@chemorrhage said in Without the option for Private Servers; the game has become impossible to enjoy/progress in:
Elite Dangerous on Death you have a rebuy cost based on what you were rolling. And in reality; with SoT when you are killed/sunk you DO lose everything you had in most scenarios. And in the majority of cases its neigh impossible to get back. Particularly in a 1v4 scenario. To assume otherwise is simply asinine.
Onto some of the other counterpoints; I'm not discounting PL as insignificant, you're putting words in my mouth with that. I'm saying that given the amount of time people have had to reach PL in the game's current state; it's not exactly robbing them of anything to make Progression in Private a doable thing. If theres those who REALLY would get that bothered by that then by all means give them a title or something that says they got PL on Adventure only.
To get back to my point. To want to play the way you want to is entirely okay; you bought the game just as well as I did. You can play whatever gamemode you like. Just like myself and those who want to enjoy the game at their own pace. Particularly I'd like to role-play some, take my time exploring the islands and enjoying the world that Rare has crafted. Unfortunately I can't because the entire time I feel the need to rush or else I'm a potentially exposed target. Some may enjoy this, and power to them. I don't. And I'm not alone in that fact.
If Rare was to implement Private Servers it would most likely encourage people who had given up on the game like I am to come back and try knowing that they can enjoy the game in the way they want to. Some of them might even choose to try the open play adventure mode; and I'd wager they'd be a lot more receptive to it knowing that they CHOSE to play that mode. That they are given the option to go back and play private if they want to. It's healthier for the community as a whole. By segregating such players by making progression not cross over, you're only going to discourage people from trying one mode or the other; which is MORE likely to lead to the outcome you're afraid of with Adventure mode seeming emptier.
It's not about discounting one persons method of play over another; it's letting people enjoy an otherwise well done and interesting game the way THEY want to. Not how the community around them dictates.
"And in the majority of cases its neigh impossible to get back. Particularly in a 1v4 scenario. To assume otherwise is simply asinine."
This game exists for those moments where... "Tall Tales" are created...
Here's a tall tale that happened to me once... I was delivering 5 hours worth of treasure at an outpost, and a galleon spotted us and sailed toward us at full wind in their sails... I had seconds to react.
SO what i did was, i took a gunpowder barrel from my crows nest, jumped into the water, swam a distance away from my sloop, released the gunpoweder barrel, and swam away from it.
The galleon sailed right into it as it was trying to ram my sloop, and the entire crew of the galleon lost about 50% of their HP getting hit by that explosion, and because of the knockback, they all fell into the water. So i whipped out my gun, and had myself a turkey shoot underwater, killed every one of them in 1 shot, because they were all at 50% or lower in health.
Turns out, the explosion knocked the galleon off course, so it didn't hit my sloop, but it did hit the outpost island behind my sloop and gained another 2 extra holes ontop of the 4 holes the gunpowder barrel produced.
Basically they sank, and i killed them all, in the span of 20 seconds... And didn't lose a single piece of my treasure.
I felt like i was the king of pirates... This game exists for these moments, it was designed for these moments.
Solo Slooping is hard, but it isn't impossible, you just have to get better at the game and stop whining... You have nobody but yourself to blame for your choices. : /
Man i have lost treasure too, like you wouldn't believe, and those moments have taught me to distance myself from the treasure, which makes the game a whole lot more enjoyable when you aren't so emotionally attached to your treasure.
Improvise, adapt, overcome... For the lulz. :D
That is how you enjoy this game... Just remember, the treasure isn't yours, until you cash it in... You just need a fundamental change in perspective.