@dutchyankee said in Tips for PVP only players...again.:
Chasing other boats is definitely an exciting part of this game (for both the pursuant and the pursued). But once players get good at sailing a Sloop, it becomes a futile venture.
People can chase me all they want but the end result is that I eventually sell my treasure and everybody has just sailed around the map ten times. If one of my friends is on the Sloop to jump overboard on sabotage missions, you can all go eat sandwiches.
Good crews will recognise that chasing a proficient Sloop sailor is a waste of time:profit and give up after a few minutes to pursue more profitable fun elsewhere. Bad crews will take much longer before giving up. But they learn from this and eventually become Good crews.
Chasing a Proficient Sailor = Waste of time/reward return.
If pillage is your goal, go after Noobs or anchored ships. If ruining everyone's time:reward ratio (including your own) is your goal, or if you just need the sailing practice, please keep chasing proficient Sloops.
I'm interested to see how Alliances will effect the PvP aspect of this topic? Getting chased by 2 (or more) boats is a bit tougher.
Yeah, it's more annoying that people still find this to be a viable option for PvP. These guys were msging me telling me they wanted PvP. We sold all our loot but my fiend who was with me is not as confident at PvP and not confident at sailing. So my only option was to drop all our stuff by dropping him off and keep them after us until we lost them (which we did) or they got bored. Normally we'd be dropping off with kegs and jumping out to drop their anchor. But it was late in game (I was on my second athena and hadn't left the game in a few hours)
You're right, good crews recognize it. Unfortunately, good crews are not often found on the seas. People think that if you are on a solo or duo sloop that you should just risk fighting and out numbered crew. But that is tactically dumb.
Pirating is easy. I am not against it at all. But I never chase for it. I don't even camp outposts. I will either follow someone around stopping at Islands that are near them and if I'm on a big Island in the area and have a crew, I'll leave a member on the Island for a little bit in case the ship goes there next. Or we will do drive bys and drop someone on the Island they are on. No chasing necessary. I can't tell you how many times I've sailed past an Island with a sloop anchored on it only to anchor turn when they couldn't see me and then pull up next to them and pound them down to Aegir's halls before they could get back to their ship.
Yeah the new update will be interesting. But you don't need it to make alliances. I hire ships and make friends in the game more than anything. In fact, one sloop of new dudes we made friends with right before the Galleon chased us turned their stuff in and came to help us at one point. They got them off of us long enough to make a drop or two. I make friends in almost every server for that reason and I will give them loot, especially if I am solo, for helping out.