[Idea] Legendary Pirate Prestige System

  • First post here-Hope you all enjoy!

    So as I make my way up the steep ladder to Legendary, I noticed that doing Athena quests seems a tad dull for going through so much blood, sweat, and tears as you do to reach them. The concept of improving the experience is simple. Add a system to put points of some sort towards prestige in one of the three factions once you hit Athena 10. You then get exclusive cosmetics for those factions you prestige in.

    It could bolster gold gains a bit from that factions redeemables, but that idea is a bit iffy because prices for prestige gear would get insane. A tattoo system for evolving tats would be awesome, giving you the "Midus touch" appearance of the Gold Hoarders NPCs, black eyes and ghostly shifting ink for the Order of Souls, and trading company marine anchors for the Merchants Guild. As you continue to prestige, the tattoo designs become either more intricate, or all consuming.

    Finally, prestige could either be infinite, giving you the chance to brag over everyone else that you reached x prestige with y faction, or finite, giving you the "Mythic" pirate title and unlocking the hidden lower deck of the half sunken ship in the underground tavern. Said under keep would be exclusive to pirates wearing the title, making it look like you phase through the boards leading down to everyone but you. Inside are black, gold and green-glowing clothes, peg-legs, hooks, eye-patches, and glowing eye cosmetics, as well as boat appearances that make you look like a specter of ill fate for all who cross your path.

    With that, and my fingers aching from all the typing, I'd like to hear what you all think of a system like this down the road. It would certainly make hitting pirate legend far more appealing than it is currently (at least for me, that is). Lemme know what you think.

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  • @phatbroom said in [Idea] Legendary Pirate Prestige System:

    First post here-Hope you all enjoy!

    So as I make my way up the steep ladder to Legendary, I noticed that doing Athena quests seems a tad dull for going through so much blood, sweat, and tears as you do to reach them. The concept of improving the experience is simple. Add a system to put points of some sort towards prestige in one of the three factions once you hit Athena 10. You then get exclusive cosmetics for those factions you prestige in.

    It could bolster gold gains a bit from that factions redeemables, but that idea is a bit iffy because prices for prestige gear would get insane. A tattoo system for evolving tats would be awesome, giving you the "Midus touch" appearance of the Gold Hoarders NPCs, black eyes and ghostly shifting ink for the Order of Souls, and trading company marine anchors for the Merchants Guild. As you continue to prestige, the tattoo designs become either more intricate, or all consuming.

    Finally, prestige could either be infinite, giving you the chance to brag over everyone else that you reached x prestige with y faction, or finite, giving you the "Mythic" pirate title and unlocking the hidden lower deck of the half sunken ship in the underground tavern. Said under keep would be exclusive to pirates wearing the title, making it look like you phase through the boards leading down to everyone but you. Inside are black, gold and green-glowing clothes, peg-legs, hooks, eye-patches, and glowing eye cosmetics, as well as boat appearances that make you look like a specter of ill fate for all who cross your path.

    With that, and my fingers aching from all the typing, I'd like to hear what you all think of a system like this down the road. It would certainly make hitting pirate legend far more appealing than it is currently (at least for me, that is). Lemme know what you think.

    maybe someday we will need a level above athena....but to be frank I think the devs need to develop a lot more of the core game before making even more grind.

  • @phatbroom Hello there :) Thanks for the suggestion, it's one I haven't seen before. Ultimately I do not think it would be the best solution for adding end game content for Pirate Legends because it would just be adding arbitrary levels. However, I think it would be a good short term solution while the design team thinks of new and interesting ways to offer content to pirate legends.

    So I would welcome it into the game as a change but with the expectation that there would be more later to come.

  • @xcalypt0x Hello! I completely agree that it would be rather arbitrary to have meaningless end goals. There should be more to do, and more to gain, as a pirate legend before there's any changes to how it works. This would be a short term solution with, perhaps, 5 levels of prestige in each group. Grinding them out shouldn't be as much of a chore, but should still have some difficulty in getting that last level in.

    The rewards shouldn't be just cosmetics. Pirate legends already get cool duds through simply ("simply") getting to pirate legend. A better reward should be making a home base; from there, clan making could be an option. From clan bases, members can join in on pirates across the seas by finding the roster, and choosing someone to join. If not server joining capability, it would allow users to find other friendly pirates who want to join a crew on the same server.

    Adding functionality to the game through means other than simply using the Xbox app/friends list seems like a great way to get people to work together. Then again, I don't know the ins and outs of balancing the server and whatnot. So as far as I know, this could add some unneeded complications to balance if you're able to leave and just make a new boat on the same server.

    All in all, your last statement fits my sentiments exactly.

  • enter comment about how PL are less than 10% of the population so they dont deserve anything no but i agree that PL need more, while i get that im supposed to make my own adventure, whats the reason to ,if i dont need gold

  • @dragonsire2016 said in [Idea] Legendary Pirate Prestige System:

    @phatbroom said in [Idea] Legendary Pirate Prestige System:

    First post here-Hope you all enjoy!

    So as I make my way up the steep ladder to Legendary, I noticed that doing Athena quests seems a tad dull for going through so much blood, sweat, and tears as you do to reach them. The concept of improving the experience is simple. Add a system to put points of some sort towards prestige in one of the three factions once you hit Athena 10. You then get exclusive cosmetics for those factions you prestige in.

    It could bolster gold gains a bit from that factions redeemables, but that idea is a bit iffy because prices for prestige gear would get insane. A tattoo system for evolving tats would be awesome, giving you the "Midus touch" appearance of the Gold Hoarders NPCs, black eyes and ghostly shifting ink for the Order of Souls, and trading company marine anchors for the Merchants Guild. As you continue to prestige, the tattoo designs become either more intricate, or all consuming.

    Finally, prestige could either be infinite, giving you the chance to brag over everyone else that you reached x prestige with y faction, or finite, giving you the "Mythic" pirate title and unlocking the hidden lower deck of the half sunken ship in the underground tavern. Said under keep would be exclusive to pirates wearing the title, making it look like you phase through the boards leading down to everyone but you. Inside are black, gold and green-glowing clothes, peg-legs, hooks, eye-patches, and glowing eye cosmetics, as well as boat appearances that make you look like a specter of ill fate for all who cross your path.

    With that, and my fingers aching from all the typing, I'd like to hear what you all think of a system like this down the road. It would certainly make hitting pirate legend far more appealing than it is currently (at least for me, that is). Lemme know what you think.

    maybe someday we will need a level above athena....but to be frank I think the devs need to develop a lot more of the core game before making even more grind.

    This^

    Cannot stress this enough. There should be less focus on grind and more on bringing improvements to quality of life in the game (User experience over Rewarding time spent) at least until the game has received attention in lack luster areas. The majority of the player base haven't reached nor are close to reaching PL, I don't think this should be a priority right now.

  • @phatbroom i vote for prestige quests having an alternate mission style and rewarding cosmetics instead of treasure

  • Oh rly there is a lack of content!? and being Legend is super disappointing after all the promises...

    mmhmm

  • Its a grind fest

  • @rattlyfob actual monster hunt voyage

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