So this is a topic I see pop up a lot. "Give us PvE servers! Come'on Rare, its what the people want!" And every time I see it, all I can think of is how narrow and selfish the line of thinking from those who are requesting PvE servers. People who request PvE servers fail to see the bigger and better picture.
I try not to be someone to post topics in response to feedback given by others, but this "No PvE servers" thing is my soapbox. I really believe it would do more harm than good. Let's take a look at the summary of Sea of Thieves that's available here on the website:
Sea of Thieves is a new type of multiplayer game that delivers all you need to live the free-roaming pirate life. Whether adventuring as a group or sailing solo, you'll encounter other crews... but will they be friends or foes, and how will you respond?
This statement is a clear illustration of what to expect in Sea of Thieves. This game is great and special because players of many different motivations play together in one shared world. It isn't interesting because bloodthirsty people go out and fight eachother. It isn't interesting because everyone got together in an alliance and played music together. It is interesting and special because all of these things happen in one shared world.
Adding PvE servers for people who prefer to form alliances and avoid other crews would ruin what makes this game special. People who prefer that play style will put themselves in the PvE server every time. Why wouldn't they? Which means the regular PvEvP servers will be left only with people who have the common motivation of hostility and theft. People in the PvE servers will all have the common motivation of alliances and peace.
Now instead of one big interesting world, you have two BORING and predictable worlds. Then Sea of Thieves as we know it is ruined. There are those of us who love stealing from other players, and then there are those who like to form alliances to succeed and rise up against the thieves. We need eachother! In order for Sea of Thieves to continue to be special, we need to be playing together and to continue making these stories from the contrasting motivations that we all have.
Rare doesn't have to create PvE servers just because some consumers want it. They don't have to bend to your will. Creating The Arena does not mean they have to create PvE servers. You shouldn't just ask for things that cater more to your own chosen play style, because that may have detrimental effects on the game itself. Apart from that, you were well aware of what the game was before you bought it.
Why is it that gamers today measure their fun based on rewards earned at the end of a session? Why is it that they must win the prize in order for something to be fun? I could have so much more fun losing 50k worth of treasure in an epic and interesting ship fight, than I would just peacefully digging up chests all night without ever seeing another player.
Sea of Thieves thrives off of all of the different play styles existing in one shared world. Its what makes the game alive. Its what makes the stories worth telling. Allowing the playerbase just to assort itself into different servers based on play style preference completely goes against the Sea of Thieves concept.
And no, I don't believe The Arena will cause the same issues I'm highlighting here. From what we know so far, The Arena only allows for progression in one trading company, and probably will not contain Tall Tales and other content that will most likely only be available in The Adventure mode. It will be high pressure and we'll all want a break from it after a bit of time playing in it.
EDIT: Thanks everyone for being polite with one another so far. As the discussion continues, lets keep things intelligent, polite, and mature. Lets not have this be a breeding ground for bickering and conflict.
