After owning this game since it came out I think I'll finally be uninstalling it. I enjoyed being able to play this game solo but after the latest update it's now impossible to play solo if you want to experience the new content.
The old content has dried out and lost it's fun new content is necessary to keep people playing but if your new content punishes certain play styles you're pushing your players away.
With forsaken shores solo play is impossible. Not everyone has a huge friend list of people to play with. And with a decreasing player population it's hard to find decent people to play with in the game sometimes depending on your play schedule. Some people just prefer to play solo. Most random players I encounter are toxic trolls or obnoxious children. And sometimes I'd rather just do my own thing then do what a group/crew wants.
Why it's impossible to succeed in solo:
While playing solo sail your ship to any island in the devil's roar and guarantee it can and probably will be sunk by a volcano. They all have a hit range of two squares on the map.
According to several articles and game guides none of the islands are safe and I've personally witness my ship get hit at each island.
An eruption can last for 3 minutes so if you're near the volcano when it starts to erupt its impossible to outrun in a row boat and good luck sailing solo while repairing and trying not to die.
1 magma ball does 4-5 holes worth of damage to a sloop and takes over 75% player health on the bottom deck. If your on top deck it can instant kill.
Literally I was spawn killed twice. And the volcano seem to aims for the player closer to it. They don't fire magma balls randomly 360°, majority each blast came towards the ship while in range like a bombardment of aimed canonballs with a set hit pattern. Outside of range they seemed more random when another ship entered range blast seem to concentrate in a cone towards that ship with very few going the other direction.
If you decide to park your ship a little further away be prepared to spend a few minutes in a rowboat just to get to the island, oh what fun, seriously what's fun about rowboats. Then when you're ready to leave the island your rowboat has been probably blown up by the volcano. They break from a single direct hit... Because ya lets make them incredibly necessary and also incredibly fragile. I had a row boat break from detaching it from my ship, as soon as hit the water it broke. Ya that makes sense let's make it take damage from using it each time...
Then if by some small chance you survive the island, find what you need, and row back to your ship. Your ship will be gone because some other player decided to sink it after finding it sitting unattended, unless you're in an empty server or a server without griefers (luck you)
If by some chance you do complete a voyage. Good luck selling the loot and buying the new items. Theres only one outpost in the devils roar... perfect place for trolls to wait there to kill you before you sell/buy anything.
Long-short
So while playing solo either a volcano will sink your ship if its anywhere near an island.
Or if its safely parked away from the island another player will sink it.
Either way your ship will probably sink.
Then when you go to the only outpost there to buy new clothes or sell your loot you'll get killed by a crew of trolls
Theres absolutely no way to really progress further if you play solo.
For Rare
Congrats Rare you keep taking a great concept and ruining it by putting no thought into how players behave with your work. Please think of how certain actions have consequences. One outpost selling all the new content is a huge issue for starters at least add a second. Maybe tone down the range or frequency of volcanic eruptions. Increase rowboat health or make it so detaching it from the ship doesn't damage it, increasing the speed slight would be nice too. Geyser locations on some islands are an issue I was standing on stool trying to read one of the books left by captain morrow when a geyser erupted from the wood I was standing on...
You have such great concepts and ideas I just wish you'd put more detail thought into everything. Think of how each action effects the game as a whole, instead of just loading it up with cool ideas refine the best of those ideas before adding them.

