At least three times since Tall Tales have been released I've been Krakened while solo sailing my brig over to wherever the next Tall Tale is located. I try to sail over solo or preferably start at the outpost (if a tall tale starts there) so I don't waste the time of people on lfg. Every time I try to do this, even if I look around for and see an event cloud, it seems to despawn as soon as I've sailed away from an outpost and I immediately get krakened and lose all my supplies and time.
Please change the probability of getting a kraken so it's less likely when you only have one crew member. It shouldn't matter the size of the ship, yes the kraken is manageable solo in a sloop but if I'm trying to do tall tales I want to run a brig to do them with more than just one other person. It's just incredibly frustrating because there is absolutely nothing you can do to stop it on a big or galleon.
All you have to do is lower the likelihood of it spawning if are completely undermanned. If you want your game to stay fun you need to make this change, because the amount of kraken attacks since Tall Tales has skyrocketed for whatever idiotic reason. Right now it feels like an exercise in poor developer decision making and incredibly stupid and frustrating enemy AI that cannot be defeated or staved off by one person. Having it regularly target ships with just one crew member is incredibly stupid. It shouldn't for any reason need to unnecessarily attack when you only have one crew on a Brig or Galleon. That's a guaranteed sink and waste of time making the game significantly less enjoyable than it should be, all because some unbelievably idiotic and frustrating mechanic that could easily be fixed and immediately make the game much better. Please change this ASAP.
