Ahoy there!
As many of you know, Sea of Thieves is currently experiencing some issues combating AFK players. This has always been an issue in the game, and it has only become more prevalent with the release of the Arena. This is something that HAS to be addressed (I believe RARE has stated that they are attempting to come up with a solution but I will still suggest mine anyways), as it can completely ruin the experience of the unfortunate people who are stuck with this AFK player, especially in a teamwork based mode like the Arena.
Before I begin, let me say I already know conventional solutions, such as a vote to kick player system, won’t work. They can and would be abused/misused by other people the same way the brig is. Because of this, I have come up with an alternative solution that I think would work well.
My solution to the problem, add a “vote to Flag crew member as AFK option”.
Vote to Flag Crew Member as AFK:
- This option would be located underneath the “Vote to lock in the Brig” option.
- This option would require the same amount of votes as the option to lock someone in the brig (Three votes on a Galleon, two votes on a Brigantine).
- This option could be utilized on the sloop (requiring only one vote), unlike the brig.
- This option can only be utilized once every 30 minutes (on the same player).
When a player has been flagged as AFK by their crew members, the following will occur to notify them:
- An extremely VISIBLE message will appear on that player’s screen in a similar manner to a server merger message.
- A message will appear in the player’s chat notifying them that they have been flagged as AFK.
- A countdown timer will appear in the upper-right hand corner of the player’s screen.
Once a person has been flagged as AFK, they have X amount of time to enter a requested input. This input will appear in the player’s chat and on their screen. Inputs are simple actions that require the player to be paying attention but are not inherently complex. An example of a requested input would taking out your shovel. Once the REQUESTED input has been entered, the timer will cancel and the player will no longer be flagged as AFK.
If a person fails to enter the requested input before time runs out, they will be removed from the session.
I feel like this would be an easy way to combat AFK players. Not only would a system like this make it easy to remove AFK players from a session, it is also inherently hard to abuse/misuse (due to the fact that it is very obvious when you are about to be kicked for being afk). It is virtually impossible to kick an ACTIVE player from the game utilizing this feature.
Feel free to let me know what you think of this idea and any issues/ways to abuse it that I may have overlooked.
