@bobbcane said in Respawn Invulnerability:.
You shouldn't defend a broken mechanic only because you grew accustomed to it.
We aren’t defending it because we are accustomed to it. If you want to debate this, do it based on what we are actually saying.
Stop for just a second. Clear your mind of pirates with wickedness in their hearts or whatever scenario you are imagining. We are going to back up and examine this from a little more abstract perspective. Imagine a boat is just a spawn beacon in a FPS. If you are unfamiliar with the concept, it is something you can place somewhere so that if you die, you can spawn at the beacon rather than some distance away from your objective. Team One (T1)is working towards securing an objective and have their spawn beacon nearby. Team Two (T2) come by to stop T1. They kill the members of T1 and see the spawn beacon. Now T1 has a choice to make. They can either take their chance that their beacon was not discovered, or accept that the other team have secured the area and select a more distant spawn location to regroup. They decide to give it a try and find out their beacon was not safe after all. Now before your mind shuts down with “but they never had a chance.... 3 second invulnerability.... broken mechanic...” or wherever you go. Stay with me. T2 has secured the area. T1 has no right to infinite attempts to reclaim the area. They lost the battle, but maybe not the war. They can either keep selecting the spawn beacon until the other team can destroy it, or accept the loss and plot their next move. I cannot understand the argument that you deserve infinite chances to take back control once you lose.
In SoT, there are reasons they may not be able to quickly sink the other team’s ship, or they are grabbing resources. With that said, I do not condone players who keep another team’s ship floating just to keep spawn killing them. That’s scummy.
Personally, I think the right solution is that if you are killed by another player, you just respawn at another island. If your ship sinks, you are moved to a new server. That would shut down a lot of these threads. If you lost your life, you should not be easily returning to be an annoyance. If you die and lose your boat, then that’s it. Your life in that server ended and you have a new world to try again in. But the current system is a compromise, and probably avoids issues that would be caused by my plan. Either way, the idea that you are entitled to a chance to take your boat back from a crew that killed you and are in control of your deck is absurd to me.