Please give the two-gun fix a few months before offering optional crossplay.

  • Because I feel it's more the weapon play then the actual PC players "ruining the experience".

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  • It does seem contrary to try to fix combat, and then also to almost say "combat isn't able to be fair" at the same time.

    I think they are giving up trying to make it balanced between platforms.

    They almost had it.

    Sailing had no real difference, ship to ship combat especially was nearly identical.
    They chose to not have damage locations(headshots), so precision didn't matter that much.
    They could have got a handle on jumping, quickscoping and movement overall and had negligible differences.

    I think of games like mario, madden, even banjo and kazooie, that there is no keyboard mouse advantage, in madden, it's a disadvantage. A FPS may be harder than a platformer to balance like that, but it was close.

    Perhaps they are going to add location damage, or positional damage (backstabbing daggers??) that would cause a greater rift. With arena who knows.

  • Double gunning is being addressed as part of the QoL update on the 6th. Not very long away, now!

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