@tuxedomask7 said in Your Kraken sucks.:
@je0rgie-p0rgie
Flat out wrong. Players do not take damage from the inky Kraken waters the damage you take sometimes is from sharks you can not see. You should take damage like you would in hot water during a volcano.
Unfortunately you're mistaken here. As @SwimPlatypus7 pointed out you do in fact take tics of damage while in the ink. This is why diving underwater or having a tentacle throw you deep underwater is such an issue. Not only can you not see which way is up or down but you take periodic damage as well as eventually drowning damage.
You didn't understand this part at all maybe I worded it wrong? My complaint about the Meg is it DOESN'T attack players in the water it only wants to eat my ship which makes no sense. If players are launching themselves at me (to board me) when a Meg is chasing me they should be punished by dying to the GIANT shark if they miss. Also, you can "body block" the Meg if he try's to eat your ship and you don't even die the shark cant even get past you to get to your ship it's a absolute joke.
The meg isn't interested in tiny little pirates swimming around. It's an encounter specifically designed our ship so it makes perfect sense. I understand what you're getting at, you're clearly frustrated with people attacking you during PvE (Kraken and Meg) encounters and you want there to be some sort of in game mechanic that either makes it insanely difficult for them to board or outright impossible.
As I said, it's been awhile since I've swam around in the water with the Meg but there usually was a large group of sharks, which do in fact target players, that accompanied the meg when it was circling your ship.
Just to clarify, I'm not complaining about the Kraken in of itself I'm complaining about how easy it is for other pirates to get onto your ship because you're barely moving, they're not punished for swimming in inky Kraken waters, they have dark waters for cover, and the Kraken is attacking your ship only. If however players took a significant amount of sustained damage (like hot water) while in inky Kraken waters enemy pirates couldn't just hide in the water until I go below deck to repair. They also wouldn't be able to swim from 20 miles away onto my ship in absolute darkness.
I understand, but the penalties we push on enemy crews also affect our crew as well. If we turn the ink into boiling water then what happens when our crew gets knocked off the ship when a tentacle smacks the ship or what happens when they get sucked up and spat out across the ink and have to swim back to the ship? They'll more than likely die and when fighting a Kraken you can hardly afford the opportunity for crew mates to die. It's certainly not impossible but it only adds to the frustration, which is something we're trying to avoid.
I'm not saying your concerns aren't warranted but I think you've just had an incredibly unfortunate string of bad luck with encountering the Kraken right after a skull fort. I assume there were enemy crews around the fort or at least sailing to the fort and when your ship got stuck they made easy prey of you. Normally you don't have to worry about people boarding when you fight the Kraken because it just randomly spawns somewhere in the world in the middle of your voyage.
I hope you have better luck going forward, for that exact same scenario to have happened 3 out of 3 times seems pretty bizarre to me.