Sloop vs Skeleton Ship and Meg. Please stop this for the sloop.

  • I was playing the game by myself in a sloop and twice in the same game I was attacked by a skeleton ship and a megalodon. This is really unfair as trying to steer the ship and repair while being attacked by cursed cannon balls and then being knocked of by the megalodon is really annoying. Please balance this as it is putting me off the game, especially playing by myself.

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  • @harry928 problem exists between keyboard and chair

  • There is a lot of guides and tips ont the forum and even tutorials on youtube.

    Get a crewmate too, the more the easier this will get.

  • I'm primarily a solo slooper & have been seen day 1 pretty much. I agree times can be very tough at seas as a solo guy but I don't go sailing(since shrouded spoils) without expecting the worst. You literally have to spend 10-15 minutes grabbing resources if you plan to solo(all resources at the outpost).

    Megs aren't too hard bud, just raise your sails and turn the same way the meg is going.. I've killed every meg this way as you can get 4-5 cannon shots off per side. Run downstairs when the meg attacks - problem solved. I actually like getting Meg attacks because they can drop loot for the bone crusher ship set I'm trying to obtain.

    HOWEVER, I'm completely aligned with the skelly ships for solo players. I've sank skelly ships in a couple min and some skelly ships simply just murder me. My only suggestion here is that cursed cannon balls are your biggest weapon when soloing these guys. The ones that pop up beside you are easy peazy with cursed balls... but the skelly ships that chase you down & won't give up are the ones that irritate me. I simply get to an outpost, cash in, and grab my new sloop. Then it's back to an outpost or fort to load up on resources once again. Haha, it sucks but that's my go-to strategy as some are nearly impossible to take on solo.

    I play a few times a week if you need someone to play with! I love SoT and play multiple times a week.

    Pirate Legend - HaveYouMetCory

  • @harry928 said in Sloop vs Skeleton Ship and Meg. Please stop this for the sloop.:

    I was playing the game by myself in a sloop and twice in the same game I was attacked by a skeleton ship and a megalodon. This is really unfair as trying to steer the ship and repair while being attacked by cursed cannon balls and then being knocked of by the megalodon is really annoying. Please balance this as it is putting me off the game, especially playing by myself.

    It's not a problem for experienced players and since solo sloop is hard mode...

  • @zormis Actually it is. You are just trolling with that statement.
    Skeleton Galleons have a large crew to have all 4 cannons firing + several skeletons able to repair, infinite supplies, extremely high speed and turning speed and aimbot like aiming.
    To ask that a Sloop to be able to fight off Meg and a Skeleton Galleon is a lot to ask.
    You simply do not have the supplies or the ability to keep up with everything that happens around you.
    And you cannot escape a Skeleton Ship, it will just continue to follow you EVERYWHERE. Nowhere is safe. You can flee from Meg and Karen, but not Skeleton ships they will follow you until they sink you.

    Saying "Solo is hardmode" is not an excuse for throwing 4 player challanges at you.

  • @danish-crusader Well Skeletonships fire on megs, megs bite skeletonships. You ram them and stay with them, you will put holes in them while they sink, they will usually fire on the meg, and you have a 50/50 chance of the meg biting the skellyship.

    Hope that helps! :)

  • @zormis And then you are stuck with Meg after that, and praying to whatever god you believe in another Ship doesn't spawn in on you.

    Skeleton Galleons are not balanced for sloops, they are balanced against Galleons.
    They spawn too often and are too difficult for the average Solo Slooper to deal with.
    That should not be the case. Having something happen randomly out at sea that means "You are now going to die, suck to be you nerd!" for a large part of the playerbase, is not a good thing.

  • I suggested to be able to hire AI skeletons for solo sloops to assist with cannons and maybe repairs instead of changing the difficulty.
    -Hire them for a small fee and they are just the same as when they are on ghost ships, not to strong nor challenging
    -Maybe hire gold ones for a higher fee?
    Doesn't really change the way the game is played but offers solo players a chance
    Not really to that hard to implement in game as they already do all the things that can be done to help a solo player on a sloop.

  • @danish-crusader Sorry to hear you are having difficulties matey. Solo slooping is definitely hard mode in SoT. I solo sloop a lot, and I know first hand how hard skelly ships can be. And the ones that pop up at you are the worst. However, I find they are not so bad to lose. Your best option is find rock formations near you, sail into them and watch which way the skelly ship goes, as soon as they are committed, you sail the opposite direction. Most often you can get out of their auto-homing range and the fight is done.

    For Meg, simply sail close to islands. Though I have never had a problem killing meg on a sloop. She is a challenge, but if you are patient in the attack, and don't let your nerves take over, you can and should prevail.

  • @nofears-fun Meg is an annoyance, easily dispatched or avoided, she only gets hard when you have her and a ship on your butt. It's the skeleton ships that spawn on you that annoys me the most.
    And I am well aware of the whole rock formation, island circling to make them crash into it thing, but when they spawn on the open sea and just blast the hell out of you, you don't stand a chance, which is where the problem is.

    Newer players are not going to stick around if they are going to get blasted to by not only players, but also the NPCs. Having multiple things on the seas that means certain death for the average sailor, is a bad mechanic.

    Some people say they have no problems with Skeleton ships that spawn on you, okay good for you, I had no problems with the Rogue Mage Tower Challange in World of Warcraft as I did it on the first try(This was a super hard challange and most people never even got past phase 1).

    Difference here is the Mage Tower was optional, having a fight balanced towards 4 players spawn on a Solo player, is not fair or a good mechanic.

  • Skeleton ships are definitely difficult for a solo sloop. I once Anchorballed one as I was leaving at full speed (Wind in my sails and I had a LOT of loot I didn’t want to lose) and they just came flying from where I anchored them and caught up in no time. You can’t outrun them, so my suggestion:

    If you feel you are going to sink and can’t win and you have a rowboat, simply load up what you can if the battle feels lost. The skelly ship won’t attack a rowboat.

    Either that or you can sail to an outpost that is empty and let the ship sink there and the loot should float up.

    Just ideas if you try everything to fight them and can’t sink them

  • @danish-crusader never sunk to a skeleton ship/ meg combo yet, if anything keeping a sloop up is easier than any other ship. Actually I can't think of a time I sunk to any of the 3 on a sloop, but I can think of it on a brig and galleon.

  • There is really no way for me to share what I've experienced the last 2 days without sounding like braging (maybe even more so since I started playing last month), but both yesterday and the day before I've been attacked by krakens and Megalodons at the same time either just before or just after having a skeleton ship that spawned on me while I was on a solo sloop.

    I survived both time while killing 2/3 events.

    I feel like playing on a solo sloop you really have to make the most out of what you know about the game and try to use every advantage you can get, so for me the first step of learning these fights was to learn how to retreat from them :

    -Kraken : I adjust my sail with the wind and go on full repair mode until I get out, there is no risks except if the kraken hit your ship to a point that it changes its course and you have to readjust your trajectory at which point you can get grabbed; but there is more than enough visual effects so that you would notice and go back on your lower deck to avoid this.

    -Megalodon : Look for the closer island to reach shallow water and make it go away. Again, staying on your lower deck as much as you can is the good defensive option since you can't get bumped off your ship.

    -Skeleton ship : How many times have you seen a skeleton ship on the horizon stuck against a rock / island ? The pathfinding for these is very exploitable, just like the other events, set your trajectory for the closest rock / island and go lower deck to repair your ship. Once you've reached destination, use your manoeuvrability as a sloop to make the skeleton ship crash and create distance so that you can retreat (don't hesitate to try anchor turns as it messes up with the arc radius that the ship will use to circle you).

    Once you've mastered these ways to dodge fights, you can consider fighting back, you just need to learn when in these fights are the appropriate times to be offensive.

    -Megalodon : literally anytime that it is not charging at you (at which point going lower deck would be a good idea)

    -Kraken : Same as Megalodon excent you would want to go lower deck if it tries to grab you

    -Skeleton ship : the cautious way would be to make them crash into things until they sink which was my go-to strategy until recently when I learned just how much I can fight them, and it's very doable (especially via ramming).

    I really hope that the people complaining about these events being too hard are a minority because if they continue to get nerfed I'm going to be really bored..

  • @zormis I got sunk earlier by a Skeleton Ship that spawned on me, it got up, put 4 holes in my ship instantly as I had raised sails and started turning, it turned the other way, blasted me off my ship as I was making a dash to get down to repair, hit my ship with ballastballs and down my ship went in seconds.

    Yesterday was similar, but I was hit with Wheelballs and my ship hit an island, and then a rock. And all I could do was watch from the ocean.

    The day before that, Meg knocked me off, skeleton ship spawned, boom, down the ship went.

    I wish I was making this up, but it is all completely true sadly...

    [EDIT] Sutipd splelnig erors!

  • @danish-crusader That sucks matey, sorry to hear that.

  • I know what you mean, had multiple attacks from Skeleton Ships, Megalodons, and Krakens, not all at once, but generally 2 at once, or back to back.
    Can recall multiple times where this has happened.
    What could be good I think would be to add a sort of cooldown between each encounter?
    As some have pointed out, you should get a crewmate (or crewmates), I used to solo sloop too but it's good to try a galleon from time-to-time, in my opinion.

  • Try running away.

  • Skelly ships in general are easy. Please don't do anything rare.

    [https://youtu.be/oY_yqOGnzg0](link url)

  • @vderickv Seriously? That is your proof?
    So all Solo Players need is very specific cursed cannonballs, which are RNG pickups, A galleon, which is a nightmare to sail solo and you are good to go?
    Go away, Skeleton Galleons needs to be replaced with Skeleton Sloops for the Player Sloop skeleton ship encounters.

  • @danish-crusader
    Well ya that's my proof i took no real damage i was solo on a galleon and used some ccbs.. Honestly i had just started that lobby to go take a picture for a different thread lol. Those cursed balls are all just from the first outpost i was at.. Rare should be making these pop up less often IF ANYTHING and be more something you see and sail up to.

  • Plays hard mode, complains it's hard....

  • @harry928 having two threats at once can be a challenge even for a bigger crew. The meg can be dealt with easily by sailing close to something. As soon as you realize you have a meg and a skelly ship, turn towards the closest rock or island. He will leave you alone as soon as you get close enough to it. Then you are down to dealing with just the ship which the landmass can also help with a little.

    As mentioned above, the skelly ship and the meg can attack each other. This is very helpful. I would think you are best off ramming the skelly ship and stay grinding against it. Not only will it make it hard for them to shoot your ship, you can bucket water from yours to theirs. Since they don't have a shot on you, they will take shots on the meg if he is still around and in their line of fire. This will provoke the meg to bite the skelleon.

    You could try to be a beast and take on both of them but it would probably be best to get the meg off you and go back for it after dealing with the skelleon. Always have a rowboat. You can continue the battle after your ship sinks and finish both the meg and a skelleon from one, or at least save your treasure.

  • @soopavillain420 Do you think that new players are going to continue playing if they see that there is a good chance that they are just going to be annihilated, without being able to do anything about it and lose all their stuff on a regular basis?
    I find it annoying, new players would see it as a reason to stop playing and find something else.
    And that is just an NPC threat, there is also the players, which are much more unpredictable. There is little reason for a new player to invest time and energy in a game that sets out to stop their progress on a regular basis, leaving them with nothing but frustration to show for it.

    There are A LOT of solo players out there, and how to you think they are going to feel if all Rare does is add 4 player Challanges to deal with? They are going to stop playing because they won't be able to play solo anymore because the game itself f**ks them over. Not the players, the game itself.

  • @danish-crusader Plays hard mode, complains it's too hard.........keep crying about how hard mode is hard. LOL.

    The game is intended for crews. Rare has even told you solo is a challenge not for the faint of heart. So hilarious seeing people pick the harder mode, and then ask for the easy button. YOU DID IT TO YOURSELF!

  • Did a skelly ship raid by soloing a sloop and had a meg on me all at the same time. I killed everything, it’s not difficult just gotta get better and multitasking :)

  • Please leave the skellie ships as they are...sometimes they can be tricky, but not really hard
    JUST RAM THEM!!! And stick to them so you can bail water onto them
    The only dangerous thing on the skellie ships WAS the knock-back from the sniper...that's gone now, so no need for any nerf whatsoever

  • Every skeleton ship is different depending on the CC's..
    Some very Easy.. Others a bit more difficult, but still manageable solo.
    Skeleton Galleon & Meg at same time.. Very challenging, but again manageable.. and a rare situation.
    Most of us play Solo Sloop cause we enjoy that challenge.. tho some just lack friends on SoT and don't wanna open crew. I highly suggest finding another solo slooper online when u typically play and start playing together (as i did).. You will find the game more enjoyable i guarantee it.

    Solo Sloop tips.. Cash in often, keep as little on board as possible, get a rowboat for emergency loot turn in incase ur sloop sinks. And don't sweat the small stuff.. its just a game.. Loot is never ending as are sloops. If it sinks you get a new one, NBD.

    There is nothing bad about a challenge in a game. A game without a challenge.. smh, sounds boring.

    anyway, Goodluck

  • You just need a better gaming chair.

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