In the recent dev update, there was talk of changing the tall tales to make them more 'accessible', some players disagree, so I thought of an idea.
If a player gets stuck at a certain point, they can go to they mysterious stranger, speak with him, and he'll either give a better clue on where to go, or straight up tell the player where to go/what to do.
This way, the players that want to scratch their heads and figure out the clues on their own, can still do so. Whilst players who can't figure out the clues, can just go to the stranger, and ask for help.
Additionally, in the future, there could be an npc added (or keep it to the Mysterious Stranger), someone who stands next to the tavern's door, and prompts a dialogue option when the player gets automatically close to him. The npc could ask the player if he needs help (tips), if they say yes, they're given a list of things they can learn.
