Here’s an interesting idea for making pvp worth something and actually having real death consequences. Imagine that if you get killed by a player you lose every equipment you had on you. Whatever you were wearing and whatever weapons you had equipped are gone for good. And are available for pickup by other players. Eventually it would de spawn but just imagine how cool that would be! The winner would always have some loot to look forward to in the form of cosmetics and the loser would always dread dying and have to buy new gear. Suddenly everything matters!
If you run out of money you would have no weapons and would have to scour the world for quests or items to sell or whatever. Make everything cost money - new ship costs money- if you have no more money you need to join a new crew and earn some. No free lunch. I love this idea! If you want to show off hats or jackets or whatever just know that if you get killed you drop it all and it becomes available for others to pick up. If no one picks it up it just sinks and disappears. This way cosmetics would have an awesome value in my opinion. I don’t know all the specifics like what happens to sails and liveries and what not but generally to make everything perishable and have to be re purchased sounds amazing to me. Extends the game loop by a whole hell of a lot. What do you guys think?
