Redesign the Brigantine

  • I and many of my friend think the brigantine is a huge letdown in this game in term of player vs player. The brigantine is too easy to sink, too hard to defend with one deck less compared to the other ships, wich makes it not viable.
    You should rethink the design of the brig, even if the current brig is quite correct historywise but maybe with a model more close to the one Shoothere4exp designed...
    That would give this ship more room to fight, more survivability than it actually has just with more verticality to put it on the same level as the other ships as this boat feels really under the weather.

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  • @aelohime completely agree mate, it needs a work over. The only tiny suggestion that there are two levels, is that little incline where the bed is. Definitely needs changing.

    It’s actually nothing like how Brigatines were in the era. If they followed the patterns from history, the problem you’re raising would be fixed.

  • I think the brigantine is fine, no changes needed

  • @mister-meriin It needs to be slower into the wind(Or the sloop needs to be faster), that's all the changes I want for it.

  • I disagree. The brig is easier to sink than the other ships, but only if you let the damage get away from you. If you stay on top of it the brig is actually easier to keep afloat, with it being noticeably easier to recover from water getting close to the top than on the sloop or galleon.

  • @danish-crusader A sloop will already outrun a brig into the wind. Why do you think it needs an even bigger advantage?

  • Nah, best ship in the game. Bucket and board better.

  • I have to disagree, it's my "go to" ship for a crew of two or three players. Sailed correctly with the right crew it's quite lethal. I solo the sloop and only sail a galleon when running with a crew of four.

  • @william-flint It actually won't, the waves will slow down the sloop enough for the Brigantine for catch up after a while.
    So if you are in a sloop, and a Brigantine decides to attack you, you are not going to get away unless the Brigantine Crew messes up or gets attacked by NPCs to shift their focus away from you.

    So yeah, I think the Brigantine needs to be slower into the wind, or the Sloop needs to be ever so slightly faster.

  • @danish-crusader Interesting that you mention the waves - 1 thing I have noticed is that the waves don't always coincide with the wind in SoT, which is kind of how actual waves are supposed to work! No?

  • @galactic-geek From what I know of how waves work, then yes, waves should move the way the wind blows. But that doesn't seem to be the case in Sea of Thieves.
    Why doesn't it work that way? Probably hard to code or magic is doing it =P
    But when the Sloop smashes into a wave, it slows the sloop down a lot(Granted the Brigantine slows down too), but because the Brigantine accelerates faster than the sloop, it will eventually catch up. Which leaves the sloop as unable to get away.

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