I believe that if the rare one could reformulate the monsters of this game before the update would be really good for the game.
-KRAKEN The lack of a body for kraken is something that bothered me on launch day. I miss a creature that scares to find, the current kraken in the game does not impress by its size nor fun to fight, in my opinion kraken is more for worms that live in the ocean than for giant octopus.
MEGALODON The megalodon is worse than kraken, it basically only has one stroke and all the differences "races" are completely equal only by changing the color. each one should have different characteristics:
.Poison the crew, spawn skeletons or sharks in the water, to summarize, cause effects that differentiate each one of them.
Suggestions for megalodon attack:
-Hit the bottom of the ship by breaking the hull and throwing the players up(relying on white sharks attack use)
-Bite and shake the ship
-hit the tail on the ship
-Grab the ship and throw it against the rocks.
-Make some noise that spawns creatures to attack us(only some races would do that)
****Level of aggressiveness and conditions for the appearance of creatures are also important. Something that bothers me about the monsters of sea of thieves is that they do not behave like animals, they should flee when they are injured, live in a habitat (some defined part of the map), do not spawn repetitively so as not to tire the players.

