Right now message in a bottle is an unrealized mechanic that hasn't been fully realized yet and just leads to a subpar single stage voyage that is usually ignored. Here's what I want to propose.
- Discovering a message in a bottle is a legitimately exciting event, so exciting you'll want to delay everything else, your current voyage, or your plans to run a fort, etc, to go seek out the mystery of the bottles fortune.
- Finding a message in a bottle requires placing the bottle on your voyage table. It's a physical item and it can be stolen by another pirate crew who wanders up to your voyage table and grabs it.
- Messages in a bottle are a separate entity than the quests found in barrels, I'm talking about the physical bottles that are occasionally beached on islands.
- They can vary in difficulty or be multi-quest that lead where it leads to another bottle, BUT, the end result is a special chest that your crew must deliver to a special vendor, maybe its a roaming npc ship? This chest can be stolen. The delivery of this special chest reveals and unlocks a single skin that is immediately awarded to all players in your crew. (you have unlocked Blackbeards trousers!), etc. These are skins that only exist by seeking out and running messages in a bottle. You only get 1 piece of clothing, but there will be full sets with multiple tiers of rarity. But the idea here is that finding a message in a bottle is exciting and has great value.
