On the argument of PvE only

  • Gonna get this outa the way first, NO, THIS WILL NOT BE A THING, FOR THE LOVE OF GOD STOP FLOODING THE FOURMS WITH IT. And let me now tell you WHY it won't be a thing.

    Sea of thieves has always been, and will always be, a PvPPvE mixed game. Taking out PvP would be taking away half of this games character. And to all these posts defending a PvE only gamemode, I say this. Your explination is 'Ohhh, I just lost all my loot to some crew who sunk me' Ok? They earned that loot as well as you did, they fought you, they sunk you, they EARNED it. They sunk you, what's stopping you from sailing back there to sink 'em right back? Listen, if you REALLY want to avoid PvP, when a ship comes up to you, hand over some loot. If they can AVOID fighting you, they probably won't fight. Most of the time they want your loot, not you. Or, you can try talking your way out of it, and have them join an alliance, of course this doesn't work a lot of the time, but it's worth a shot. They are pirates, and so are you. You have loot, they want it. Fight for it, don't get sunk and then come crying to the fourms about it.

    Bottom line is this. Did you get sunk? Ok. Did you fight back? Yes? Ok, you can't complain then, you fought, you lost, they earned the loot. Did you NOT fight back? Ok, you STILL can't complain, you didn't even bother to try and fight back, now, they didn't really earn the loot there, but you were essentially trying to give it away. Did you try to escape them? Ok, still can't complain, but at least you tried to do something about your situation, good on yea. In short, don't complain about loosing hard earned loot. You CAN complain about people camping you for ages, because this is against the 'pirate code', and is not actually allowed. You can also complain about people camping tall tale start/end locations so you can't do them, this is also against the pirate code. But, if you are complaining about sinking, loosing your loot, or anything else that would happen out on the seas. Please, don't. That's part of the game, it's part of what makes Sea of Thieves what it is. PvE Only will not be a thing, because if it was, it would not be Sea of Thieves. That is all. Fair winds, high tides, and burning broadsides!

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  • i agree with your points completely but i think it's best not to even post rebuttals to the pve request because it's actually FUELING the fire , devs see both sides on the forums all day and night, eventually they may give in.

    I've gotta say the majority of people have been focusing on this instead of supporting better and new ideas .. kind of sad

  • @vapor1080 If they do ever 'give in', it'll most likely be giving into either confirming or denying it, just so people shut up. And yeah, people want to see new ideas, and not 'Give us PvE only!'. Which is what posts like this is supposed to drive away. But, I guess posts like these do fan the flame.

  • @toastysmooth100 i'll just say this , i posted yest that the adventure mode experience for my crew is dwindling in a hard downward spiral because pvp has basically left adventure mode to go to a broken (dare i say it simply because of the way matchmaking is) arena mode... if they introduce a pve mode which leads to players leaving adventure mode even more-so... this game goes on the shelf, maybe even gets posted for sale.

  • All i read was, wah wah i want my easy kills in adeventure mode and [mod edit] the people who want to enjoy the PvE...

    Im not shocked that the community here still hasnt changed... no wonder the game is dead

  • @toastysmooth100 another posting trying to rule the forum? Good luck.

  • @ii-jumper-i sagte in On the argument of PvE only:

    All i read was, wah wah i want my easy kills in adeventure mode and [mod edit] the people who want to enjoy the PvE...

    Im not shocked that the community here still hasnt changed... no wonder the game is dead

    ... no wonder it is pretty alive.

  • @toastysmooth100 said in On the argument of PvE only:

    You CAN complain about people camping you for ages, because this is against the 'pirate code', and is not actually allowed.

    Can you show me the § of the Code who says that?
    I dont want do defend spawncamping, but there is no rule against it only a mechanic to prevent /escape called scuttle.

    You can also complain about people camping tall tale start/end locations so you can't do them, this is also against the pirate code.

    Again, please show me there is a § for that.

    There are many solutions to counter this.
    Fight, crew up, you know it's a PvP sandbox and therefore about player organisation.
    Organize more players a second ship as an ally from your server by interacting / roleplaying.
    Switch server.

  • Another post of someone just screaming at the community

  • @ii-jumper-i Your post has been edited as it goes against the Forum Rules and Pirate Code

    Obscene and Vulgar Language
    Swearing is not permitted on the Forums and a profanity filter is in place to block it. Attempts to bypass the profanity filter will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.

    Please keep the Forum Rules and Pirate Code in mind in future.

    Thank you.

  • @ii-jumper-i I don't want easy kills, when I'm doing PvP, I want a fight. And, where in this post does it sound like I just want easy kills? All i'm trying to explain is why PvE players want a PvE only mode, and why it most likely won't be coming.

  • @bugaboo-bill

    There are many solutions to counter this.

    Fight, crew up, you know it's a PvP sandbox and therefore about player organisation.

    Organize more players a second ship as an ally from your server by interacting / roleplaying.

    Switch server.

    People are really unimaginative when dealing with the camping situations. Something as simple as stashing your items on shore seems to be lost to them. At least now you can fight with nothing to lose. If you stash the items well enough they won't have a clue where to even find them.

    People need to understand their is justifiable reasons to camp locations. This was our 7th Athena steal, we were about chasing this galleon, and noticed they were just circling Wanderer's Refuge. At the same time they weren't fighting back, something was hinky to so we started thinking. At some point we caught them and sunk them, while also noticing the Athena voyage down. We determined the amount of loot they had they were close to being done. So we position two people to stay on the island to sneak aboard their ship. I was able to get aboard unnoticed hid and kept tabs on their quest table. Low and behold it disappeared whilst they were on the island. Waited for a prime moment where the crew could launch an attack and anchored them. They were sitting ducks, and it was the easiest Athena steal to date.

    Its silly to outright ban something when their is legitimate reasons to do it.

  • @blatantwalk4260

    Another post of someone just screaming at the community

    Who is screaming? I mean their is capitalization for EMPHASIS (Intentional capitalization not screaming just to clarify), but their is little to no (!) to dictate actual emotional elevated arguments

    Your making a mountain out of a anthill on this one.

  • @nabberwar ah ha I lack the physical ability to make an anthill as I am not an ant

  • @blatantwalk4260

    @nabberwar ah ha I lack the physical ability to make an anthill as I am not an ant

    Literal interpretations of Idioms aside, your dodging the question. Who is screaming?

  • @nabberwar cant dodge a question only physical objects

  • @blatantwalk4260

    @nabberwar cant dodge a question only physical objects

    You'll make a great politician, just yet.

  • @nabberwar thank you

  • I'd argue the game is PvEvP and not PvPvE as you can avoid players but you have to interact with the environment.

    The way things are going, the game will most likely get some semblance of a PvE server. It is already possible with server-wide alliances, and Rare is on record stating they are looking into inviting friends to a server rather than just your own crew which will make this even easier.

    I can fully understand why Rare would consider a PvE system as they want this game to last and reach as many people as possible. This means listening to the broad audience they have and looking at every possibility for expansion. In the event of a PvE only system, I hope it is in a limited capacity...

    One such example would be limiting progression such that a player can only reach level 10 across all factions (Except Sea Dogs and Athena) in a straight PvE mode and no more. They can still play PvE, but to reach 11 and beyond they must play in PvEvP. Level 10 is nothing in the grand scheme of things!

    This would allow new players an introduction to the game in which they can play with friends and experience what the game has to offer. I see a lot of family crews who like to play with they children who just cannot keep up on the open sea, so this could be of great benefit there as well.

  • IF PvE ever happens.

    No rewards in that mode for no risk being taken.

  • @Nabberwar

    Although SoT is casual friendly and fun orientated (all games are, but you know what i mean) and the "sandbox" of it is not that much like Conan Exiles or UO or Darkfall, EvE, SWG and whatnot people dont get it's nevertheless very much a PvP sandbox like game.
    I even dont know if beside Minecraft xbox players know that much about sandbox games.
    If so tell me, i really dont know, never had an xbox.
    So this is something many gamers dont like or know, because it's about player organisation and also player made content and own ideas and such and less about ruling mechanics and restrictions.
    People are used to get themeparks and endless tasks to do. Many level based restrictions and rules.
    From my perspective when Rare said the game begins with beeing PL, they meant stop grinding start playing. The whole level and commendations thing is completely unneccessary to me, i'm able to create a lot of content without this using the tools and environment we have.
    Many people i guess dont get the game right.
    They dont know what it is about a PvPvE sandbox and it's "imbalancies" and all that.

  • @bugaboo-bill

    Although SoT is casual friendly and fun orientated (all games are, but you know what i mean) and the "sandbox" of it is not that much like Conan Exiles or UO or Darkfall, EvE, SWG and whatnot people dont get it's nevertheless very much a PvP sandbox like game.

    I even dont know if beside Minecraft xbox players know that much about sandbox games.

    If so tell me, i really dont know, never had an xbox.

    So this is something many gamers dont like or know, because it's about player organisation and also player made content and own ideas and such and less about ruling mechanics and restrictions.

    People are used to get themeparks and endless tasks to do. Many level based restrictions and rules.

    From my perspective when Rare said the game begins with beeing PL, they meant stop grinding start playing. The whole level and commendations thing is completely unneccessary to me, i'm able to create a lot of content without this using the tools and environment we have.

    Many people i guess dont get the game right.

    They dont know what it is about a PvPvE sandbox and it's "imbalancies" and all that.

    For clarification purposes, am I the correct person being tagged here?

  • @nabberwar said in On the argument of PvE only:

    @bugaboo-bill

    There are many solutions to counter this.

    Fight, crew up, you know it's a PvP sandbox and therefore about player organisation.

    Organize more players a second ship as an ally from your server by interacting / roleplaying.

    Switch server.

    People are really unimaginative when dealing with the camping situations. Something as simple as stashing your items on shore seems to be lost to them. At least now you can fight with nothing to lose. If you stash the items well enough they won't have a clue where to even find them.

    Its quite easy to People need to understand their is justifiable reasons to camp locations. This was our 7th Athena steal, we were about chasing this galleon, and noticed they were just circling Wanderer's Refuge. At the same time they weren't fighting back, something was hinky to so we started thinking. At some point we caught them and sunk them, while also noticing the Athena voyage down. We determined the amount of loot they had they were close to being done. So we position two people to stay on the island to sneak aboard their ship. I was able to get aboard unnoticed hid and kept tabs on their quest table. Low and behold it disappeared whilst they were on the island. Waited for a prime moment where the crew could launch an attack and anchored them. They were sitting ducks, and it was the easiest Athena steal to date.

    Its silly to outright ban something when their is legitimate reasons to do it.

    Exactly, people have access to all the tools to both pull off fun and exciting strategies like your heist, as well as to protect themselves from it and to react to your moves.

    People who don't want to use those tools and want to punish other players for using them well are simply lazy. You think a strategy is cheap? Ok, learn how to counter it and you will never be caught off-guard by it. Adapt and improvise, don't beg for the bar to be lowered for you.

  • @nabberwar
    Sure, said thst because you wrote

    People are really unimaginative when dealing with the camping situations.

    ;-)
    People dont get to it, because the gsme dont tell them hide your loot, do this or that, interact, talk to people.
    What are people used to talk to strangers not teammates in an online game beside insults?
    Most mmorpgs have automatisms, LfG tools and all that, people play lone wolfs or only communicate within their guilds /groups.
    Who is going to spent an hour searching for someone in the aea to ally with to start a revenge or an ambush?
    Very less players make SoT a social experience.
    Most wear blinders to hopefully need not to interact.
    Grind, kill do all by themself and maximum interact within their well known group.
    Talk to strangers asking for help or interacting for fun?
    Serious?!

  • @bugaboo-bill
    Took me a bit, but now I see the connection. Thanks for clarifying.

  • @toastysmooth100

    Players just need to grow up so to speak. Always demanding that the world adapts to their needs and wants because people in general are just spoiled now.

    Spawn camping in this game is not Greifing, nor is it against the Pirate Code. Being chased is not greifing nor against the Pirate Code. Players camping start locations is also not greifing nor against the Pirate Code.

    The game allows us to make a choice on how we want to play. Some want to play peaceful. Some want to play aggressive. Some want to be jerks. Being a jerk is frowned upon but I'm not going to condemn a persons playing style.

    The game is how it is because of Rare's vision. Yes some of the things allowed in the game makes players angry. Thats the point though. Rare loves the uncertainty. They love the randomness, the risk, the multiple different possibilities.

    Players would do better if they just adapted to the game and stopped believing they were griefed. Its a pirate game.

  • @xultanis-dragon said in On the argument of PvE only:

    Players would do better if they just adapted to the game and stopped believing they were griefed. Its a pirate game.

    Yup, the victim mentality is strong in this community. Be less merchant, be more pirate!

  • @bloodybil said in On the argument of PvE only:

    @xultanis-dragon said in On the argument of PvE only:

    Players would do better if they just adapted to the game and stopped believing they were griefed. Its a pirate game.

    Yup, the victim mentality is strong in this community. Be less merchant, be more pirate!

    https://meetedgar.com/wp-content/uploads/2017/03/Seinfeld-Pirate.gif

  • @dlchief58 said in On the argument of PvE only:

    @bloodybil said in On the argument of PvE only:

    @xultanis-dragon said in On the argument of PvE only:

    Players would do better if they just adapted to the game and stopped believing they were griefed. Its a pirate game.

    Yup, the victim mentality is strong in this community. Be less merchant, be more pirate!

    https://meetedgar.com/wp-content/uploads/2017/03/Seinfeld-Pirate.gif

    Well, be a damned good navigator then! :P

  • @bugaboo-bill said in On the argument of PvE only:

    I even dont know if beside Minecraft xbox players know that much about sandbox games.
    If so tell me, i really dont know, never had an xbox.

    Yes. It depends on how you choose to define it, but Sims has a long history on Xbox. SimCity, City Skylines, Goat Simulator, Prison Architect, Kerbal Space Program, Terreria, Astroneer, Surviving Mars.. just off the top of my head.

    Also, many of us with an Xbox play PC games as well. The groups are not mutually exclusive.

  • @bloodybil said in On the argument of PvE only:

    @dlchief58 said in On the argument of PvE only:

    @bloodybil said in On the argument of PvE only:

    @xultanis-dragon said in On the argument of PvE only:

    Players would do better if they just adapted to the game and stopped believing they were griefed. Its a pirate game.

    Yup, the victim mentality is strong in this community. Be less merchant, be more pirate!

    https://meetedgar.com/wp-content/uploads/2017/03/Seinfeld-Pirate.gif

    Well, be a damned good navigator then! :P

    Or a cook....with SKILLZ.

  • @troubled-cells we have talked about a no reward private server option for goofing off or being used as a tool for training

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