@omnipotence13 said in Co-Op alternatives:
I keep hearing complaints regarding the game forcing crews to team up. I personally like it, but clearly many don’t. It doesn’t help that Rare is commenting in videos that everyone is having a positive experience, as this isn’t the case. Again, I like what they are doing here, but the community is clearly divided here.
Why not just crank the difficulty? Make it next to impossible for a single galleon to fight a boss like Meg. Hey, even give an extra bonus for doing it with a single crew! But make it so hard that the majority if not all of the server chooses to team up and make it manageable.
This would also provide replay value as more experienced players who have already completed the event try to tackle it with a single crew.
I am still on the fence about teaming up. I like the idea, however while some have an easy time of finding a willing crew quickly, or in a reasonable amount of time, others don't. It can take a big chunk of fun out of the game if you can't find a willing crew, or can't even find any crew on your server, especially if you hop and this keeps occurring.
I do agree that it is concerning that RARE keeps saying that they are seeing nothing but positive feedback regarding teaming up, and everyone loves it (paraphrasing here). Yes, a lot do, but there are also a good amount that don't for good reasons.
I like your idea of cranking up the difficulty. Make it doable by a single crew, which alleviates the issue of teaming up. However, at the same time, adds incentive to teaming up to make it easier. I do also like what they did with this thrones event, making some solo-able, and others requiring another crew. It seems like a decent compromise.
A last pondering thought, I wonder what the feasibility of an in game/server lfg tool would be? Not suggesting allowing to ships to join together and have no friendly fire, etc, but something making it easier to find other crews to potentially work with on your server. I know one of their videos mentioned looking into a way to make 'uneasy' alliances. Perhaps that will be something like this.
@omnipotence13 said in Co-Op alternatives:
One of the issues was that Meg was way to easy for the fight itself.
Beating it repeatedly including twice on a single Galleon and never losing, despite crews of varying abilities isn’t ideal.
Did Meg sink anyone?
Aye, she sank plenty I think. This is another case of differing experiences. When I did it with my partner, there was a good portion of the middle fight where it was just the two of us on our sloop fending her off. She had sunk the galleon and other sloop that had come with us. The galleon came back in time before she sank our sloop as we ran out of planks, so we joined them and had a much easier time finishing the Hungering One off. Probably should've done that from the start, but lessons learned =)
Edit- putting a second quote/reply