@expertphoenix37
The are multiple issues that arise when adding a ranking system.
First comes the problems in the higher level queues. Not only do they take longer, you end up facing against the same people over and over.
Eventually once you get to the tippy top, unless people from that rank are actually playing, you never get a match. Trust me higher level queues suck because you are literally waiting for the same group of people to get online because the game won't match you up against lower ranks. It will undoubtedly split the player base because it ALWAYS does.
Next is the elitism it creates. I know you said to put it in the background but players are crafty and jerks. They will find a way to access those stats. Id rather it not have any real standing in the community.
I see a lot of people asking for this because they argue "Why should I have to fight against a good crew? Why can't I fight against someone my own skill level!" - In retrospect everyone really only fights against people their own skill level. The chances of you running into a group or team that will hands down just destroy you in game are low.
If it happens take it as a learning experience. You really do not learn quicker by playing against people "your own skill level". Unless you actively want to get better you really don't learn anything unless you play against someone better than you.
There is also talk of separating pre-made groups and random groups. Which does not lead to good things either. I've seen such type of match making actually murder queue times and accessibility of players.
I get and understand that you feel that things are "unfair" with players who as you stated won 50games in a row because they some how faced against 16 brand new players?? Which I don't think is really possible but if they did then I guess luck is on their side??
But separating the player base is never the way to go with this. Sometimes trying to make sure everything is "fair" only causes more chaos later on and just really doesn't help anything. They way things are now does not hurt anyone nor does it hinder their progress in any way.
The main issue with the "fairness" is that a lot of PvE players avoid PvP in the game so they don't really know how to fight properly. I would rather they are forced to finally learn how to properly play the game or at least defend themselves. Splitting up the community to make it easier for them is not going to help them in the long run.
The map issue that you are talking about I guess is from a lower level group of players? Players I play with assess with island would work, which one has more points and such. The object is to win. You can spread out all you want but eventually someone is in the lead and you have to figure out how to over take them or stop them.
So again, everything is fine the way it is at the moment. The things you talked about aren't really that big of an issue to warrant a dramatic change to the arena match making system.
Even though it looks small it is a BIG change.
Sorry if this seemed rushed, I'm making food at the same time and going back and forth. I really should have waited but I chose to the do the idiot thing and do both lol