Rewards for killing Kraken/Meg?

  • I've always thought it would be cool for the Kraken/Meg to drop something to make people feel like they aren't losing so many resources when fighting one. I thought a cool way to incorporate "loot" in a more immersive way would be to get parts of the Kraken/Meg (i.e. tentacles or a big shark tooth) that you can sell at an outpost. I'm not sure about how much those items should be worth, but I think it'd be a good way for players to not feel so unexcited about facing a meg for the 3rd time in one game, when it should be a thrilling experience.

    Right now, the only reason why I (and most players) fight the Kraken and Meg is because we may have good loot we don't want to lose (and because we have to once the Kraken shows up anyway). I think adding "realistic" loot would be a good way to make the fight against these monsters feel way more rewarding.

  • 8
    Posts
    7.1k
    Views
  • I think that's what they are trying to do is to have more threats. That's what they label them as "new AI threats." They aren't necessarily AI bosses Or Enemies but threats that can claim your plunder and are forced to defend yourself much like if it was another player attacking you.

  • @ve111a That's true, but if another player is attacking me there's a chance they have loot I can take if I win and vice versa. With the skeleton ships they're adding, I would hope they add more loot that's worth gold instead of the cursed cannonballs they mentioned (which is good if I wanna attack other players, but what about the players who don't actively try to PVP?). Maybe a skeleton captain chest or something.

  • @minamistar said in Rewards for killing Kraken/Meg?:

    @ve111a That's true, but if another player is attacking me there's a chance they have loot I can take if I win and vice versa. With the skeleton ships they're adding, I would hope they add more loot that's worth gold instead of the cursed cannonballs they mentioned (which is good if I wanna attack other players, but what about the players who don't actively try to PVP?). Maybe a skeleton captain chest or something.

    I think there will be stuff for the new skeleton ships they said in a video there "is reasons to keep replaying it" So that to me means loot and they will persist as a new threat after the timed event as well. Also they mentioned the kraken is only the beginning and that it will get a body eventually.

  • Attacking the kracken seems useless unless it wraps your boat. Sailing away is the best way away since there is no benefit to attacking it...

  • @dishingyou209 Exactly. I don't even attack the Meg if she attacks either, because there's no point. It's just a loss of planks and cannonballs at that point and I think that dampens the gameplay

  • That would be nice .

  • @minamistar
    I agree wholeheartedly but for different reasons. I enjoy the. Meg encounters and that's in a solo sloop. But I ignore it's attempts at provocation most of the time, because I'm busy with a quest or loot delivery.
    If I want to fight, you can then sail back into its area and re-engage, and like I said, it's fun, but I gain nothing to make it worthwhile to stop and fight.
    There are plenty of ways to reward a win. Anything that helps us level up is appreciated.
    So far, I have seen that you can just sail away, I have not had a meg attack me unless I shoot first. Not sure if that's true for everyone.
    Once I shoot, the megs can be very aggressive or a little more passive. But all have been fun. We just need a reward for winning to make it worth the time and resources.
    I haven't much exp. with the Kraken as it leaves sloop alone unless you sail into one already attacking a gallon.
    But, it should be the same.

8
Posts
7.1k
Views
1 out of 8