Lately it is extremly common to attack a ship and find nothing or a extremly small booty (for example, one chest). I think the problem is that people is getting a small tresaure and selling as fast as they can.
In my opinion there should be some kind of mechanism to reward big booties. My idea is to add a bonus if you sell many tresaures in a small time, following something like this:
-First object sold: 0 bonus
-Second object sold: +0.05*(max object price sold before) bonus
-Third object sold: +0.1*(max object price sold before) bonus
-Fourth object sold: +0.2*(max object price sold before) bonus
-Fith: +0.2*...
-Six: +0.2*...
Etc.
With this, many people would try to sell big booties instead of only one object.
What do you think?
PS: Another way could be increase the value of a tresaure the longer it is on the boat. But I like more the bonus idea.
