Xbox loading times ruin this game.

  • I am honestly fed up completely of how long it takes to load back into the game from the ferry or a mermaid on the xbox.

    Im forced to listen to my ship sinking and crew fighting for minutes on end, unable to help or do anything, and load in at the point of the ship sinking.

    It's made even worse when you come up against PC players who have mere seconds reload times it feels like, and can rejoin the action so much faster, giving a blatantly unfair edge.

    I can handle being beaten by a more skilled pirate any day. Fair play. I can't handle being stuck in loading screens and unable to do anything at all.

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  • @japollo-93
    That's more so an issue with your own hardware. I always had the same problem before I upgraded to the xbox one x. Now my load times are usually just a few seconds. I've also heard that a ssd will speed things up, but I can't speak from experience there.

    Obviously upgrading isn't an option for everyone, but I'm not sure this is something Rare can really fix...

  • @truthfullist56 Same here. I threw on a samsung t5 ssd I picked up on sale at bbuy and I load in around 35-40 seconds. I joined an LFG and was the last one to get an invite yet was the first one in.

  • I’m on Xbox 1S and don’t have this problem. Load times are fast. If you are on original Xbox 1, I don’t think it should be an issue either, since the 1S is not that much faster.

    You might want to try clearing the cache of the Xbox, you can google how to do that for your model. If that doesn’t work maybe try deleting and reinstalling the game.

  • Idk what causes longer load times but sometimes ill load back faster on console sometimes ill load faster on pc

  • Solution 1 = don't die or fall off your boat.

    Solution 2 = use an ssd.

    Solution 3 = buy a super, high-end PC.

    Good luck!

  • @galactic-geek Solution 4 = Rare designs their game better.

  • @jApollo-93 recommend you look into an external SSD
    @DrizKillz how much you pick yours up for I'm looking at some of the T5'd but they are like 150-300 bucks (I'm also in Canada)

  • @galactic-geek said in Xbox loading times ruin this game.:

    Solution 1 = don't die or fall off your boat.

    Solution 2 = use an ssd.

    Solution 3 = buy a super, high-end PC.

    Good luck!

    You can run sea of thieves on a potato, ssd will load the game much quicker, more ram will get you back from your mermaid quicker.

    I'm far from a high end pc & load times are a thing of the past just from those 2 memory upgrades

  • @darthmaxor1991 The 512GB runs about $90-$100 USD. You get extra storage and much needed speed boost so that's a win. If you don't need it later, you now have a very fast, very small & light, backup drive. That's two wins. And for the trifecta, it's USB 3.1 type c, with a type c to type a cable also included, so it's a little future proof to boot.

  • @drizkillz The point is that you shouldn't need to spend extra money to make the game run like it should. No game should be designed where you gain a competitive advantage for something like loading times. The reason why this is a problem in SoT is plain and simple: bad game design.

  • @betsill You don't have to buy anything for your 6yr old console, but if you wish to upgrade it a little to speed up games that can utilize faster xfer speed, or you're running out of storage, then an SSD is a great option. The other reasons I mentioned are just extra bonuses as to why it's not just an add-on for your console as it can be used for other purposes at a later time should you choose to change.

  • @drizkillz You HAVE to buy one if want to compete on an equal playing field with people that have an SSD...

  • @betsill That's mostly because of PC, they're just quicker. Opt out is coming some time soon though.

  • While I am tired of the Xbox vs PC arguement, the OP is correct in this case. It’s also not a hardware issue as @TruthfulList56 suggests.

    I am playing in the same room as my GF. When we play together, she uses a Hardwired internet Xbox One X. I am using a wifi internet Dell XPS 15 2:1. While this is a high end laptop, it’s a laptop and not even a gaming laptop. I purchased it for work, not sea of thieves.

    My load times are 3-4 times faster then hers. It’s really easy to see when you both get killed by the same Keg. If she gets killed first, I will still frequently get to the ferry before her.

    One note of credit to the developers however. The exit doors to the ferry are based on your time of death and not the ferry entrance. While I may arrive first, she leaves first. My load time off the ferry is still faster if we leave at the same time, but at least it doesn’t compound.

  • @drizkillz I'm not talking about input and FPS advantage, I'm talking about the relatively huge advantage of spawning faster with an SSD. Load times being long like the obscurely long start load screen are one thing since it doesn't give an advantage to shorten it. A game should NEVER design the game in a way where the load speed offers competitive advantage. Everyone should take the same time to spawn. This is why well designed games like Halo, battlefield, etc don't have this ridiculous problem. There is a spawn time after dying, but once it's up you can join immediately. That's how it should be in SoT.

  • @betsill I get what you're saying, but I'm not sure how they'd tackle it TBH. I suppose it would mean taking out the ferry altogether. I dunno. I needed extra space anyway so the SSD was the logical choice, it would be different if it weren't crossplay but here we are.

  • @drizkillz The ferry should stay. The game should use the time spent on the ferry to pre-load the game so that they will be on the ship instantly after walking through the door. With mermaids, they are gonna need to redesign them. My suggestion would be that they actually swim you back to your ship. The way they have it programmed is just plain broken. I can shoot myself 200+ yards with a cannon in an instant, but I have to wait 30+ seconds to load onto my ship if a grab a mermaid that's only 20 ft away?

  • It's hard to find his way back to the living, specially for xbox's soul.

  • aye, load times are the worst in this game, and shouldn’t contribute to a game over situation. Definitely poor game design. Fingers still crossed on a solution, not holding breath though.

  • So i just tested this and its latency or server or both so at first i hardwired my pc( UBM performance is ufo ) and put the wifi on my xbox one and my pc loaded faster off the ferry then i hardwired my xbox and put the wifi on my pc and my console loaded faster then i split the wifi between the two and on different servers the results were random to my eyes. Tested 5 times, 2 times they loaded about the same, 2 times pc was faster and console 1 time so it's one or the other.Love how you guys are willing to spread falsehoods to further a narrative without doing the most basic of tests first

    Maybe some of you can do more tests and think of some other variables to test and more times to get a bigger sample for more accurate data collection i just don't care enough to test this for hours and hours as would be needed

    Maybe ill test ssd times with and without next but from the tests so far i highly doubt it has any effects for load times off the ferry.

  • @DrizKillz thanks for the info man!

  • @betsill The preload was what I was thinking as well, but since I'm not a game programmer I can't imagine how difficult it would be to implement. From what I gather, the ferry is like another level in a game, same with the hideout; the game loads you into and out of each, hence the delay. When you shoot yourself any distance you're still in the same world, yet when you hit the ferry or go into the hideout, you are taken to a separate area. Maybe if there was a way where the areas were in the same initial load of the game? I dunno, like I said I'm not a programmer or designer so I'm shooting in the dark here. I just know that the speed that data can transfer is directly related to load times.

  • @drizkillz The game can only hold so much of the game world in memory and it streams new areas off the disk drive as it needs them. When you get sent to the ferry, nothing else is visible so it unloads all of that and then loads the ferry into memory. When you go back, it unloads the ferry and loads wherever you end up spawning in memory.

    The loading issues are a compound of two things: the default drive in most of the xbox consoles is a lower grade drive in the first place (5400 rpm) so the read/write times will be slower. Most gaming PCs will have 7200rpm. SSDs will be the fastest. I think this is a minor contributor to the load times.

    The biggest contributor seems to be with sync'ing the game state when you are spawning in. If nothing is going on around your boat, you'll load in fairly quickly. If people are repairing, you're getting hit, other ships or AI are moving around it can sometimes take much longer on both console and PC. This is likely due to a combination of network issue or some kind of bug that causes a delay in sync'ing your client with the game world so that the black screen can release you.

    This is likely also why the infinite black screens exist; the game is waiting on some information that never arrives so it just sits there. Without the bugs with loading into the game, there would likely be very little difference beyond a second or two based on the type of drive you are using.

  • @drizkillz Regardless it's something that this game desperately needs. There are lots of tricks that devs use to keep loading in the background and not make players sit and stare at a slideshow. I haven't played it yet, but apparently the division 2 did a really good job in this regard and has virtually no loading screens despite being a far larger game than SoT.

  • I run on PC and Xbox simultaneously, (playing with my son).

    The PC (running on a Samsung Evo 850 SSD) Was always considerably faster with initial time to boot at least a minute behind the PC.

    Today I've picked up a Samsung T5 External for the Xbox,
    (Hoping for a slight improvement)
    And was amazed that the Xbox now loads through considerably faster than the PC.

    Obviously SSD is one answer, but the amount of data on the hard drive will also decrease loading times quite significantly.
    So delete any games you don't play anymore, free up as much space as possible,
    And maybe consider a SSD.

  • @truthfullist56 said in Xbox loading times ruin this game.:

    @japollo-93
    That's more so an issue with your own hardware. I always had the same problem before I upgraded to the xbox one x. Now my load times are usually just a few seconds. I've also heard that a ssd will speed things up, but I can't speak from experience there.

    Obviously upgrading isn't an option for everyone, but I'm not sure this is something Rare can really fix...

    I have expensive high quality gamng PC with double-SSD setup... SSD buffer with SSD harddrive.

    Respawns are usually instant... with a mere black screen transition, but sometimes, the loading times are exponentially longer because, the game simply can't make its mind up about where you should spawn.

    Basically, if my ship has no holes, respawn is just a transition that is nearly instant, but if my ship has a few holes and has a lot of water, but hasn't quite sunk yet, it's like the game tried to compensate for the future by anticipating the sinking, but since the ship hasn't sunk yet, it just gets confused, and you're stuck in what feels like an infinite loading screen for like 2-3 entire minutes, and then you spawn in the middle of the ocean where the ship was, long after the ship despawned, because... reasons i guess? o_.

    My Point is, hardware definitely helps, but the game actually does need a lot of optimization on that front too... xbox loading times could be much shorter. : /

  • @betsill said in Xbox loading times ruin this game.:

    @galactic-geek Solution 4 = Rare designs their game better.

    This! However, I don't think they will resolve the long load times on Xbox One since it's been going on for over a year now. I think Rare is waiting for the next generation console to resolve this issue.

  • it's not the hardware it's the game. I have a solid PC and sometimes the loading times are extreme.

    they just need to optimize the game. watch a few streamers even they have excessive load screens and most have top of the line hardware.

    it's the game not ur hardware.

  • @treefittymonsta said in Xbox loading times ruin this game.:

    it's not the hardware it's the game. I have a solid PC and sometimes the loading times are extreme.

    they just need to optimize the game. watch a few streamers even they have excessive load screens and most have top of the line hardware.

    it's the game not ur hardware.

    Partly true. Using a SSD sped up my loading times immensely in SoT. But yea, sometimes I still get the black screen spinning wheel spesh.

  • Please refrain from resurrecting old threads. Topic locked.

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