I'm surely a stranger on these forums now, but I've followed this game since it was first announced. I was in the alpha testing and initial pioneer program, even won the first little contest for the first 1000 alpha testers for earning the most gold and had the pleasure of meeting the wonderful people at Rare. This game looked very promising, but ended up not quite going in the direction I hoped for.
Now Rockstar's Red Dead Redemption 2 is coming out next month, with the online beta coming in November. Details about the game have been sparse until just recently with a gameplay trailer and the press embargo lifting. Cowboys and pirates are obviously different themes, but these open world games are gonna appeal to many of the same players.
RDR2 is raising the bar with a large open world filled with content and features that make it feel immersive and alive and full of things to do that fit the theme of the game. SoT has only included a small variety of wildlife in the form of simple creatures that wander aimlessly like chickens/pigs/snakes or sharks that only appear once you're in the water and have very basic behaviors. RDR2 will have hundreds of species with a range of behaviors and ways they can interact with you and the world they're a part of: https://www.rockstargames.com/reddeadredemption2/features/wildlife
SoT is mostly empty seas and islands, with knick knacks here and there to discover and a handful of small shanty outposts scattered about the map with NPCs that are fairly lifeless and static. RDR2 will have a variety of towns located around it's vast map, populated with dynamic civilian life that go about actual tasks and have day night cycles and diverse behaviors and ways to interact: https://www.rockstargames.com/reddeadredemption2/features/frontiercitiesandtowns
RDR2 aims to include virtually everything you'd expect to find in a cowboy themed open world - bounties and outlaws running from sheriff's, train heists, pub games like poker and hunting, etc. Rockstar is putting in crazy detail and variety into many aspects of the game: https://m.ign.com/articles/2018/09/20/79-amazing-little-details-in-red-dead-redemption-2
In SoT there is no notoriety or Navy to pursue you for being piratical, no pub games, no port towns, no sea traffic.. the list goes on.
This game has a great art style, beautiful water, the foundation for fun ship combat, and some clever ideas with potential to go further, among other achievements. But it will die off quickly compared to games like RDR2, and I'd suggest looking to them as an example of ways Rare should be striving to meet or raise the bar in their own way to help this game succeed.
(I intentionally placed this in this section of the forums because while I use RDR2 as an example of a game done right, I want the focus/discussion to be on what SoT needs to do better.)
Stranded deep
