So skeletons are broken.....again!

  • Can you stun them when sword attacking? Nah.

    Can they reload instantly the second you break line of sight? That's been known since launch!

    Do they instantly fire the second they reload? Just arrived in this recent update.

    Do they always block no matter what you're doing? Once again, since the start of the game.

    Do the captains have a weird health regen the second they pop out their banana's? Of course they do!

    Are they still bugging into walls, making them harder to find? Han solo would be proud.

    What im getting at is there is so many patches for PVP, that all these issues with PVE are left behind, and every addition to PVP makes PVE that slight more difficult too! We need a update to fix PVE before PVP otherwise skeletons will become their own mini bosses in time.

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  • What still angers me is they manage to hit you with swords when out of range. They walk through you and get behind you most times. Their attacks stagger you, but not the other way around. A hit will interrupt your sword lunge but a skeleton in animation, when hit, will stagger, and still immediately pull off the lunge mid hurt animation.

    Guns...

    Shoot through geometry, can no scope you no matter where you run, jump or hide. I've been killed because a geyser shot me way up into the air, and then sniped by skeleton.

    I've staggered a skeleton holding a blunderbuss only to be point blank shot faster than the skeleton could put its gun up after animation to actually be pointing at me.

    I've said it since launch, I'll say it again.. skeletons just aren't fun to engage as an enemy.

  • lol especially those snipers on the skele ships make me mad. been hit with one while jumping with a gp

    They reload way faster then you can. they shoot through bushes, trees & rocks. bunny hop, sidestep whatever you do they manage to hit you

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