendary cannons etc., but i'm anyway not interested in them that much.
    Things like the Bonecrusher or Barnacle Set look way more better.
    As i and some others here said,
    if the gameloop is fun you come back to play for fun. And thats it. And nothing more is needed.
    If you are a the sort of a gamer who is a completionist and/or working off titles etc. or if you are bragging with the effort you have put in a game you are just working something off and maybe compensating something, but you are for sure not playing a game!
    And yes i know tons of so called games are designed that way.
    To please addicts and keep them in the treadmill. Fine, but not for me.
    Fortunately you need not step into the treadmill for SoT because of horizontal cosmetic only progression, so you can give a ... about that. 8f the overall game is fun to you.
    To me btw it is, i immerse and sail around and i still like searching and digging chests.
    Others game the system, work things off, exagerate on playing games as if this is something essential to their life when it is not, not even in the slightest.
    I did the actual event with my online friends and took a Summer break for 3 weeks. I went on a motorcycle Tour and visited a music Festival etc... and i will play the game again the one or the other day.
    I never worked hard for anything and everything hapened by the way.
    People told me i'm bad and dont deserve to be Legend or don't deserve to be the Hunter of the Shrouded Ghost.
    Pixel jealousy, so pitiful....
    I tell you i have fun and i feel for your narrow minded aproach.
    Most gamers have luxury problems and seek for meaning as if their gaming is essential work of their lifes.
    Or they are elitists and want to segregate from others and bragg with their ePeen or they think they are the better humans, because they are so skilled in playing a game gaming a system.

    Playing means you immerse and do it for fun. Nothing else.
    But i still have to read how people work the chore off, do something they dont like to get something they can shine with to give themself a meaning.
    That's ridiculous at best and pitiful at worst.
    But thats how the industry and even Rare works, because in the end all is only about the money, not the fun!
    Nerfing this, tweaking that, ALL decisions are based on economic success. They do analyze everything. If they could analyze how often you twinkle while playing the game they will do and adapt to it so that you spent more time with their product.

    Play for fun, immerse and have a good time.
    If not do something else i recommend.
    Everything else is not playing a game and in the end unhealthy and make you look like a fool.

    Good winds to you
    ~ Bill

  • @callmebackdraft said in Where have all the Legends gone?:

    @PhuzzyBond
    I agree 100%, Rare not only went down a route of nerfing the everliving daylights out of every non player related risk in the seas, the have also been devalueing the everliving daylights out of everything you can get rewarded with or you can find:

    • it is easier then ever to become Pirate Legend
    • Top tier Gold hoarders loot was just spewed around with the initial mercenary and reapers run voyages and thus devalued
    • Top tier merchant loot was just spewed around with the black powder stashes update and thus devalued
    • Where GH and OoS has had 1 high value item in skull forts for a long time, merchant got two even higher value ones right with them
    • Forts are devalued ALOT right with that, they no longer pop after a 3 hour cool down, now they need about 10 minutes.
    • Doubloons got worthless pretty much when they where introduced, i have bought every cosmetic available with them and still have 1042 just sitting around ( I refuse to buy levels )
    • Connected to that, Letters of recommendation they give 1 full level at any point, meaning i could buy 34 levels right now. Making any sort of rep work meaningless
    • Since the last update mermaid gems (basicly free rep at any trader) are so abundandly available that having 30~40 of them in a 4 hour session is no surprise
    • since the last update getting athena rep has even been made easier since you can now deliver (stronghold) gunpowder barrels for athena rep
    • and since all this high tier loot is up for grabs left right and center gold has also been completely devalued, everyone that has played longer than a month semi actively is sitting on enough of it to retire on his own personal tortuga

    Rare please for the love of the seas please stop giving out all this easy rep, doubloons, gold, commendations etc and find a way to give value back to the things you have created so lovingly.

    And since PL’s are now popping up so fast please invest time pirate legend specific content. And please stop with the bilge rat events that are basicly just hyperrewarding trader voyages. Make them interesting, with new mechanics (howver small they may be) think skeleton thrones, hungering deep or festival of the damned style mechanics (summoning, working together etc)

    This. All of this. 100%.

  • we just need more reasons to just do anything. Cosmetics are a joke. We have so many incomplete sets and so little things to buy after 1 year. Before Rare adds any more stories or other type of quests, they need to add more cosmetics and complete sets--unless they can do both.

  • @dislex-fx said in Where have all the Legends gone?:

    @callmebackdraft said in Where have all the Legends gone?:

    @PhuzzyBond
    I agree 100%, Rare not only went down a route of nerfing the everliving daylights out of every non player related risk in the seas, the have also been devalueing the everliving daylights out of everything you can get rewarded with or you can find:

    • it is easier then ever to become Pirate Legend
    • Top tier Gold hoarders loot was just spewed around with the initial mercenary and reapers run voyages and thus devalued
    • Top tier merchant loot was just spewed around with the black powder stashes update and thus devalued
    • Where GH and OoS has had 1 high value item in skull forts for a long time, merchant got two even higher value ones right with them
    • Forts are devalued ALOT right with that, they no longer pop after a 3 hour cool down, now they need about 10 minutes.
    • Doubloons got worthless pretty much when they where introduced, i have bought every cosmetic available with them and still have 1042 just sitting around ( I refuse to buy levels )
    • Connected to that, Letters of recommendation they give 1 full level at any point, meaning i could buy 34 levels right now. Making any sort of rep work meaningless
    • Since the last update mermaid gems (basicly free rep at any trader) are so abundandly available that having 30~40 of them in a 4 hour session is no surprise
    • since the last update getting athena rep has even been made easier since you can now deliver (stronghold) gunpowder barrels for athena rep
    • and since all this high tier loot is up for grabs left right and center gold has also been completely devalued, everyone that has played longer than a month semi actively is sitting on enough of it to retire on his own personal tortuga

    Rare please for the love of the seas please stop giving out all this easy rep, doubloons, gold, commendations etc and find a way to give value back to the things you have created so lovingly.

    And since PL’s are now popping up so fast please invest time pirate legend specific content. And please stop with the bilge rat events that are basicly just hyperrewarding trader voyages. Make them interesting, with new mechanics (howver small they may be) think skeleton thrones, hungering deep or festival of the damned style mechanics (summoning, working together etc)

    This. All of this. 100%.

    It seems they are lowering the tresholds so that more players feel they "achieved" something, it's a perfect tactic for the coming micro-transactions. This game would be made more awesome over a period of time, yet from launch (or beta testing) it only went well for half a year tops. Someone kick Rare's captain of the wheel, they are ruining it.

    I played this game since the launch and I played a lot, I will never forget the memories I made during our voyages. However, this game has lost its rewarding mechanic. We worked hard to get to PL, newcomers can become PL in two weeks with very mediocre play. This has been a thing since the very first Pirate Legend, who got boosted by his followers in order to gain reputation. This became a thing. sad.

    And this should've been a cue, but hey, as long we get more players Rare is doing better. Wrong. Rare misread the audience they had with the audience they want, a pity since Rare seemed to interested in the community's opinion. I don't believe this so much anymore.

    The amount of cheaters (do a random Google search for SoT cheat) where they insta-teleport to your ship with a stronghold keg and you lose all your progress, does NOT help. And this has been around for way too long.

    If this keeps up, Sea of Thieves is dead within a year.

  • @keizerdave said in Where have all the Legends gone?:

    @dislex-fx said in Where have all the Legends gone?:

    @callmebackdraft said in Where have all the Legends gone?:

    @PhuzzyBond
    I agree 100%, Rare not only went down a route of nerfing the everliving daylights out of every non player related risk in the seas, the have also been devalueing the everliving daylights out of everything you can get rewarded with or you can find:

    • it is easier then ever to become Pirate Legend
    • Top tier Gold hoarders loot was just spewed around with the initial mercenary and reapers run voyages and thus devalued
    • Top tier merchant loot was just spewed around with the black powder stashes update and thus devalued
    • Where GH and OoS has had 1 high value item in skull forts for a long time, merchant got two even higher value ones right with them
    • Forts are devalued ALOT right with that, they no longer pop after a 3 hour cool down, now they need about 10 minutes.
    • Doubloons got worthless pretty much when they where introduced, i have bought every cosmetic available with them and still have 1042 just sitting around ( I refuse to buy levels )
    • Connected to that, Letters of recommendation they give 1 full level at any point, meaning i could buy 34 levels right now. Making any sort of rep work meaningless
    • Since the last update mermaid gems (basicly free rep at any trader) are so abundandly available that having 30~40 of them in a 4 hour session is no surprise
    • since the last update getting athena rep has even been made easier since you can now deliver (stronghold) gunpowder barrels for athena rep
    • and since all this high tier loot is up for grabs left right and center gold has also been completely devalued, everyone that has played longer than a month semi actively is sitting on enough of it to retire on his own personal tortuga

    Rare please for the love of the seas please stop giving out all this easy rep, doubloons, gold, commendations etc and find a way to give value back to the things you have created so lovingly.

    And since PL’s are now popping up so fast please invest time pirate legend specific content. And please stop with the bilge rat events that are basicly just hyperrewarding trader voyages. Make them interesting, with new mechanics (howver small they may be) think skeleton thrones, hungering deep or festival of the damned style mechanics (summoning, working together etc)

    I played this game since the launch and I played a lot, I will never forget the memories I made during our voyages. However, this game has lost its rewarding mechanic. We worked hard to get to PL, newcomers can become PL in two weeks with very mediocre play. This has been a thing since the very first Pirate Legend, who got boosted by his followers in order to gain reputation. This became a thing. sad.

    While i agree the game is getting to easy and the legend title isn't legend anymore. I remember the days where you saw legend sails and or the ghost lantern on the bow and was scared to get close.

    Now we activly sail to them to show them they have much to learn in the game. Since the majority of the "real" or "oldschool" legend don't use those sails or cosmetics anymore because they became mainstream.

    The majority of the games get "easier" the longer they are running for example WoW, SWToR, but also on the other side of the spectrum see Destiny, Division 2 and maybe not the best example Anthem.

    The amount of cheaters (do a random Google search for SoT cheat) where they insta-teleport to your ship with a stronghold keg and you lose all your progress, does NOT help. And this has been around for way too long.

    I haven't seen this happing with a keg since beta, although we had 1 time a strange appearance on teh deck of our galleon that we couldn't really explain.

    If this keeps up, Sea of Thieves is dead within a year.

    Not sure if that's the case, alot off ppl on these forums atleast have a passion for the game, but i can understand the viewpoint there.

  • I have no problem with adding ways to achieve pirate legend. This will keep newer players engaged and gives people on the seas more choices. However, pirate legend only events would be cool to have in the future.

  • @phuzzybond
    All the legends are chillin in their hideout waiting for something to do.....

  • @phuzzybond. I would battle you to the death every time my dear pirate brother. I hope to see you on the seas one day.

    Be wary, I am new only played for about a week now. But, i still solo like a ninja.

  • @captain-fet well done

  • @fearless22122
    Lol be careful mate. That guys is a monster with the pistol. No joke

  • @fearless22122 Awesome :) I hope to see you in the seas matey

  • Yeah I dont understand people who get PL in 2 weeks. Ive been playing since Beta and Ive only just reached PL and I continue to keep playing the game because there is always more to do.
    People who leave the game clearly were only there to “level up” and not because they enjoy the game, eg forknite or pubg type players (i know i know) who are only here for the title then get bored and go back to their fps games which im fine with cause that leaves the game to those who truely love it.
    There are plently of PL out there, but we just dont believe the title actually means anything, being a legend is earned, like respect, not bought.

  • @fearless22122 thanks... I think lol

  • I think many of us Pirate Legends are still sailing. If polled I think we would find many do not sail constantly like we use to. Yes many not at all anymore. My spouse and I found Sea of Thieves to be one of the best games to play together at launch. We sailed every chance we got. A sloop was perfect for us. We met awesome friends along the way that we started sailing with on brigs and galleons.

    @NoFears-Fun, @QueenPucci, and @Ruigtand-NL and us dominated the sea. We had a blast sailing and getting into all sorts of crazy adventures. A few other pirates from the community also joined us from time to time. We made great, epic stories together. Some we shared in the tavern. The adventure looked like it would just keep going.

    Then Shrouded Spoils came. On the surface it brought a lot to the game. For the most part it made the Sea of Thieves the game it should had been at launch. However, it marked the beginning of quite a few things that made the game way less of what it is and even was at the very beginning of the journey at sea.

    The nerfs started and did not stopped. The Arena and streamer exploitation of double gun tapping brought us the “balanced” tweaks for the PvP mode making combat bland and restricted. Then came the endless gilded and reaper voyages lazily cloned over and over and over for months now. No content other than making the experience easier, faster, and more rewarding for new players. Experienced, long time sailing players keep leaving because of this. Since the Shrouded Spoils Sea of Thieves has been very watered down. The experience for those of us that have been sailing since launch has stalled out big time.

    Arena has been broken since Rare dropped it on us trying to save a sinking game thinking some tiny version of a battle royale PvP mode would patch the holes in the game’s hull. It did not. Many players are just farming Arena rep in a broken system with no challenge.

    Arena also brought a resurgence of the toxicity and trolling that has constantly plagued this game. Toxicity and trolling has driven away way too many players since day one. The open crew system and lame brig mechanic just emboldened these type of players. Then came the double gun exploitation that was allowed to be ran rampant while a streamer promoted it and the worse behavior in the Sea of Thieves while the game was put on sale and a fix we all knew was needed way before was delayed.

    Profits over treating customers and player community right. Only real enforcement of bad behavior has been here in the forums. These players hide behind “I am a pirate”, “this is a pirate game”, and “this is Sea of Thieves not Sea of Friends”. The Pirate Code was too vague and had no teeth. Yes we have a Code of Conduct now, but it came a year and a half too late. Hopefully it will help and be enforced to benefit what players may still sail going forward.

    Tall Tales for the most part is ok. It is an unnecessary grind that may need to be restated all over unnecessary if something goes foul. It also came way too late. Fishing and cooking did not live up to expectations. It is one of the thinnest fishing mechanics in any game. It really is just turning in pieces of meat.

    We can see other Pirate Legends sailing. Can see quite a few sailing sloops. Some are disguised and sailing incognito. They are few and far between though. We use to see nothing but Pirate Legends at one point many months back. Like mentioned by others there is no point to keep doing Athenas or any other voyages unless you just want to do something you have done hundreds or thousands of times for the heck of it.

    We took a short break a few weeks back from sailing the dull, quiet waters being filled with nothing but lazy, uncreative copied and pasted fetch voyages. We have returned to an even more timid sea that is way worse than the months before. You rarely see other ships. When you do they do not want anything to do with anyone else. They do not talk in any fashion. There is no fighting. No cooperation. No alliances. If you do see another ship it is usually a ship with new players that still need to find their sea legs. Mostly sloops scurrying about. They usually run and scuttle.

    So here we are a year and a half later. Dark Relics dropped today. Another voyage that looks basically like the last ones, pretty much the black powder event with relic items which are just recolored clones of items already in the game. Hopefully it does look like they do not need to be dug up. The reaper chest is something I and others asked for a year ago. That is nice, but again very late. We shall see what all awaits on the sea for all us with this update. However, if things do not change you might not be asking where did all the Pirate Legends go. You might be asking where did that game we are started with and loved, and where have all the other players gone.

  • @keizerdave sagte in Where have all the Legends gone?:

    @dislex-fx said in Where have all the Legends gone?:

    @callmebackdraft said in Where have all the Legends gone?:

    @PhuzzyBond
    I agree 100%, Rare not only went down a route of nerfing the everliving daylights out of every non player related risk in the seas, the have also been devalueing the everliving daylights out of everything you can get rewarded with or you can find:

    • it is easier then ever to become Pirate Legend
    • Top tier Gold hoarders loot was just spewed around with the initial mercenary and reapers run voyages and thus devalued
    • Top tier merchant loot was just spewed around with the black powder stashes update and thus devalued
    • Where GH and OoS has had 1 high value item in skull forts for a long time, merchant got two even higher value ones right with them
    • Forts are devalued ALOT right with that, they no longer pop after a 3 hour cool down, now they need about 10 minutes.
    • Doubloons got worthless pretty much when they where introduced, i have bought every cosmetic available with them and still have 1042 just sitting around ( I refuse to buy levels )
    • Connected to that, Letters of recommendation they give 1 full level at any point, meaning i could buy 34 levels right now. Making any sort of rep work meaningless
    • Since the last update mermaid gems (basicly free rep at any trader) are so abundandly available that having 30~40 of them in a 4 hour session is no surprise
    • since the last update getting athena rep has even been made easier since you can now deliver (stronghold) gunpowder barrels for athena rep
    • and since all this high tier loot is up for grabs left right and center gold has also been completely devalued, everyone that has played longer than a month semi actively is sitting on enough of it to retire on his own personal tortuga

    Rare please for the love of the seas please stop giving out all this easy rep, doubloons, gold, commendations etc and find a way to give value back to the things you have created so lovingly.

    And since PL’s are now popping up so fast please invest time pirate legend specific content. And please stop with the bilge rat events that are basicly just hyperrewarding trader voyages. Make them interesting, with new mechanics (howver small they may be) think skeleton thrones, hungering deep or festival of the damned style mechanics (summoning, working together etc)

    This. All of this. 100%.

    It seems they are lowering the tresholds so that more players feel they "achieved" something, it's a perfect tactic for the coming micro-transactions. This game would be made more awesome over a period of time, yet from launch (or beta testing) it only went well for half a year tops. Someone kick Rare's captain of the wheel, they are ruining it.

    I played this game since the launch and I played a lot, I will never forget the memories I made during our voyages. However, this game has lost its rewarding mechanic. We worked hard to get to PL, newcomers can become PL in two weeks with very mediocre play. This has been a thing since the very first Pirate Legend, who got boosted by his followers in order to gain reputation. This became a thing. sad.

    And this should've been a cue, but hey, as long we get more players Rare is doing better. Wrong. Rare misread the audience they had with the audience they want, a pity since Rare seemed to interested in the community's opinion. I don't believe this so much anymore.

    The amount of cheaters (do a random Google search for SoT cheat) where they insta-teleport to your ship with a stronghold keg and you lose all your progress, does NOT help. And this has been around for way too long.

    If this keeps up, Sea of Thieves is dead within a year.

    Your (and my) journey cannot be devalued by others even if they got it easier etc.
    The only way this is possible is comparing oneself to others.
    This will lead allways to frustration and jealousy.

    I dont care how you or others do things.
    I only care for my journey, my fun.
    And this is in no way beeing compromised, even if you can buy the Title in MTX Shop.

85
Posts
58.0k
Views
feedback
65 out of 85