TIME LIMITED EVENTS

  • @nabberwar said in TIME LIMITED EVENTS:

    I'm going to assume your throwing that 99% for theatrical reasons, but its quite far from 99%.

    you must have a very short memory because the technology and social climate for such practices was not standard until very recently, and not a majority of games are doing it now

    This game is a first for Rare, you can't compare their library of games and set it up as a standard to this one. We are talking a long list of single player games reaching far back before cosmetics were a thing. This isn't a good comparison.

    what? just look at the games in rare replay:

    Jetpac (2 players)
    Lunar Jetman (2 players)
    Sabre Wulf (2 players)
    Gunfright (2 players)
    Slalom (2 players)
    Snake Rattle n Roll (2 players)
    Battletoads (2 players)
    R.C. Pro-Am II (4 players)
    Battletoads Arcade (3 players)
    Killer Instinct Gold (2 players, Xbox One version: 2 players online)
    Jet Force Gemini (4 players)
    Perfect Dark (4 players, Xbox 360 version: 8 players online)
    Banjo-Tooie (4 players)
    Conker's Bad Fur Day (4 players, Xbox version: 16 players online)
    Kameo: Elements of Power (2 players online)
    Perfect Dark Zero (32 players online)
    Viva Pinata (2 players)
    Jetpac Refuelled (2 players online)
    Viva Pinata: Trouble in Paradise (4 players online)
    Banjo-Kazooie: Nuts & Bolts (8 players online)

    and sea of thieves is 24 players online

    idk how long exactly cosmetics have been around but resident evil 1 on the ps1 had em

    Again to reiterate its far from 99% when it comes to limited time cosmetics. Look at some of the biggest titles that use skins, League of Legends, Overwatch, and TF2. All of which have time limited cosmetics, as well as event exclusive cosmetics. Hell, throw in rare mounts for WoW too. It isn't odd for games to have time limited stuff, hell, its odd for them not too.

    thats only 4 games, and I cant really speak to them as I never played 3 of them and only played vanilla TF2. I have played about 600 hours of dota 2 and 300 of rainbow six siege, but in my time in both games there was only like 1 significant event and in both cases these events were segregated from the actual game (and not very good either) but if anyone really liked them and wanted them back I would support that

    No, its still a choice. Its just a choice that has consequences for not doing it. Have a family that limits play time (Just an example)? Shouldn't have had kids. That's just adulthood my dude.

    youre implying that choosing sea of thieves over having a family (instead of sea of thieves tweaking itself to be more friendly to gamers with families) is a good decision for the game to be offering

    You have a skewed definition of Fair. You seem to think equal outcome is the same as equal opportunity. Every had the opportunity to play during that time. What reasons they had to not play is on them, and them alone. It isn't Rare's problem. The cosmetics are for those who participated in the event, didn't participate? No cosmetics, its quite simple. This is just how things work.

    we didnt have equal opportunity at all. for some it was convenient and for others it was impossible. im explicitly asking for more equality of opportunity

    Stores having a sale between a set amount of days and you arrive the day after the sail, no sale for you.

    Dairy Queen giving out free ice cream cone for a day and you arrive the next day, no ice cream for you.

    Missed the back to school sales during back to school week? No cheap school supplies for you.

    Restaurant gives out free appetizer with purchase of 2 entres on Saturday. Arrive on Sunday, no free appetizer for you.

    all these things you can still buy afterwards, and have physical supply limitations

    This isn't about fairness, its about you asking for stuff that you didn't put the time and effort in to get like the rest did. Some set about time specifically to get those cosmetics, some just have different priorities in life.

    why are you saying this? I played hungering deep just like everyone else. if my (required) random partners were better we would have done it the first time and not needed a second time. the amount of time I had to do it was arbitrarily limited by the delivery system, which I think is flawed

    Mate, I've been here since day one. Your measily hours is paltry to others, mine included. I've got a full time job with family commitments. Throw in a mountain of forum contributions and insider testing. You don't see me going around begging for stuff I didn't earn in this game. We all just have different priorities in life.

    100-200 hours is a LOT of game time. especially at the start of the game when I was playing as much as I physically could to make pirate legend before the incoming captaincy update. you dont need to be elitist and rude. im not asking for free cosmetics im asking to have the chance to play the quests, or at least finish the one I started. and not for myself for everyone

    Seriously, how old are you? Welcome to Adulthood, where priorities change and people can no longer spend all day playing video games.

    then why are you getting mad at me for asking for the game to be more lenient and respectful of adults limited time, like MOST video games including every game rare has ever made before this?

  • @sam-mikkelsen
    First, no one is mad here, at least on my end. However, lets begin...

    you must have a very short memory because the technology and social climate for such practices was not standard until very recently, and not a majority of games are doing it now

    You must not know basic reading comprehension, because I said nothing of the sorts. In fact that was exactly my point, when you are trying to hold the standard of previous Rare games to this one. Yet, according to you ,"its how every single game rare has ever made before sea of thieves works." How can something like Sea of Thieves be held to the standard of all those games when cosmetics and time limited events is the subject of the discussion? I won't go through that last step by step, but its safe to say most if not all never had time limited events with cosmetics as rewards.

    thats only 4 games, and I cant really speak to them as I never played 3 of them and only played vanilla TF2. I have played about 600 hours of dota 2 and 300 of rainbow six siege, but in my time in both games there was only like 1 significant event and in both cases these events were segregated from the actual game (and not very good either) but if anyone really liked them and wanted them back I would support that

    "tHatS oNly 4 GaMEs" That list is comprised of Juggernauts of the cosmetic industry, hell, I could have thrown in fortnite too. However, some people get upset at even the naming of it. The whole point of that list of games was too demonstrate not only does other game companies have similar practices, but that its quite clearly isn't "99%" of games. Which is an extremely, not to be taken serious, quite refutable stat mention.

    youre implying that choosing sea of thieves over having a family (instead of sea of thieves tweaking itself to be more friendly to gamers with families) is a good decision for the game to be offering

    I'm not implying anything, your reading too much into it. We all make choices in life, that can effect our leisurely time. Having a family was just the first example that came to mind. However, if someone wants to argue that because they started a family, of which limits game time, that they are entitled to things they didn't work for. I'd say no, because you chose to start a family, not my problem their is consequences to our choices.

    we didnt have equal opportunity at all. for some it was convenient and for others it was impossible. im explicitly asking for more equality of opportunity

    Yes, yes you did. Just because you didn't make time, nor have time, isn't anyone but your problem. Fairness - impartial and just treatment or behavior without favoritism or discrimination. You having not the time to play isn't discrimination, thus making this a Fair

    100-200 hours is a LOT of game time. especially at the start of the game when I was playing as much as I physically could to make pirate legend before the incoming captaincy update. you dont need to be elitist and rude. im not asking for free cosmetics im asking to have the chance to play the quests, or at least finish the one I started. and not for myself for everyone

    When you flex first, be prepared for flexes back. Before you acted like because of that list of stuff for some reason implied Rare owed you something. My whole point of describing others and my self lists of "Achievements" was to point out that even those more dedicated then yourself still don't think they are owed anything.

    then why are you getting mad at me for asking for the game to be more lenient and respectful of adults limited time, like MOST video games including every game rare has ever made before this?

    Not an issue of respect, a simple case of no participation, no reward. Not only a trend in gaming but in life itself. Once again, there you go trying to hold Rare's other games that share no similarity to the topic of this conversation.

  • @sam-mikkelsen you realize you didnt play hungering deep like everyone else, some of us completed it, some people didnt. Merrick isn't even there anymore, the world has changed. I dont see how it could go back to how it was.

    In this game 100-200 hours isnt much, especially at this point when some of us are at 1000s. Sure maybe you played a bunch right away but then you left the game for over a year? How would it be fair to those of us who were here and playing and supporting the game.

    You had your opportunity and it passed you by. As @Nabberwar has pointed out, it ultimately was your choice.

    You choose to give up on Sea of Thieves. They didnt give up on you.

    I'm just confused how you feel this is a problem. I can remember the first limited items being in MMOs going back to the late 90s like in Everquest I, and they weren't cosmetics, they were in game items that changed gameplay. People play games for years and years. Time limited content is just something you are going to have to get used too.

  • @nabberwar said in TIME LIMITED EVENTS:

    How can something like Sea of Thieves be held to the standard of all those games when cosmetics and time limited events is the subject of the discussion? I won't go through that last step by step, but its safe to say most if not all never had time limited events with cosmetics as rewards.

    why shouldnt people compare sea of thieves to previous rare games? it is a rare game, just like all the others. not only did those games not have time limited events, but sea of thieves itself from technical alpha to the moment before hungering deep released did not. I didnt buy sea of thieves to get a game like some other game I dont play, but a rare game directed by gregg mayles who ive been a fan of since donkey kong country. I dont want trends for their own stake, only a solid game

    "tHatS oNly 4 GaMEs"

    you dont need to mock like that

    That list is comprised of Juggernauts of the cosmetic industry, hell, I could have thrown in fortnite too. However, some people get upset at even the naming of it. The whole point of that list of games was too demonstrate not only does other game companies have similar practices, but that its quite clearly isn't "99%" of games. Which is an extremely, not to be taken serious, quite refutable stat mention.

    its not obviously refutable. video games have been around since the 1950s only a minority of games very recently have been capable of patching out significant content and a minority of those actually doing it. the number is probably closer to 99.9 than 99

    we are not talking about just cosmetics we are talking about time limited events with story and gameplay

    I'm not implying anything, your reading too much into it. We all make choices in life, that can effect our leisurely time. Having a family was just the first example that came to mind. However, if someone wants to argue that because they started a family, of which limits game time, that they are entitled to things they didn't work for. I'd say no, because you chose to start a family, not my problem their is consequences to our choices.

    nobody is saying that! I dont want anything "not worked for". im asking for players to have more opportunity to preform the work in the game they spent the same amount of money on as you

    Yes, yes you did. Just because you didn't make time, nor have time, isn't anyone but your problem. Fairness - impartial and just treatment or behavior without favoritism or discrimination. You having not the time to play isn't discrimination, thus making this a Fair

    whatever man. your same logic would blame players for not completing tall tales if it was only available to play for a single day. tell me with a straight face that would be fair. you dont care about the "JUST" part of "impartial and just treatment." it clearly discriminates against players with variable schedules. I dont think thats a good feature for a game that ideally requires you to coordinate a shared break in real life with 3 friends

    When you flex first, be prepared for flexes back. Before you acted like because of that list of stuff for some reason implied Rare owed you something. My whole point of describing others and my self lists of "Achievements" was to point out that even those more dedicated then yourself still don't think they are owed anything.

    I wasnt flexing at all. you were the one saying it "Wouldn't be fair for Day one Pirates to share that prestige with week old players. One group earned them, the others didn't." and I was pointing out that the time limited format explicitly punished a hardcore day one pirate, myself, while rewarding week old players who just joined off a game pass trial

    and you clearly do think rare owes you something - exclusive access to content/rewards you were lucky enough to play/acquire during arbitrarily set time frames. if you didnt you wouldnt be trying to deny them to others

    Not an issue of respect, a simple case of no participation, no reward. Not only a trend in gaming but in life itself.

    how many times do I need to restate that im asking for participation, not free rewards

  • @sam-mikkelsen
    This game is different from all other games though. It can't be compared to the single player games that Rare used to make.

  • @sam-mikkelsen
    Last post for me here, your beyond discussing with.

    why shouldnt people compare sea of thieves to previous rare games? it is a rare game, just like all the others.

    Except it isn't like the rest, no other game made from Rare is like this with live events with the story unfolding as time goes by. Look at WoW, before Cataclysm happened. The whole world changed in one expansion, and somewhat recently stuff is back to normal (kinda). Other games do this, not just Sea of Thieves.

    you dont need to mock like that

    Imagine it being said by Spongebob, lightens the tone alot.

    its not obviously refutable. video games have been around since the 1950s only a minority of games very recently have been capable of patching out significant content and a minority of those actually doing it. the number is probably closer to 99.9 than 99

    We aren't comparing to all games though. We are talking about games with stories that have yet to be set in stone. Fortnite is always changing, as is WoW. Big game titles do this, and if you aren't their when it is happening, you miss out. That's just the reality of it.

    whatever man. your same logic would blame players for not completing tall tales if it was only available to play for a single day. tell me with a straight face that would be fair.

    It's fair, you think you had me with this gotcha, but yah didn't. You think me of being some hypocrite, but that ain't going to happen

    hardcore day one pirate, myself

    A hardcore pirate that quit after the first event. Sure mate, hard to the core you are.

    and you clearly do think rare owes you something - exclusive access to content/rewards you were lucky enough to play/acquire during arbitrarily set time frames. if you didnt you wouldnt be trying to deny them to others

    What mental gymnastic routine did you do to convince yourself on that one? Where have I demonstrated entitlement. I've missed events in this game, I too have other commitments, but you don't see me crying about it on the forums, crying discrimination. I'm not owed anything, you aren't owed anything, that's one of my main points in this thread.

    how many times do I need to restate that im asking for participation, not free rewards

    The story has moved on, you missed out. Google up some videos if you are that desperate to see them. They were alright moments, nothing special. Take my word for it, I was there.

  • @sam-mikkelsen hope you keep sailing.
    Don't let it get to you.
    I have learned to play the game when I want and how I want. I like to control the game and not let the game control me.

    Time limited events are pointless. Some have good story some don't. Hungering Deep is my favorite. Sorry you didnt get to finish it.
    But the rest of the events... eh, I stopped caring. They weren't as exciting not even Wanda.
    Just enjoy the game when you want to and don't worry about finishing an event.

    I think everyone understands your point. It's ok to let them have the last word as we are not going to change their minds.

    Hope to see you on the seas. Maybe we will even find one another not completing an event!

  • @captain-coel said in TIME LIMITED EVENTS:

    you realize you didnt play hungering deep like everyone else, some of us completed it, some people didnt. Merrick isn't even there anymore, the world has changed. I dont see how it could go back to how it was.

    what do you mean I didnt play it like everyone else did? & theres all kinds of potential lore & gameplay work arounds for the second point

    In this game 100-200 hours isnt much, especially at this point when some of us are at 1000s. Sure maybe you played a bunch right away but then you left the game for over a year? How would it be fair to those of us who were here and playing and supporting the game.

    I havent been able to play any online games really since my headphones and microphone broke in december and I couldnt afford to replace until just this weekend. its fair to you because youve already played this content. you dont lose anything. is this a feedback forum for all players or an elitist clique? Ive supported this game more than most players and supported this company for decades. anniversary update has brought me back because its all permanent content, but with black powder stashes im worried for the next 12 months

    You had your opportunity and it passed you by. As @Nabberwar has pointed out, it ultimately was your choice.

    it was ultimately in the hands of rare to set it up as a limited time event and never bring it back

    You choose to give up on Sea of Thieves. They didnt give up on you.

    yeah and Ive given my reason. thats the point of this thread, to give my feedback on an issue that I think is that bad

    I'm just confused how you feel this is a problem. I can remember the first limited items being in MMOs going back to the late 90s like in Everquest I, and they weren't cosmetics, they were in game items that changed gameplay. People play games for years and years. Time limited content is just something you are going to have to get used too.

    im pretty sure this game has never ever been referred to as an mmo by anyone at rare or microsoft. Ive never experienced it before and the game didnt launch with it

  • @blazedrake100 said in TIME LIMITED EVENTS:

    @sam-mikkelsen
    This game is different from all other games though. It can't be compared to the single player games that Rare used to make.

    rare have made multiplayer games since ever. goldeneye is one of the greatest multiplayer games of all time and was 4x~ more popular than sea of thieves

    @nabberwar said in TIME LIMITED EVENTS:

    Except it isn't like the rest, no other game made from Rare is like this with live events with the story unfolding as time goes by. Look at WoW, before Cataclysm happened. The whole world changed in one expansion, and somewhat recently stuff is back to normal (kinda). Other games do this, not just Sea of Thieves.

    didnt the subscriber base tank after cataclysm and never recover? and are they not bringing back vanilla wow RIGHT NOW?

    We aren't comparing to all games though.

    I specifically said 99% of all games, not a subset of games. and you said that was wrong

    hardcore day one pirate, myself

    A hardcore pirate that quit after the first event. Sure mate, hard to the core you are.

    keep belittling other players man its really cool

    and you clearly do think rare owes you something - exclusive access to content/rewards you were lucky enough to play/acquire during arbitrarily set time frames. if you didnt you wouldnt be trying to deny them to others

    What mental gymnastic routine did you do to convince yourself on that one? Where have I demonstrated entitlement. I've missed events in this game, I too have other commitments, but you don't see me crying about it on the forums, crying discrimination. I'm not owed anything, you aren't owed anything, that's one of my main points in this thread.

    great. I hope the next update turns the game into just a black screen so you can tell everyone theyre entitled for not liking it

    how many times do I need to restate that im asking for participation, not free rewards

    The story has moved on, you missed out. Google up some videos if you are that desperate to see them. They were alright moments, nothing special. Take my word for it, I was there.

    dont need your word, I was there too. before hungering deep there were only ever generic quests of three varieties and two bosses (skeleton captains and the kraken) to grind out indefinitely until max athena. this was the case from technical alpha until the moment before hungering deep. with hungering deep came an actual story based quest and a way cooler and unique boss fight, but was taken away after two weeks

  • Costumes and commendations aside, there is another compelling reason that thought should be given to making these past events playable.

    All this talk of “lore” is completely wasted on so many players. I wasn’t involved in betas and didn’t pick up the game properly until perhaps the spring of this year. I never have more than a couple of games on the go at any one time so when I complete one I’ll start another.

    So, I started the game perhaps a month or so before the anniversary update. And everything is lost on me. I have no idea who any characters in TT are. I am unaware of any backstories that predate my starting the game. As far as I was aware there had always been things like Megs.

    So, if Rare go to so much trouble to create this lore, then why do they erase it all after only four weeks?

    Would being able to chronologically follow the “story” not make this a better game for every player.

    I get that Rare saw an opportunity to do something most other developers shy away from. I’m not talking about PvPvE, that’s been done, but having an entirely session based game with no gamesave. I’m beginning to wonder if perhaps that’s going to be their undoing. They have no way of bringing the story to life for any players not present at the beginning. They endlessly overwrite the story rather than add to it.
    You know, people are subscribing to game pass all the time and the game is still being sold at full price. Everyone should have the opportunity to play the story as it unfolded. It may make SoT a better product.

  • Of the last 4 people I introduced to SoT in just the past 2 weeks, only 1 has remained playing. When I talk to them about the game, I think I may overwhelm them with a lot, and for some, that can be a turn-off. For this reason, I'm fine with the way things are, but I still wonder how long I can hang on before I myself miss an integral event (for whatever reason) for the 1st time, or simply get bored. Not there yet, but as with all things, it's only a matter of time.

  • @dadiodude
    Finally something we agree on.
    You just described why i hate time limited events.
    Someone suggested that they bring the events back as a Tall Tale. I dont know what they could do, im no game dev.

    But i wish new players could have the same fun i did with Hungering Deep. It was some of the best days in my 32 years of gaming.

    Again i wanna say i understand why they have time limted stuff here. The world and story are evolving with us. And there really are good stories and memories made from these events.
    I also understand most games nowadays change over time. Old content gets dropped, new dlcs change original mechanics, etc etc.

    I just wish there was a better way for them to release new mechanics without taking content away.

  • @sam-mikkelsen If you don't like games like this, that change with time and have events and items tied to world changing updates then that's your choice.
    Saying you don't like it and you're not going to play anymore because of it isn't feedback nor a suggestion.
    Complaining that you tink it's bad also isn't feedback nor is it a suggestion.

    Rare has already made several permanent improvement that will stay trough the course of the game. Bilge-Rat adventures, Tall Tales, all the content that has been dropped in the meantime for example, all still playable.
    If you're going to quit a game over a single cosmetic item because you didn't play in those two weeks then I can't say you like the game itself. If you like a game things like a few cosmetics don't matter to you. The gameplay is at its core.

    Sea of Thieves is even quite mild on the changing part. I've tried playing guildwars 2 after leaving it be for years and I don't even know what's going on because that game progresses trough a story even if you're not there chganging the world entirely.

  • @nwo-azcrack said in TIME LIMITED EVENTS:

    @dadiodude
    Finally something we agree on.

    It was only a matter of time 🙂

  • @hynieth said in TIME LIMITED EVENTS:

    If you don't like games like this, that change with time and have events and items tied to world changing updates then that's your choice.
    Saying you don't like it and you're not going to play anymore because of it isn't feedback nor a suggestion.
    Complaining that you tink it's bad also isn't feedback nor is it a suggestion.

    negative feedback is feedback. im fine with content being added to the game over time but content being removed (especially on a very short time frame) feels so wrong I dont know how anybody could be for it. I dont care at all what 'games like this' are 'supposed' to be. rare didnt attract my lifelong adoration and commitment by being a blind trend follower. conker would just be another cute platformer and nuts & bolts would be a derivative and iterative more-of-the-same sequel if that were the case

    features and concepts arent self-justifying. they have to have a good reason for being added to a game. a lot of online games have and have had loot boxes and a lot of players buy them but theres an international legal scandal surrounding the ethics of it now. the only thing changed by the addition of a timed dimension to new content is arbitrary pressure on the player to play on a schedule outside of whats comfortable or even possible for them, with permanent negative consequences for failure regardless of their circumstances. and lets not forget that this game got absolutely hammered by critics and players at release specifically for a lack of content - I cant think of a worse response to that problem than to give and take away content quickly so the unlucky are left out

    my suggestions are to occasionally repeat events, allow them to be repeated or played for the first time at endgame outside of their special period, rerelease the best limited events as improved permanent tall tales versions, sell access as a dlc pass, or just simply make them all permanent content to the game. theres really an endless amount of ways to improve this

    and none of these takes ANY content away from anyone.

    Rare has already made several permanent improvement that will stay trough the course of the game. Bilge-Rat adventures, Tall Tales, all the content that has been dropped in the meantime for example, all still playable.

    great, lets have more of that

    If you're going to quit a game over a single cosmetic item because you didn't play in those two weeks then I can't say you like the game itself. If you like a game things like a few cosmetics don't matter to you. The gameplay is at its core.

    yeah man I played hundreds of hours and sold my friends on a game I didnt like. I played as much as I possibly could to make pirate legend before the captaincy update until I couldnt take it anymore. my friends had already quit. the same generic three quests, very rare rewardless encounters with the kraken, and a seemingly infinite grind of strongholds (esp fun when hostile players would respawn right next to the stronghold and a server error would often boot you out before completion)... it was too much and not all of us who said no "didn't like the game itself". I had to stop before I went insane. but then hungering deep arrived with an actual story questline with a NPC and a cool unique boss fight and cool reward cosmetics, all built around the gameplay concept of bringing total strangers together? awesome, but then it got taken away before I could finish it and replaced with... wooden chairs and a chance to fight a generic version of the boss again later but with no rewards or storyline. thanks but no thanks

  • @sam-mikkelsen I think you have the wrong Idea on what the hungering deep was.
    Don't get me wrong it was great and being there was awesome, but honestly if it was still in the game you'd still never be able to do it. It was temporary by design.
    By the third day people were asking, no begging others to help them kill the meg because no-one was doing it, you needed 2 crews at the least to summon it and there were never crews around because most had already done it.
    Fast forward and see if it would still work and nope it wouldn't merrick would in stead of be captain of the hunters call still be standing at his island playing the tune we could only play by carrying it waiting for people to actually come.

    If the hungering deep stayed as it was we'd have:
    Merrick standing playing his shanty
    A megladon slightly more powerfull then the current ones spawning at the top of the map

    In stead we have:
    Merrick as an NPC leading the Hunders call
    Megladons spawning everywhere and fights can come wherever and whenever.
    A new shanty (best ever)

    We still have the books, we still have the speaking trumpets, the flags, the drums etc.

    The hungering deep wasnt some awesome quest, it was a single NPC that was unique at Shark Tooth, you could carry a tune to a certain point in the sea and the meg would spawn, it used the same animations and attacks as the current ones do. Nothing different. It wasn't spoken dialogue there were no cutscenes or story beats. There were 3 books you had to read, then report to marrick and sail carrying his tune to a space on the map and wait for another crew to do the same.
    I get the feeling (maybe I'm wrong) that you thought it was some kind of awesome event that it wasnt.
    I'm not saying this because I want to prove you wrong or tell you to like a game you don't like. But the game is still amazing. Don't stop playing because you missed an event, that's just a bad reason to stop playing. Not liking the game itself is a good reason to stop playing, and a reason no-one can deny. If you missed an event and you stopped playing because of that well I must say I find that a strange reason to stop.

    As for Rare's other games. I don't see you list Kinect Sports here.

  • @hynieth said in TIME LIMITED EVENTS:

    I think you have the wrong Idea on what the hungering deep was.
    Don't get me wrong it was great and being there was awesome, but honestly if it was still in the game you'd still never be able to do it. It was temporary by design.
    By the third day people were asking, no begging others to help them kill the meg because no-one was doing it, you needed 2 crews at the least to summon it and there were never crews around because most had already done it.
    Fast forward and see if it would still work and nope it wouldn't merrick would in stead of be captain of the hunters call still be standing at his island playing the tune we could only play by carrying it waiting for people to actually come.

    it could be redesigned differently to iron out issues. but even if hard to do thats better than impossible

    The hungering deep wasnt some awesome quest, it was a single NPC that was unique at Shark Tooth, you could carry a tune to a certain point in the sea and the meg would spawn, it used the same animations and attacks as the current ones do. Nothing different. It wasn't spoken dialogue there were no cutscenes or story beats. There were 3 books you had to read, then report to marrick and sail carrying his tune to a space on the map and wait for another crew to do the same.

    it was a LOT more of a fully featured quest than anything in the game before or immediately after it. there are lots of games (and other mediums like books) with epic stories that dont use voice acting or cutscenes at all. the teaser trailer was like a cutscene tho

    I get the feeling (maybe I'm wrong) that you thought it was some kind of awesome event that it wasnt.
    I'm not saying this because I want to prove you wrong or tell you to like a game you don't like. But the game is still amazing. Don't stop playing because you missed an event, that's just a bad reason to stop playing. Not liking the game itself is a good reason to stop playing, and a reason no-one can deny. If you missed an event and you stopped playing because of that well I must say I find that a strange reason to stop.

    as I said it was pretty much the single coolest thing in the game for me and to be expected to wait months later for the next full update to have a chance to do something similar (that I could miss again - and repeat this anxiety over and over indefinitely) felt like a kick in the heart. before hungering deep there were no permanent punishments for not having as much free time as others - thats the game I love and want back

    As for Rare's other games. I don't see you list Kinect Sports here.

    dont see the unique relevance of it to the topic but I didnt have a kinect for the 360 and by the time I got an xbox one the kinect had already been cancelled. would love to get both kinects used and all three kinect sports (also fable) but cant afford it atm

  • @sam-mikkelsen Sure, it was the single coolest thing out there. And ones feelings at that time can be a powerful motivator for certain things.
    All I'm saying is don't quit playing this great game because you missed an event.

    Rare has added so many things to the game and learned from the little things (like the Meg event, they made Tall tales now that stay forever).
    Saying you're being punished for missing an event is kind of a glass half empty statement while it's rather full. Not getting something isn't punishment, it's not getting rewarded.
    A punishment would be if they witheld access to the speaking trumpet drum and flag because you didn't play during the event.

    Just play the game, have fun, if you had played back then you'd probably never use those cosmetics anyways. Honestly this is like not playing WoW because you missed the opening of An-Quiraj or not playing GuildWars 2 because you missed chapter 2 of the living world, or not playing Final Fantasy XIV because you missed the horrible 1.0 questline, or not playing No Mans sky because you didn't get the vanilla experience. (that last one is verry appropriate because SOT and NMS get compared a lot because of both games starting bare and being great now).

    Again, not a Rant, just trying to tell you to get off the forums and boot the game, go play it, it's great! Have fun! I'm stuck at work but I'd play right now if I could :-P

  • @sam-mikkelsen I have 4 kids, a full time job. I travel around the world for work and somehow I havent missed an event. Watch the weekly dev updates and plan. If you can play for a day or two a month then that's enough to unlock it all. I highly doubt that life gets in the way more than it does for me unless you have 5 kids and 2 full time jobs... I love how events shake things up and I'm happy to wear the rewards showing that I was there. If other games are getting in the way then that's your choice and not life getting in the way.

  • @starquest said in TIME LIMITED EVENTS:

    I have 4 kids, a full time job. I travel around the world for work and somehow I havent missed an event. Watch the weekly dev updates and plan. If you can play for a day or two a month then that's enough to unlock it all. I highly doubt that life gets in the way more than it does for me unless you have 5 kids and 2 full time jobs... I love how events shake things up and I'm happy to wear the rewards showing that I was there. If other games are getting in the way then that's your choice and not life getting in the way.

    I was homeless for 2 months of the last year, without and unable to afford a microphone replacement for my broken one for the last 6 months, and have had month+ bouts of illness resulting in hospitalizations or otherwise unfit for game playing. Glad youve been able to do them all but the rest of us want to do em too
    @hynieth said in TIME LIMITED EVENTS:

    All I'm saying is don't quit playing this great game because you missed an event.

    Rare has added so many things to the game and learned from the little things (like the Meg event, they made Tall tales now that stay forever).

    yeah so why dont we go back and fix that event, rerelease it and the others events people really like as tall tales. ive played the first two tall tales and easily hungering deep was as good or better than those two

    Saying you're being punished for missing an event is kind of a glass half empty statement while it's rather full. Not getting something isn't punishment, it's not getting rewarded.

    "punishment": "the infliction or imposition of a penalty as retribution for an offense"
    or: "the imposition of an undesirable or unpleasant outcome upon a group or individual, meted out by an authority—in contexts ranging from child discipline to criminal law—as a response and deterrent to a particular action or behaviour that is deemed undesirable or unacceptable"

    there was definitely an unpleasant outcome (never being able to finish the content) imposed upon a group of individuals for an offense (not having enough free time at that moment), meted out by the authority (microsoft/rare)

    Just play the game, have fun, if you had played back then you'd probably never use those cosmetics anyways. Honestly this is like not playing WoW because you missed the opening of An-Quiraj or not playing GuildWars 2 because you missed chapter 2 of the living world, or not playing Final Fantasy XIV because you missed the horrible 1.0 questline, or not playing No Mans sky because you didn't get the vanilla experience. (that last one is verry appropriate because SOT and NMS get compared a lot because of both games starting bare and being great now).

    ive never played any of those games before (but I heard wow is bringing back the old stuff right now?) I dont know how other games having this design quirk make it good. lots of online games have lootboxes and pay to win but that wouldnt be a good argument for adding them to sot. if someone quit over those being added I would understand 100%. pve servers are constantly being asked to be added to the game, because other games have it, despite it being completely against the core design of this game

    I did play destiny 2 vanilla and the first expansion and dont remember any non-repeating events. I actually quit that game over the inverse reason as sot - the second expansion had a greatly increased level requirement for its raid over the first two, and youre only allowed to level a finite amount (combined with rng because your level is the average of your equipped items levels - you might get many drops of one type & few for another) each real life week. so Id have to artificially wait longer to be able to do the part of the game I actually really want to do when Id absolutely prefer to power level it all in one go. but the common thread in both cases is my time was not being respected meanwhile theres more games than I can ever play available that do

    Again, not a Rant, just trying to tell you to get off the forums and boot the game, go play it, it's great! Have fun! I'm stuck at work but I'd play right now if I could :-P

    if I didnt care about the game and not want to play it I wouldnt be pleading for this issue to be fixed. I played about 4 hours today

  • @sam-mikkelsen Hope you feel better. Being homeless is horrible and is definitely worse than missing out on a few things in a video game. I hope things get better for you but in the end it's just a game and im sorry you feel punished for missing out on some of it. Your health is definitely most important though so I hope your doing well now.

  • @sam-mikkelsen the content is not really removed, it evolved. Yes the story line that was the hungering deep is gon but it left its mark in the world (journals, painting, megs, merricks relationship troubles he was/is having with his wife)

    No you cant summon the hungering one anymore, because its simply useless as the megs are now a roaming threat.

    Cursed sails brought us the skelly fleets and later ships, and that also evolved. We fought back the threat Of Wanda and her shop is now owned by her sister, her lab is still here and that skelly parrot now is a key player in one of the tall tales.

    See it as a festival, you can go and experience it or if it has passed and you couldn’t or didn’t go (for whatever reason) the only thing that remains is the stories of the people that where there which are sometimes immortalized in journals (twitter,facebook,blogs etc)

  • @starquest

  • Last year the time limited events kept me involved with the game, just as my interest was waning.

    Lately, I've spent nearly all my time in Arena grinding Sea Dog faction.
    Up until yesterday, when I completed one of the three regional missions required for the Mercenary Figurehead. Plenty of time for the other two voyages.
    Otherwise, no interest in Adventure or Reaper Runs.

    I haven't gone beyond the fourth Tall Tale simply because it's not going anywhere, and I am in no rush.
    This is how Rare gets me out if my comfort zone to do something I normally wouldn't.

    I live and work in separate cities, got mouths to feed, bills to pay, yada yada yada. I play when I can.
    Eventually, I'll miss out on something really cool.
    I can accept that.

    Yeah, time limited events.
    Working as intended.

  • @captain-coel said in TIME LIMITED EVENTS:

    @sam-mikkelsen you realize you didnt play hungering deep like everyone else, some of us completed it, some people didnt. Merrick isn't even there anymore, the world has changed. I dont see how it could go back to how it was.

    In this game 100-200 hours isnt much, especially at this point when some of us are at 1000s. Sure maybe you played a bunch right away but then you left the game for over a year? How would it be fair to those of us who were here and playing and supporting the game.

    You had your opportunity and it passed you by. As @Nabberwar has pointed out, it ultimately was your choice.

    You choose to give up on Sea of Thieves. They didnt give up on you.

    I'm just confused how you feel this is a problem. I can remember the first limited items being in MMOs going back to the late 90s like in Everquest I, and they weren't cosmetics, they were in game items that changed gameplay. People play games for years and years. Time limited content is just something you are going to have to get used too.

    Well said! The purpose of time-limited cosmetics was to reward players who engaged with the event when Rare asked them to. And if you didn't do that, well then you don't get rewarded for it. Simple. That's kind of the draw-in of time limited events.

    I feel it would be pretty shady for Rare to use cosmetics that are specifically marketed as time-limited in order to incentivise player engagement, and then turn around and release them to everyone once the event is over. That would just be an unethical baiting tactic. Instead, they give us the time limited rewards and as promised, those of us who played the event will be the only ones to own the reward. It's fair.

    Players who come in and play the game at times that Rare wants us to get the opportunity to have rare/limited/alluring cosmetics that not every pirate is going to have. There's absolutely nothing wrong with that.

  • @chronodusk said in TIME LIMITED EVENTS:

    Well said! The purpose of time-limited cosmetics was to reward players who engaged with the event when Rare asked them to. And if you didn't do that, well then you don't get rewarded for it. Simple. That's kind of the draw-in of time limited events.

    and if I dont like it im free to leave and spend my time in games that respect it more

    I feel it would be pretty shady for Rare to use cosmetics that are specifically marketed as time-limited in order to incentivise player engagement, and then turn around and release them to everyone once the event is over. That would just be an unethical baiting tactic. Instead, they give us the time limited rewards and as promised, those of us who played the event will be the only ones to own the reward. It's fair.

    how about incentivise player engagement the tried and true way by simply providing a good game that people want to play as much as they can when they can - free of permanent negative consequences for failing to meet arbitrary deadlines (even when no fault of their own) meant to herd them like cattle to boost game pass subscriptions they dont even subscribe to? that to me is unethical. I dont know if its exactly that cynical at rare but it feels like it on the other end

    Players who come in and play the game at times that Rare wants us to get the opportunity to have rare/limited/alluring cosmetics that not every pirate is going to have. There's absolutely nothing wrong with that.

    theres absolutely everything wrong with it when the entire goal of the game is to collect cosmetics and time limited events permanently exclude people who have payed and played as much as they can. but of course its not just cosmetics either its gameplay activities and story content permanently gone too

  • @barnabas-seadog
    yeah but you CAN step out of your comfort zone with a little initiative & back into your comfort zone at any time. people who miss events can never do them no matter how much they want to ever

  • In the beginning, things like forts, megaladon, thrones, and mermaid statues (none of which were around at launch) would just show up without much explanation. After that, Rare made an effort to give us some kind of story to make sense of things. Swarms of sharks, Merrick, and The Hungering One showed up for a very short time and helped give a little backstory to why megaladons, drums, and megaphones appeared. Same with cursed ships on the seas. The event was just a cute way to introduce new content and to give the world a more dynamic feeling. WoW, Everquest, Fortnite, World of Tanks, Battlefield, Neverwinter, and on and on and on have held time limited events of some kind based on the seasons, holidays, or major changes to the game. If you weren’t there you weren’t there. Many of us like the surprises that these events bring to our games. When you miss them while attending to life, find peace within that you made the right decision. No one is out to penalize someone for not making any game their primary life commitment (it sure isn’t mine), but those of us who enjoy and cherish these unique events should also not be penalized by removing the possibility of these special events from the gaming world because some folks might miss them. When we buy a game like this, we are buying the right to access the game’s universe. That does not mean that universe has to remain static. The good news is, the primary reason for the events within SoT was just to introduce game elements that still remain within the game. And they have added even better content (Tall Tales) than any of those events that will endure.

  • @callmebackdraft said in TIME LIMITED EVENTS:

    the content is not really removed, it evolved. Yes the story line that was the hungering deep is gon but it left its mark in the world (journals, painting, megs, merricks relationship troubles he was/is having with his wife)

    there is content that is removed. future content having continuity doesnt negate that. if you bought a tv show blu-ray and episode X was deleted by a central server it wouldnt be "evolved" when the next season has an episode that features the same guest character or locations or props etc

    No you cant summon the hungering one anymore, because its simply useless as the megs are now a roaming threat.

    the way it feels to me now is that the current megs are useless because they have no story, generic rewards, and are so easy I can solo them in a sloop feeling zero pressure at all. its like free gems and meat. theyre also just everywhere I swear I see many times the amount of megs as I see regular sized sharks

    See it as a festival, you can go and experience it or if it has passed and you couldn’t or didn’t go (for whatever reason) the only thing that remains is the stories of the people that where there which are sometimes immortalized in journals (twitter,facebook,blogs etc)

    the important difference being that there are 30+ years of rare festivals that have never gone away and can be visited or revisited in their entirety for a long time to come - for the same or less cost to the attendee

  • @sam-mikkelsen You seem determined to feel slighted by all of this. No one is going to persuade you any differently. They have apparently already done away with that model and have adopted a new one with enduring content while retaining time limited cosmetics. You are arguing for something that has already been changed. If you had played the small handful of events that you missed you would understand they would not make sense at this point to bring them back without some kind of time travel story or something. Salty is no longer human and is now a permanent fixture of Plunder Valley. Wanda is a full on captain of a cursed crew while her sister tends to the weapon shop at Golden Sands. Time would have to rewind or some kind of shift in the universe would have to occur to bring those moments back without just tossing out the story thus far. Again, they appear to have abandoned the model you are still arguing against. Other than a handful of cosmetics, you really did not miss much. They were cute, but they were not certainty not worth feeling upset over.

  • can we at minimum either allow us to complete the skeleton thrones achievements or just remove them from bilge rats? they are the only achievements there that cannot completed, and it is very annoying to see every time i open up the page.

  • @sam-mikkelsen you are just adament that a game cannot be different from other games rare or anything has created, and thats your good right however this game simply doesnt work that way.

    This game is whats called a game as a service, you say this about “software as a service”

    just a term for subscription based and centrally hosted software

    For one software as a service and game as a service is different (yes a game is software but software is not necesarilly a game) Rare created a living and breathing world, that changes over time. Some content stays as is (tall tales) some evolve (hungering deep, cursed sails etc).

    This also gives presence to the players in the game (merricks journals that tell the stories of us players coming together to summon and defeat the original hungering one for instance).

    You might not like this but thats simply the game you bought. And this was known from the beginning that rare will use these systems/events to introduce new tools, mechanics and threats to the world.

  • now ive come back a year later...

    There's your problem, right there! You should not have gone away.

  • @tehstepford what about them can not be completed?

89
Posts
56.0k
Views
46 out of 89