@bababooey said in So...freaking...tired...of...blunderbusses...ruining...swordfights...:
@nabberwar
On a different note though I don't agree with the garbage statement of the BB lol I don't take the BB to deal with the barrels(anybody who does might be new and still learning, however if the barrels are chasing someone else you can shoot the skellies point blank and kill them, then take the barrel
Of which can be accomplished by any other gun based weapon. This isn't something that is unique to Blunderbuss. The main point I am trying to convey is what Blunderbuss can accomplish, EoR and Pistol can just as well accomplish. They also open more options simply having more range and consistent damage.
@bababooey said in So...freaking...tired...of...blunderbusses...ruining...swordfights...:
The pirate predictively climbs the ladder and dies from the one shot, because I'm already standing there waiting lol, my point with that is it can be used effectively and what its intended for up close. There would be something wrong right, if I could snipe people with it. Now, we each play our own play, but I use it for ship defense mainly on the Sloop and have no issue with it, I don't play to repel lol I play to kill.
This to me demonstrates the Blunderbuss limitations. You argue you play to Kill, which is fine (You do You), but this scenario is mainly for a un-moving boats. If the boat is moving in the slightest, they are effectively dead considering they are removed from the fight. Could even argue they are worse then dead, if the boats stay within range mermaids will not spawn. Now the player is in a perpetual state of unable to join the fight, or mermaid back to their ship. Also, to reiterate, any damage knocks them off ladder. This is something every weapon can do. So why bother swapping weapons? Bad things can happen in that time.
@bababooey said in So...freaking...tired...of...blunderbusses...ruining...swordfights...:
@nabberwar
Yep you touched on a lot of the same points like the blunder can be a one shot when point blank barrel touching. I feel though that the scenario you mentioned shouldn't be able to occur, that being using a sniper up-close like that and switching quickly to the cutlass to get one swing off. I mean that's not what it should be intended for your using a long distance weapon to quickly get a shot off up close and must be pretty close to get a sword slash in, I'm assuming that would occur right after the push back from the sniper rifle right.
Regardless of what EoR is supposed to or shouldn't accomplish, it can and does. Even adjusting for the knock-back, a follow up sword is very easily done. Sword with EoR is my go to combination. What one can do with Blunderbuss, I can easily do with this combo. I see no point in swapping out EoR, all I do is lose more Utility. I also could run into scenarios that require range, something the Blunderbuss is abysmal at. With EoR and Pistol, I get both range and upclose damage, without the need to swap weapons.
TLDR: Blunderbuss is outclassed, with very niche effective use.