Skeleton Spawning.

  • Okay, I want to talk just a little bit about the state of skeletons in this game. They're broken. They're OP. They're down right annoying. I'm a pirate legend and level 5 in Athena's fortune so by now I've encountered my fair share of skelies. First off, their spawn rate. It feels like every 10 seconds there's a new wave of skeletons crawling up out of the sand. Even if I'm engaged in an OOS mission, with dozens of already difficult skeletons around me, there's still random island skeletons popping up everywhere. It needs to stop. I'm genuinely concerned every time I step onto an island that I'm going to be met with a landing force of dozens of powder skeletons and snipers. Just cause I've been on an island for more than a minute, doesn't mean I should legitimately fear for my life that a hoard of skeletons will slice me to pieces. The spawn rate should decrease dramatically, for all players. I get maybe because of my higher level it's just the challenge that comes with it. But for heaven's sake (I'm refraining from cursing) please tone it down. Like, a lot. Please. I'd like to enjoy my game, look for chests, collects animals, anything really without looking over my shoulder for skeletons every second of the day. Secondly, powder and sniper skeletons. After the "Explosive Skeletons" event that added them, Rare said their spawn rate would drop. It seems like it hasn't at all. Every time I see a wave spawn, 9/10 there's a powder skeleton with them. I feel as if I'm forced to carry a pistol everywhere for them. I obviously don't think they should be removed, far from it, just turn down their spawn rate quite a bit. Same for sniper skeletons. Their rate isn't as high, but they can be annoying, maybe bump their knockback down a tad. They shoot you, and you go flying, now you're further away, giving them the advantage. Can't outshoot them, cause they don't miss, can't sword fight them, cause they knock you back. If the knockback, not even damage or spawn, was decreased a little, they'd be tolerable. Thirdly, sword and unarmed skeletons. By themselves, sitting ducks, in groups, practically impossible. This sometimes isn't even an avoidable situation. Often times they group up themselves on accident, and their seemingly perfectly timed swing all coordinate to hit you multiple times within the span of a second. They also seem to, on their own, swing very rapidly. Just today I had an unarmed skeleton dash at me 3 consecutive times without the normal "recharge" period. I'm unsure if it's a glitch or intentional, but it should be fixed in my opinion. They swing just a bit too fast in my opinion once again, and if it is just an effect of my level, then I still believe it should be brought down just a little bit. Skeletons to me should not be a daunting and impossible obstacle at each island, something that haunts your every step and spawns in droves every minute. I understand their place in the lore and their importance, but in terms of gameplay, they're just a bit too OP. Skeletons I think should be, at least, a slight nuisance that pesters you every once in a while when gathering treasure. Maybe on larger islands, on a rare occasion, a larger group will spawn. After all, the lore implicates it's the crew of a ship, so shouldn't there only be a set number of bodies on an island? Am I to believe there were 50+ pirates burried here? All of which were cursed? Please, Rare, if you see this, please tone down the skeleton spawn rate. As a long time player, I ask only this of you. For I'm afraid to say, the skeletons legitimately make it hard and infuriating to play sometimes.

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  • @kilroy121 I absolutely agree. Also coming from a PL 6.5 ranking.

    I wouldn't mind so much except for when regular skeletons mix with an OoS quest during an Athena's.
    We already have that increased difficulty level of skeletons within the OoS and four captains, the added regular spawns just get annoying with their infinite numbers, extended reach, our player's bad camera angle set too far forward making the skeletons appear inside you, etc.

  • The combat has gotten worse.

  • Totally agree! Please fix.

  • I certainly understand where you're coming from, and I'm not even a Legend yet - just yesterday, while at level 47 across the board, I was pursuing a bonus message in a bottle voyage on Rum Runner Isle - 5 chests were buried there (Chest of Sorrow, 2 Captain's Chests, a Marauder's Chest, and a Seafarer's Chest). It took me 30+ minutes to dig up all 5 on that tiny island, because I was constantly being harassed by skeletons that would rise out of the ground seemingly the moment I turned my back. I must've destroyed nearly 50 of the darn things! Even worse, the scurvy bones got me at least once! I was so worried that someone would sail by and take advantage of my predicament and take the loot; I was lucky that didn't happen.

  • Get good.

    (Joke)

  • yup. they definitely take away some fun out of looking for chests.

  • Just build lol

  • @drake-claserang no u

  • @galactic-geek Glad you agree! I just want to plunder in peace!

  • @admiral-rrrsole I'm sooooo glad you know what I'm talking about! The glitch where they spawn inside of me happens to me all the time, mostly when I'm fighting sword or unarmed skeletons that need to charge to get you, it gets annoying tbh.

  • Hear! Hear!

    Random skellies spawning endlessly during OOS quests, is just unfair! Last night, my crew could hardly get to where the OOS skellies were hiding without encountering randoms first.

  • I can relate and I completely agree with the statements you made about the Skeletons. I made the comment that there will be at times when both a Skeleton with an Eye-of-Reach and another with a Psitol AT THE SAME TIME POINTS DIRECTLY AT YOU and kills you, not even ten seconds on being on the island. They do need to tone down the skeletons and with the random ones, especially the powder ones are a kick in the teeth and a pain in the butt. RARE does need to tone down the Skeleton’s power and spawn rate.

  • Don't hold your breath waiting for it to get any easier.
    The devs are only in the 20s with rep so they are far from seeing the problem for themselves.
    Only then will there be a dramatic decrease in the skeleton spawn rate.... after the entire player base has reached Athena 10 or left the game.

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