@the-azatar this was a funny read, thanks for posting.
Enough of the spawn camping
@sprungnickel427 said in Enough of the spawn camping:
I have scuttled, but when a Crew who takes your boat starts getting lippy and curses you out and insults you, then I refuse to scuttle. I'll sit in the ferry of the Damned and waste everyone's time.
Also Fighting back we've successfully taken our boat back. I think you should be able to do so. Getting full Ammo helps each time you die, but the spawn campers have bananas and ammo too so Dying still puts you at a disadvantage. You should be able to change your weapons on the ferry of the damned
The Problem is the crews that play to make you quit! Those guys I have issue with and are the Toxic players we don't need. Sink my boat, fine, insist on making me quit, no way!Oh i love when people like you don't scuttle.
I ride the boat around and ram it into other ships.A good crew can easily retake their ship from attackers. Unfortunately the fact that they were spawnkilling you means they are just simply better than you. Other pirates being unable to use your ammo chest isn't going to make you any better at the game. Unfortunately this is a pirate game and so PvP is a huge part of it, and in any game like that other players will beat you sometimes. Best thing to do is accept it and try to do better next time, crying out for the developers to give you an advantage because you were beaten by superior players is a little childish, especially when the devs have already given players an option to scuttle ship in these sorts of situations.
P.S: Careful on your hyperbole when saying you are "Often One shotted" when coming back from the ferry of the damned. You can only be killed in one shot by a sniper when your health is already below full, and you come back from the ferry of the damned with full health every time. I don't wanna say you're lying to try and make your point seem more valid but... you're lying to try and make your point seem more valid.
You can easily fight back! You just need to be better than the crew you are fighting! If you are getting spawncamped then that means you've lost and the other crew is better. Stop saying it's an issue with the game because it isn't. It's a PvP game and so sometimes you will lose, some players will be better than you. Maybe try accepting that and work on getting better instead of crying "Unfair!" and saying things like "We can't fight back". You can absolutely fight back, you just need to be better than them if you want to win. This whining just comes from an egotistical place of people not wanting to believe they were outmatched in skill and so they cry that it's an issue with the game instead of just accepting they got beaten by someone better.
@emperorass What on earth are you even talking about...go back under your bridge and take a chill pill.
When you have calmed down try again and maybe we can have a conversation..@the-azatar said in Enough of the spawn camping:
Make it fun for all players. Let everyone play the game in there own way!
You contradict the whole post with this one sentence at the end.
You list off all the things you do not like and would like to see to suit yourself.. but then at the end say to let everyone play in their own way.
Playing your "own way" in the world of video games means "anything goes".What you are asking for is the ability of separating friendly and aggressive players.
If that happened, I would be out of here in a heartbeat. I like the unknown.@vulgrim1911 said in Enough of the spawn camping:
@sprungnickel427 said in Enough of the spawn camping:
I have scuttled, but when a Crew who takes your boat starts getting lippy and curses you out and insults you, then I refuse to scuttle. I'll sit in the ferry of the Damned and waste everyone's time.
Also Fighting back we've successfully taken our boat back. I think you should be able to do so. Getting full Ammo helps each time you die, but the spawn campers have bananas and ammo too so Dying still puts you at a disadvantage. You should be able to change your weapons on the ferry of the damned
The Problem is the crews that play to make you quit! Those guys I have issue with and are the Toxic players we don't need. Sink my boat, fine, insist on making me quit, no way!Oh i love when people like you don't scuttle.
I ride the boat around and ram it into other ships."People like you" what Am i like? @Vulgrim1911 huh, People like me, what does that mean?
If you have no loot just scuttle. If you do have loot, fight back until you get sunk. If you're getting spawn camped and they're not sinking you, yes that's a form of griefing but think of it as a chance to practice your technique. After a bit you will be less frustrated because the panic of dying is over and you can relax and plan a strategy.
Most folks that dislike PvP don't engage in it and actively avoid it and this means you will never learn ways to defend yourself or learn from your mistakes.
Blunder or lunge them off your boat and you can just watch the ladders if there's only one attacker. Or jump on their boat when you spawn. Try something different if head to head is just head to dead.
But fight. And you will learn.
@jonaldinho said in Enough of the spawn camping:
@dawson-dev said in Enough of the spawn camping:
@treefittymonsta said in Enough of the spawn camping:
I don't Pvp for treasure, I Pvp for the fight. If there's treasure I'll take it but most of the time I hust decorate my ship with it .
Wew there, Buffalo Bill lol ;)
Buffalo Bill was a traveling showman in the Old West, not a murderous pirate.
LOL! I was talking about a different Buffalo Bill.
This is from Wikipedia:Buffalo Bill (character)
Jame Gumb (known by the nickname Buffalo Bill) is a character and the primary antagonist of Thomas Harris's 1988 novel The Silence of the Lambs and its 1991 film adaptation, in which he is played by Ted Levine. In the film and the novel, he is a serial killer who murders overweight women and skins them so he can make a "woman suit" for himself.
@vulgrim1911 sagte in Enough of the spawn camping:
If you're getting spawncamped it means you lost the battle, scuttle and move on.
It's not that easy mate. If you expect players to have this attitude you should at least assume that they wanted some kind of risk to battle themselves with other players. But, as the OP intended, that is not always the case. This game should also be open to players who are at least occasionally looking for a chilly pirate session, e.g. when doing solo runs. Then you'd find it rather unfair too if your ship gets taken by another 4-man-crew while you were just unobservant for some time following your missions objectives. Would you really argue that it's just okay and part of the game to be punished with a hopeless situation just because you rather like to play alone?
Having a sort of slight protection against merciless pvp-addicitives sounds like a useful addition to the game.
@bill-laboe except that everyone would have these special privileges, making good players even harder to take down.
@bill-laboe But it really is that easy. This game does not care if you want the risk of a PvP encounter or not. The risk is there, and that's not changing. With that in mind, what can change is how you play the game. It's really obvious at this point that a solo sloop is not a "chilly pirate session" It's a kind of hard mode in this game that can put you in virtually impossible situations. Don't like that? Find crew mates.
If you let someone on your ship and died to them, odds are you just need to scuttle and move on if they are there when you return.
The whole point is that they 1) take your supplies, and 2) keep holes in your ship defended.
Just move on.
If they are camping you with no holes just for giggles, congratulations. You found a 12 year old.
This is mostly an issue on sloops, and I suppose now a bit on the brigantine. The galleon has less issues with this overall based on ship size and crew size. But what is the issue exactly? Is the issue with players killing other players while they're still loading in and blackscreened? That is an issue that I find both obnoxious and stupid. I've always felt that a second or two of immunity upon load in was needed. Or if not that.. immunity until a button input is triggered I.E. take a step or change weapons and your now free game. Things like this, but not necessarily these ideas specifically, would help alleviate some of the issue, at least the issues related to being attacked before the black screen even wears off.
Then there's the other question... are players actually trying to spawn camp? Simply remaining on a ship, likely to assure it sails into an island or something, and killing players until the ship sinks or your killed... isn't really spawn camping. It's simply what must be done to assure the enemy crew doesn't reclaim their vessel and recover so they can then go back to potentially sinking you.
To cite an example I was solo on a sloop with too much treasure than was wise to maintain while voyaging. A duo sloop tried to be all sneaky and sail up behind me, I got on my ship and sailed off. They pursued... So I aimed my ship away from potential rocks and dove overboard. Once I boarded their ship i killed both players and started sailing their ship into an island. I then ran from top deck to bottom and back again... as soon as I saw one of the players I would attack. I did this until they managed to snag me fighting one of them and the other killed me.
Returning to my ship I sailed back to the outpost as fast as I could but, since they've recovered, they started chasing me again. I repeated the action. This time they took more holes than the one from the island and were pretty much sunk. I didn't "Spawn Camp"... I wasn't standing there in the right spot waiting for them to be black screen and killing them while they were defenseless. It's a sloop... there' like 3 places theyll spawn the captains quarters, the lower deck, or near the bowsprit. If I saw them I killed them. Otherwise they'd have just kept harassing me until I myself sank. it's not my fault it takes all of 3 seconds to run below deck to see if someone spawned, or vice versa. Perhaps if I were with a crew of 3-4 others and we simply lived upon their ship killing them before they could load in... sure... especially since sinking them might not be the goal... THAT's annoying... but I find that is rare, though I'm sure there are crews out there that do that....
If we had an ability to assure we were loaded in entirely and could take stock of the scene we loaded into for a moment before immunity broke and we could actually fight back on a smaller ship? Sure... I'd be for that...
But is it REALLY a matter of griefers spawn camping that smaller ships have less space for players to load into once defeated? Or is it more of a smaller of the ships simply being that small that it's almost impossible to avoid the occurrence that a proactive player will kill a freshly spawned in player on sight?
Should players wait until the others are spawned in... ask them if they're ready... then kill them? Obviously, not.
The OP asks that we disable the ammo crate on enemy ships... ok... I wouldn't hate that... but if we're talking about true spawn camping... a sword lock is just as effective.
I do appreciate that players want a chance to regain control of their ships.
But I am not convinced that players specifically spawn camp, insofar as I rather see it as players killing others on sight once they are spawned in, and it just happening that on smaller ships especially there's not alot of places to hide once your back from the dead.
I've been legitimately spawn camped.. I had a couple of times where galleon crews took my vessel successfully and I could hear the sword swings before the black screen even finished loading... naturally I spawned in wholly and died just as soon as I could see the screen... no ability to react... couldn't even trigger raising my sword. It can happen.
And it might be that some players experience that occurrence often.
But personally, I think it's less of a spawn camping issue.... and more of a "we need a better way to load in upon death" so players who attack us as soon as they see us... as they should, unless they want to die themselves, can't simply kill us before the game is even loaded in entirely.
I'm impressed by your ability to read my level of agitation via text (Sarcasm in case you didn't understand). How about instead of coming up with a lame excuse to not respond to any of my points, you actually read what I wrote and come up with a response hmm? That is how having a conversation works.
Btw If you seriously can't understand what I'm talking about based on reading this thread I wouldn't bother trying to have a conversation with me, you won't be able to keep up.
@lnin0 said in Enough of the spawn camping:
I agree with OP. Don't mind PVP battle but if I've lost, take my loot and leave or sink my ship.
If your worth your PVP salt then you wouldn't get your rocks off spawn camping outside of making sure my ship to fills and I'm not able to repair.
If you're not putting holes in my ship and just waiting to shoot me as I respawn then you are simply griefing. Spawn camping and team killing would not make you a hero in any other game and the rules haven't changed just because you throw some pirate textures over the characters.
You literally cannot be griefed in this game. If you are getting spawn camped it's your own fault for not killing them or not scuttling.
@trickrtreat01 Stop whining, last night I sailed over to a skull fort, at that skull fort was a galleon and a sloop in an alliance, I was a on my own in a sloop I had the alliance flag up my cannons raised and all my lights on. As I got close enough they finishened the fort I started singing in my best pirate voice signalling I was peaceful and wanted to join there alliance to earn a portion of that gold I didn’t want any of it on my ship I was just gonna sail right on once they accepted that way we could all profit if I was to do voyages they could earn a portion of my loot aswell. Well they started shooting my boat boarded my ship and spawned killed me 4 times before my boat sank. All the while I was laughing at them for being un sporting and I could hear them hurling abuse at me so I carried on laughing and singing whilst letting them kill me to annoy them further. Point being don’t be salty if you get killed take it in your stride
Bit of a revisit, after hammering a lot of PVE and some PVP i've come to realise.
NOBODY USES GAME CHAT ON XBOX. The party system works 10000x better. Therefore communication between pirates is limited. 'Assume everyone is an [Mod edited]'. Even Shouting WE'RE FRIENDLY works 1/10 times. Met a nice Legend who we spoke to. He was solo slooping.Our crew much prefers fighting skeleton ships to real people. Why? Because when a skelly ship wants to fight they will.
Everyone telling me to 'git gud' you defeat the objective. Yes we will win some, lose others. But if we have no interest in fighting, am tired and just wanna head to an outpost and log off, and Cpt Unemployed and his band of merry 12 year olds shoot at anything in sight, whats the point?
Alliance flag? No point.
Reapers mark? Nothing screams 'we just wanna PVE' like 'WE WANNA PVP'.At the very least, give people an award of something for sinking other ships. Taking down a ship when they have zilch is just a waste of resources that, personally i'd rather sink into a skeleton crew.
Rare, look after your PVE players and PVP will be more natural and fun. Pirates will want to fight over islands, and lands etc to gain something atleast! Thats the problem with SOT atm, fun, but not rewarding gameplay.
People like you enable the existsance of cursed cannonballs wich killed this game. It makes the gamebreaking balls justifiable because people who hated pvp like them. I haven't played anymore because i would rather get boarded and spawncamped, wich is a matter of scanning the horizon to prevent this, then getting outsailed and stopped dead by a anchorball. At that point you might aswell scuttle ship yet here you are, complaining about something that isn't the core problem.
@The-Azatar Please refrain from swearing on our forums, as it is a violation of our forum rules. Your post has been edited accordingly.
Obscene and Vulgar Language
Swearing is not permitted on the Forums and a profanity filter is in place to block it. Attempts to bypass the profanity filter will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.Rare says scuttle when you getting spawn camped. This just shows that rare has no intention of making balances to the game so that they can fix problems but instead they run away from it by saying 'be a coward and hide your face under a new ship'.
Here Ia my idea to fix spawn camping:- Instead of giving a green glowing door in ferry of the damned, give us a visual of where we are going to spawn and what's happening there right now.
Or - Let the player wield the weapon before exiting ferry of the damned and let the weapon stay drawn when you spawn on your ship. So you can react as quickly as the spawn camper.
- Invulnerability may work as many round based fps games have that but it should be so that the player can't inflict any damage to the spawn camper when the player is in the invulnerability period. This giving him enough reaction time to get ready.
These are some of the methods which rare can look into in my opinion.
I have been spawn camped a few times and seriously, the game doesn't provide a single chance of counter attacking spawn campers. I mean you spawn with nothing but your bare hands whereas the enemy has a blunderbuss aimed at your face. How is that fair?
Rare! Either fix this issue or agree that your game is broken. Simple as that
- Instead of giving a green glowing door in ferry of the damned, give us a visual of where we are going to spawn and what's happening there right now.
@poopdeckmcgee plz tell me which server you play on. I would like to demonstrate how fun spawn camping can be for me.
Ahoy maties!
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