Please make the shroudbreaker unstealable if you are playing solo.

  • It's really annoying how being sunk once means you need to do the first quest all over again, It really breaks the flow of the game. Just make it teleport back onboard since it is useless to anyone not doing the quest.

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  • The Shroudbreaker itself is unstealable as it is bound to your Helm.

    Totems, Pendants, Gems...
    are stealable, but unsellable
    The Skull of the Goaldhoarder is stealable and sellable.

    They should make the stealable, but unsellable stuff worth something or make them unstealable imo.

    If you are playing a MP game solo, it's your risk that you take.

  • Its part of the risk. U ask to take away the risk of Tall Tales. Chapter 1 at the moment.

    6 out of 9 chapters have totems or items if u lose them.u have to start over.

    If u sink and respawn u get that back on your ship aswell?

    Why not ask a button u press and all Tall Tales are completed?

    Like i said its part of original intention of the game to always interact with other players good or bad. Dont let them change core mechanics to easy down the game. If u take away the risk where would be the fun?

    Yes i lost a quest item after beating enemies they leave server. Merge and gone item. But now its a story and this game loves to make stories.

    Next time u do make it out and get on top. U be the pirate with a fantastic story and completion of your tall tale :)

  • @bugaboo-bill he means in the mission, the shroudbreaker. The item you return to the mysterious stranger. Its quite able to be stolen. Tho really why anyone would is beyond me, it has no value. Stealing it is really just griefing. There's zero reason to take it outside of purposely ruining someone else's experience and wasting their time.

  • @weakdexx

    "Why not ask a button u press and all Tall Tales are completed?"

    Hmmm maybe because that's not really the same thing.

  • @NatiRedGals

    @bugaboo-bill sagte in Please make the shroudbreaker unstealable if you are playing solo.:

    They should make the stealable, but unsellable stuff worth something or make them unstealable imo.

    Again the Shroudbreaker is unstealable and bound to your Helm.
    I assume we are talking about a Shroudbreaker Gem.

    As i said above, if it is stealable it should be worth something.
    Other than that it can be called griefing and stealing loot for no other purpose as to destroy someones Tale.
    Or ot should be made unstealable at all.

  • I'm having a hard time believing that Rare didn't think this through.
    The plot probably sound somthing like this:

    • You do the tale. Your adventure is to do the tale.
    • Somone steals your tale-item. Your adventure is now to hunt those thiefs down before they get away with it! Can't do it? Then your adventure is to head into the depts of the official discord server and find one or two scurvy rats to assist you on taking down these filfty thieves, and returning your tale-item with utmost glory!
    • Your tale-item is gone. Your adventure has failed, but do not worry, you may still be able to try again, for a new great adventure! What lies behind the next wave? Who knows!
  • Hahahahaha hahahaha Hahahahaha I'm having a hard time breathing....... Do what again?😂😂😂

  • @bugaboo-bill Griefing? Here we go again. It's not griefing if you steal Tall Tale relics. It's simply helping someone else reach their potential and become more deceptive when "storing" such a precious item. Why shouldn't your relic get stolen if you're dumb enough to leave it on your ship while you're meandering about on an island doing God knows what?
    If you don't have a lookout hide your relics when you're moored near an island! It's that simple. Don't call it griefing when the real issue is ineptness.

  • @duke-of-spire
    Griefing:

    A griefer or bad faith player is a player in a multiplayer video game who deliberately irritates and harasses other players within the game (trolling), using aspects of the game in unintended ways.
    A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance in online gaming communities, since griefers often cannot be deterred by penalties related to in-game goals.

    Source: Wikipedia

    If a totem, pendants or the sb gems disappear if someone cancels his tale and if they arent sellable, the only purpose to steal them is to griefe someone.
    You have no benefit of taking them away.

    I also said: make them worth something so stealing them is not supposed to be griefing or make them unstealable so nobody can griefe someone while mid of a Tale.

    Yes you can hide them and you can circumvent this.
    That does not make it not griefing if someone comes and steals something he cannot use or sell in any form, but is only to prevent someone doing his Tale.

    Or can you sell it or make it somehow worth something to you?
    If so, they need to remove the mechanic that a gem, rotem or pendant dematerializes when someone cancels the tale.

    Please read more carefully!

    As i said above, if it is stealable it should be worth something.
    Other than that it can be called griefing and stealing loot for no other purpose as to destroy someones Tale.

    I didnt say it need to be called griefing, but can....

  • @Bugaboo-Bill GTA Here we go again meme "Griefing" Absolutely not!! How do they know/not know if they had story items on their ship or not.. x-ray vision? Sink them and then be like oh sorry let me find you and give you your item back? Maybe? but why should they, would be the same thing if OP got sunk be the Kraken or Meg right? You would still be in the same situation with that quest.. learn from the experience and grow!

    OP Said he was sunk by another crew.. They never said it "was" stolen, they sunk.. so what!! GG it doesn't matter what loot was on their ship TBH.. yea they would like it not be stolen in future but that's the risk you take.. especially being solo and obviously not very aware of their surroundings.. playing solo.. number one priority eyes on the horizon

  • @x5h3ar3rx if you cannot read properly i cannot help you.

    Sorry mate.

    You are right with what you say, but this has nothing to do with what i said. Ok?

    Search for my latest postings, then we talk again, but read carefully and dont assume things i havent wrote.

    https://www.seaofthieves.com/forum/user/bugaboo-bill/posts

  • @bugaboo-bill Cool beans brother.. Would say my bad for only seeing one of the posts but your opening to the reply is bit meow 😅 Hope to see you on seas ☄⛵

  • @bugaboo-bill he was talking about the shroud breaker without the gems in it for the first tall tale he must've got.it and someone stole it

  • @bugaboo-bill I don't want to derail this post so this will be my last response to griefing or not griefing. I personally am still experimenting with stolen relics. As long as my jekyl & Hyde experiments continue it will be for science that I steal relics.😂 I agree with your idea of making them of worth or being able to "intercept" missions (which is what I'd prefer). Sink a ship, get a relic, possession of the relic initiates the quest. If the original crew wants their quest back...... Come n get it.

  • @x5h3ar3rx sagte in Please make the shroudbreaker unstealable if you are playing solo.:

    @bugaboo-bill Cool beans brother.. Would say my bad for only seeing one of the posts but your opening to the reply is bit meow 😅 Hope to see you on seas ☄⛵

    Because i sometimes defend pve and such people i allways mostly got recognized as someone who disagree with PvP and all.
    It's the opposite, but i am empathic with the pve or whatever crowd who dont understand the design of a pvpve sandbox properly etc...

    All fine.

  • @fast-bike94 sagte in Please make the shroudbreaker unstealable if you are playing solo.:

    @bugaboo-bill he was talking about the shroud breaker without the gems in it for the first tall tale he must've got.it and someone stole it

    Ah yes, i remember now what it was in the 1st Tale, my fault.

    Need to be worth 1000 gold or so, to make it not look like "griefing" if you steal it.

    @x5h3ar3rx @Duke-of-Spire

    Nobody knows if someone has loot or not.
    That's not griefing then if you "accidently" steal a Tale item, but if you do knowingly it is.

    Maybe i want crystal clear about that.

    I am more often stealing loot without getting noticed and dont sink.
    We sunk someone with Brigsys Skull one day.
    I felt bad about it, but we disnt know :P

  • @bugaboo-bill Completely fine mate.. I fully understand you and the PvPvE side of things.. but please be careful with personal attacks in future as that could end up in reports and possible bans and I won't do that as I can see you are very passionate..

  • The problem with the theft of mission critical items isn’t the theft itself. It’s the monumental tedium, boredom and frustration that repeating one, two or more hours of gameplay leads to. There are far too many aspects of this game that are already seriously repetitive and not much fun. There are some serious design issues that come with persistent servers. The lack of any form of save function and the absence of scaling being the two that probably cause most frustration. Perhaps Rare should give this some thought. This could be a great game but currently it just isn’t.

  • I do agree that playing for hours only to be denied completing the tale by PVP players is frustrating.
    I have just had my boat sunk with Roses pendant on board, as I fought the end boss and beat her. Then the tale failed. Thanks a lot.!)

  • @jack3ast said in Please make the shroudbreaker unstealable if you are playing solo.:

    I'm having a hard time believing that Rare didn't think this through.
    The plot probably sound somthing like this:

    • You do the tale. Your adventure is to do the tale.
    • Somone steals your tale-item. Your adventure is now to hunt those thiefs down before they get away with it! Can't do it? Then your adventure is to head into the depts of the official discord server and find one or two scurvy rats to assist you on taking down these filfty thieves, and returning your tale-item with utmost glory!
    • Your tale-item is gone. Your adventure has failed, but do not worry, you may still be able to try again, for a new great adventure! What lies behind the next wave? Who knows!

    This scenario isn't reality.

  • @bugaboo-bill said in Please make the shroudbreaker unstealable if you are playing solo.:

    @NatiRedGals

    @bugaboo-bill sagte in Please make the shroudbreaker unstealable if you are playing solo.:

    They should make the stealable, but unsellable stuff worth something or make them unstealable imo.

    Again the Shroudbreaker is unstealable and bound to your Helm.
    I assume we are talking about a Shroudbreaker Gem.

    As i said above, if it is stealable it should be worth something.
    Other than that it can be called griefing and stealing loot for no other purpose as to destroy someones Tale.
    Or ot should be made unstealable at all.

    Again, in the first tall tale there is a point in which you carry the shroudbreaker as you would any other piece of loot. Not a gem, the actual shroudbreaker. I told you this.

    They should not ever add value to tall tale items that are not radial items but actually carried around. No need to encourage those who aren't into griefing into joining those who are into it in ruining the tall tales for other players.

  • A lot of excuses and nonsense in this thread. Its very easy to tell if a ship is likely doing the tall tale items and its a known thing for people to camp the start or turn in point of them to steal items of no value.

    And no before anyone pipes up nonsense about "decorating" your ship with it is just an thin and sad excuses for getting your kicks ruining someone else time. which is what griefing is.

    Stealing items that have no in game value towards gold or progression is griefing regardless of what rationalizations or excuses are made for it.

    and yes yes I know its a "PIERAT GAEM!!!!111!!!" and "ItS NoT SeA oF fRiEnDs OmGz111!!!" but its also not sailing sociopath simulator either.

    Its a social game, and a lot of you could stand to learn that theres more than one way to interact with other players.

  • @x5h3ar3rx Maybe if you played like a actual pirate you would have known.

    Ya know, real pirates didn't sink boats very much. Waste of time, resources, chance of being killed. Ya know, they generally boarded and stole what they want and then left. But I guess playing like a true pirate is hard for many people and they just want to sink anything that moves because of they want too.

    You accuse the OP of obviously being not aware of their surroundings, but these Tall Tales require you to get off your boat and go down into a cave where you can't look at the horizon.

    If you could interact more with the other players besides playing 4 songs, drinking, and killing then maybe things could be a lot more fun. But with those being really the only 3 options you can have for interacting with other players in the game, is it any wonder that people just shoot and attack willy nilly? Drinking and playing those music got old and boring hour two of day 1.

  • @natiredgals some of thief's have value some do not the ones that do not should not even be stolen but are, I will camp tall tale 9 people because the gold hoarder skull is 10k plus they don't even need to turn it in to complete their tale it automatically finishes it once you are out of the red Sea with it

  • @fast-bike94

    lol I'm trying to imagine fessing up to spending the time it would take to camp the GH skull... I mean, lets be honest, theres a paltry 10k on the line but its not like thats why you'd do it. Theres many ways to get the 10k faster, you could do take down a fort in like a 1/5th of the time and maybe even get your PIERAT on and kill some players doing it, revel in the angry msgs or something.... maybe make 25-30k.

    Honestly I dont even really think you've done it I think you're just talking trash about what a REAL PIERAT you are. Because really camping that skull is just dumb and the only reason to do it is to grief.

  • @x5h3ar3rx said in Please make the shroudbreaker unstealable if you are playing solo.:

    but please be careful with personal attacks in future as that could end up in reports and possible bans and I won't do that as I can see you are very passionate..

    especially being solo and obviously not very aware of their surroundings

    Heed your own words of warning there. Far as I have read no one has insulted anyone personally besides you directly. Cheers.

  • @natiredgals why couldn't I do a fort in the meantime if I see a sloop go into shores of gold I know at minimum they will.be 1 to 2 hours I can do things in the meantime and wait or I can go but on the tall tale 9 shroud breaker go to their island sink their sloop brig or galleon and when they come out of the water fall with the skull blow them up with a keg

  • [Mod edit - please refrain from name-calling and condescension towards other players.]

  • @natiredgals I mean I know it makes you angry that people steal things like that and I'm sure you've had some bad experiences or something but for me I enjoy sitting and waiting for someone to come around for loot a absolutely dislike the pve of the game as I have finished all of it besides hunter call and it's much too grindy especially when you play 8 to 12 hours a day only doing athena quests gold hoarders forts what ever it is it gets old and it's much more fun and quick to take it from someone else

  • @link12313 Hi there and welcome to the sea of thieves!

    A few things you might consider usefull:

    1. Never assume the loot is your untill turned in. (even quest items)
    2. Keep an eye out on that horizon. You can see ships form afar and you might be able to spot an incoming ship for miles before it gets to you giving you ample time to escape or hide your quest item/ treasure.
    3. Play with others, the whole strength in numbers thing is as true in this game as it is in others. Having a 4 man Galleon crew is so much better then solo slooping especially if you're new and still learning the ropes.
    4. Don't fret too much. The people aren't as hostile as you might think and it's an exception to be attacked rather then the norm.
    5. Communicate! You get tools to communicate with nearby ships, use that, tell them you're on a quest and that you have no valuables on board, appeal to their good nature etc. Lots of people will stop attacking.
  • @fast-bike94 said in Please make the shroudbreaker unstealable if you are playing solo.:

    @natiredgals I mean I know it makes you angry that people steal things like that and I'm sure you've had some bad experiences or something but for me I enjoy sitting and waiting for someone to come around for loot a absolutely dislike the pve of the game as I have finished all of it besides hunter call and it's much too grindy especially when you play 8 to 12 hours a day only doing athena quests gold hoarders forts what ever it is it gets old and it's much more fun and quick to take it from someone else

    Nope. Never had one stolen. Had a crew try really hard to keep mine from starting the trickster by camping the quest giver and fail only to sail to sailors bounty and wait for another chance to grief, and fail.

    And it didn't make the experience better or make for a better story it just wasted our time.

    Stop kidding yourself, if you spend time waiting for the gold hoarder skull youre just griefing, not that you have, or likely actually would, makes for a cool story tho bro.

    I gotta give it to ya tho, at least youre honest and open with your disdain for making your own loot. Who's fault is it that you play 8-12 hours a day and wore yourself out on the game outside of ruining other peoples fun??

    Jesus man, step outside, talk to real people. Take better care of yourself than spending 12 hours a day on this game. Really.

  • @hynieth said in Please make the shroudbreaker unstealable if you are playing solo.:

    @link12313 Hi there and welcome to the sea of thieves!

    A few things you might consider usefull:

    1. Never assume the loot is your untill turned in. (even quest items)
    2. Keep an eye out on that horizon. You can see ships form afar and you might be able to spot an incoming ship for miles before it gets to you giving you ample time to escape or hide your quest item/ treasure.
    3. Play with others, the whole strength in numbers thing is as true in this game as it is in others. Having a 4 man Galleon crew is so much better then solo slooping especially if you're new and still learning the ropes.
    4. Don't fret too much. The people aren't as hostile as you might think and it's an exception to be attacked rather then the norm.
    5. Communicate! You get tools to communicate with nearby ships, use that, tell them you're on a quest and that you have no valuables on board, appeal to their good nature etc. Lots of people will stop attacking.
    1. love this thing that people say to work around that only pve generates loot in the world.
    2. Keep an eye out on the horizon, even with the game forces you underground for extended periods of time. (this is a TT thread)
    3. Solo is hard mode So I'll give ya this a bit, but honestly open crews suck
    4. A bit contradictory here, keep eyes out all the time but dont fret
    5. Uh huh..
  • @shinten-rai Please 😏 Couldn't care less what "real" pirates "did" This is a game 🤣

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