Another Example Of RARE being Clueless The Little Things

  • I'm sorry - I don't usually post subject matters as such... but...

    Why on earth would you release a DLC and allow the Shark Hunter Skins to be purchased and not UNLOCKED by fighting the Shark.

    Your game is based around progression and you unlock everything instead of letting players earn it - now everyone I see has the sails and hull without even fighting the Shark. - the masthead is nice - but you can't see it from a distance and it looks like the other shark masthead.

    So once again instead of players showing what they have accomplished by the skins on the ship - it's another case of look I had gold to buy this skin - never took time to do the quest though.

    It's a little thing - but it makes a difference in perception of the what players have done or not done in the game....

  • 94
    Posts
    63.1k
    Views
  • Missing The Point I'm Making.

    The ships are really the storytellers in this game - not the person's cosmetics.

    @cptbartroberts said in Another Example Of RARE being Clueless The Little Things:

    you get a special prow, shark tattoo set, shark bite scar set, shark hunter and shark killer titles from killing the meg.

  • @endosku11 I agree. Although there are other exclusives you can only get from killing the beastie, I'm very surprised that something as prominent as ship customisation isn't also locked until you've earned it.

    I really hope Rare consider putting more items behind tasks so we can really show off what we've accomplished in game. I guess this could happen with weekly events?

  • @endosku11 Totally agree with you. I was quite a bit disappointed to see us just "handed" the sweet new ship cosmetics right out of the gate. I too wanted to actually work for them and feel like I earned them. I feel as if there's not a huge incentive to go fight the meg more than once besides just for the fun of it. Was really hoping for a number of timed exclusive unlockables that could only be gained by killing the meg numerous times.

  • We bought / equipped the Shark Hunter hull and flag before beating the Meg. I saw it more as an indicator to other crews that we were interested in doing the campaign than a sign of victory.

    The rewards at the end of the campaign (especially for the ship itself) feel like a satisfactory way to show off your accomplish to me...

  • @endosku11 its 212,500 to buy all the shark things. So thats a lot of saving to buy those. Its also the first thing i did today so others knew i was on the hunt for this new beast and wanted team up.

  • You get one of only two glowing figureheads in the game, the other being the pirate legend figurehead. Then you come to the forum complaining about how you didn't unlock anything for the ship...

  • Missing The Point.
    I'm not talking about unlocking it for free. I'm saying it should be locked up until you fight the Shark.

    Customizations have little value if everyone can run around with them for some gold. An event that allows you to earn or unlock something specific tells a story using the visuals of a ship.

    The game is built around cosmetics if you give away everything for gold - the perception of value in the game for a cosmetic for events becomes valueless.

    @rk1-turbulence said in Another Example Of RARE being Clueless The Little Things:

    You get one of only two glowing figureheads in the game, the other being the pirate legend figurehead. Then you come to the forum complaining about how you didn't unlock anything for the ship...

  • Again - Missing The Point...

    @cptbartroberts said in Another Example Of RARE being Clueless The Little Things:

    @rk1-turbulence some people will never be happy

  • @endosku11 you are missing your own point now.

    You want things to be unlocked after fighting the thing, you get the figurehead which tells the story.

    Rest of the cosmetics have little to do with fighting with it. And killing it.

    flag is for hunters showing you are going after it. Why should you unlock it after beating it?
    hull is just a random hull in that case.

  • @lilbit7779 That's about 350 Captains chests. Or 175 Villianous Skulls. Or 115 Gold Animals.

  • @endosku11 Honestly I feel like its a way to not exclude the solo players. I usually play with a crew but I solo from time to time and from what I've read on here there is a pretty substantial group of people that play alone or with one friend. If you don't want to play with others you cant do the shark fight. It's just a guess (and I'm frankly happy you could buy the shark hull as I've been waiting since day 1 for an all black galleon.) but I'm assuming its so solo players could still get some of the stuff and not feel like they were totally excluded from the event. I know the focus is around team play but Rare has mentioned more than once they want you to play however you prefer and to some people that means alone or small groups. Cant risk alienating a big chunk of your player base by locking all items behind an event that requires at least 2 ships.

  • But what about that full theatrical trailer though ! ?

    They couldnt have done any better on that or the title screen come on.. Admit it !

  • @rumham636 Seriously? The solo argument? The Devs specifically said this update was to encourage people to play TOGETHER. If you want to play solo then do it, just realize there are things you will miss out on by doing so.

  • @wilderness03 feels like that was 80% of the time put into THD honestly. And those Load screens? F Yeah!

  • @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @rumham636 Seriously? The solo argument? The Devs specifically said this update was to encourage people to play TOGETHER. If you want to play solo then do it, just realize there are things you will miss out on by doing so.

    Yeah....seriously. If they would have done it your way the forums would be flooded with solo sloopers making threads about "Why doesn't Rare care about solo players.......We cant get any of the update items." You can complain all you want but if you've even spent a mediocre amount of time on these forums you know that would be the reality. And yes they said the update would center around people playing together. That in no way means that people that prefer to play alone would do anything but. Your point makes little sense.

  • @rumham636 I don't disagree about the forums. I just believe that if you choose to play the game a certain way, and are denied certain items because of it that is your problem. Not the Devs. If I choose to play with my controller upside down and suck, I don't think the devs should have to cater to me because of my choice in playstyle. That's obsurb, and if they continue to design the game in this manner its going to go nowhere fast.

  • @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @rumham636 I don't disagree about the forums. I just believe that if you choose to play the game a certain way, and are denied certain items because of it that is your problem. Not the Devs. If I choose to play with my controller upside down and suck, I don't think the devs should have to cater to me because of my choice in playstyle. That's obsurb, and if they continue to design the game in this manner its going to go nowhere fast.

    Right. Like I said man it's just a guess. And technically they did keep an item back that required event completion which excludes the solo players. I dunno I wouldn't be surprised to find that Rare is trying to keep both camps happy due the the huge amount of shade being thrown their way (rightly so I might add) over the last couple patches/lack of overall content. Personally I don't get the dedicated solo player. When I solo its because my crew isn't on, I wouldn't want to consistently play that way. Plus my galleon looks way too cool now with the black sails and hull and my glowy shark.

  • No I'm not.

    Let's try it this way... They release the shark hunter skin with this update (as it was in the beta)

    However they have the Meg ship hull locked. The event occurs for 2 weeks - If you don't complete the mission - it doesn't unlock and you can't get it - I don't care if it's free when it unlocks or it's 7000 gold or whatever - You don't do the mission you don't get the skins forever or next year if the event occurs again in a different form.

    The point is the game is based around cosmetics. The sailers outfits barely tell a story unless some idiot pirate legend with no shirt and pants tries to kill you on your empty ship...

    However, the ships are very in your face almost all the time - when you see a hull skin that has been earned (actually very few of them convey much and that's the problem!) - you can instantly gather what that crew has done.

    And what are you are defending is the mistake that RARE did right off. They made skins all cost a lot of money and did not lock them up based on levels. There are whole threads on how a level should have unlocked the look of the ship and gave it a story to tell based on if it had more wood - more gold etc. (Actually almost exactly like they did with the tools from each merchant),

    Anyway that is the point I'm making - I'm sorry but no - not everyone should have access to an event skin when they load the game. And I'm sorry but no - if the game event can't be done solo - then go do a multi crew for one event or miss out on a unique item.

    The more RARE hands out cool looking items at the cost of gold instead of events - the less value they have in-game perception-wise.

    Again for the 100th Time - the game is based on cosmetics and the cosmetics only have value by earning them - and it's obvious that earning gold to purchase ship cosmetics presents very little value from the standpoint of storytelling within the game world (keep it to the ugly clothes).

    @lucky-monkee said in Another Example Of RARE being Clueless The Little Things:

    @endosku11 you are missing your own point now.

    You want things to be unlocked after fighting the thing, you get the figurehead which tells the story.

    Rest of the cosmetics have little to do with fighting with it. And killing it.

    flag is for hunters showing you are going after it. Why should you unlock it after beating it?
    hull is just a random hull in that case.

  • I bought the shark masthead by mistake not knowing you would get a sort of nicer one once you beat the shark so yeah i do agree the things you earn should be considerably noticeable from the ones you can purchase.

  • @rumham636 The point is that no matter what amount of time they spent on the purchasable shark figurehead design it was a complete waste of time if the reasoning behind it was "we need to put this in the game for those people who just play solo". Even if the time spent was 5 minutes, that time should have been spent elsewhere. Whether it be designing a different figurehead, or figuring out how to get the shiny objects back on the beaches. Or adding more maps to the lore books you find on shore now. Those books being the beginning points of mini campaigns would be a giant leap in content for this game and would quiet a good amount of the shade being thrown their way.

  • @endosku11 You're spot on. There should be a hull and sail combo that is only available once you have done X. First thing that comes to mind is sinking ships. Once you sink 100 ships these become available to you. So when someone sees you on the open seas you know they are to be feared. Homeboy who logs on for the first time should have to work towards it and EARN it. It makes perfect sense. And of all the things that the meg actually locked behind completion its the hardest thing to see on a ship at a distance. I would have rather been able to purchase the figurehead than the hull paint and sails because you notice those from a long distance.

  • Now see that's another area they are so far not doing anything about and if they do something about it - they have to do it right or it becomes troll fest.

    In order to use the ship kills and player kills data (they have to be collecting all this without a doubt!) They need to have a bounty system in place that allows a trolling ship and crew to be tracked through various sessions/servers.

    The more a crew/ship kills the more bounty they should have on them that is rewarded to the crew/ship that kills them.

    Things have to be in place to not allow a bounty crew to scuttle - or drop server while under attack.

    This is where I feel RARE will screw up again - by not implementing it or implementing it so poorly it will be exploited.

    But I love the idea of a ship/crew reward for kills that unlocks a unique items that should make a player fear it's coming in their direction - but that ship should also fear a bounty is on them - and when they enter a server the ships on the server should "somehow" know there be a fearsome pirate on the waters!

    @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @endosku11 You're spot on. There should be a hull and sail combo that is only available once you have done X. First thing that comes to mind is sinking ships. Once you sink 100 ships these become available to you. So when someone sees you on the open seas you know they are to be feared. Homeboy who logs on for the first time should have to work towards it and EARN it. It makes perfect sense. And of all the things that the meg actually locked behind completion its the hardest thing to see on a ship at a distance. I would have rather been able to purchase the figurehead than the hull paint and sails because you notice those from a long distance.

  • @endosku11 said in Another Example Of RARE being Clueless The Little Things:

    Again - Missing The Point...

    @cptbartroberts said in Another Example Of RARE being Clueless The Little Things:

    @rk1-turbulence some people will never be happy

    YOU are missing the point. The items that you can get are a base set that you can purchase. It's just added cosmetics to add to the them this content was based around.

    The UNLOCKS come from doing the quest/riddles and gaining those from Merrik. Once this event is gone, you can't get those skins anymore. the Masthead and scars/tats after the Meg fight are the same way. once event is over, you can't get them.

    So all they did was give EVERYONE something from this and then those of us who do the whole event, something else.

  • @braxkedren Yes. That is true. But those items are never seen! The drum? Oh how often is someone going to notice you killed Meg by the damn drum your pounding on? The Scars? No one is going to notice them even if you blunderbuss them in the eyeball. The Tattoos? Ok if you're not wearing a shirt and spawn kill someone for 30 minutes they will eventually notice you have a shark on your chest. The speaking horn? No one will ever see which one you're using because the only time you use it is at a distance. The hull and the sails were the biggest ticket item to show off your accomplishment. Even the flag would have been better that the figurehead, all the obvious items to show off were purchased items. Yeah the figurehead glows, but that isn't even noticeable before the hull or the sails.

  • Again Missing The Point Or Not Reading The Tread...

    The ships are the main character in this game. You can't even see people unless they hop on your ship and jump around like idiots.

    The ships hull and sails tell a biggest brightest story.

    The ships are in your face - or at your port etc. :)

    Event skins are important to have locked away unless the event is completed and kept locked away after the event is over if you did not complete the event.

    I am aware of what you get when you complete the HD because I completed the HD. The masthead is a small part of the ship and not what you see right away when you come upon another player sailing about.

    The ship hulls and sails are the storytellers and that is a little thing that I believe RARE has been clueless about since launch. And it shows with all the ships running around without a story to tell about their hulls with the exception of a few.

    All the ships hulls and sails say is - I grind for gold I like this sail and hull.

    @braxkedren said in Another Example Of RARE being Clueless The Little Things:

    @endosku11 said in Another Example Of RARE being Clueless The Little Things:

    Again - Missing The Point...

    @cptbartroberts said in Another Example Of RARE being Clueless The Little Things:

    @rk1-turbulence some people will never be happy

    YOU are missing the point. The items that you can get are a base set that you can purchase. It's just added cosmetics to add to the them this content was based around.

    The UNLOCKS come from doing the quest/riddles and gaining those from Merrik. Once this event is gone, you can't get those skins anymore. the Masthead and scars/tats after the Meg fight are the same way. once event is over, you can't get them.

    So all they did was give EVERYONE something from this and then those of us who do the whole event, something else.

  • @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @braxkedren Yes. That is true. But those items are never seen! The drum? Oh how often is someone going to notice you killed Meg by the damn drum your pounding on? The Scars? No one is going to notice them even if you blunderbuss them in the eyeball. The Tattoos? Ok if you're not wearing a shirt and spawn kill someone for 30 minutes they will eventually notice you have a shark on your chest. The speaking horn? No one will ever see which one you're using because the only time you use it is at a distance. The hull and the sails were the biggest ticket item to show off your accomplishment. Even the flag would have been better that the figurehead, all the obvious items to show off were purchased items. Yeah the figurehead glows, but that isn't even noticeable before the hull or the sails.

    Maybe its not always about the PvP in this game? Maybe its about having something unique for when you join up with players and they pull out those items and strike up a conversation about them and how you got them?

  • @endosku11 You need to not only incentivize crews to take out more dangerous crews but you also need to incentivize those crews with high bounty to stick around. Big gold prize for sinking them, more gold/rep for turning in quest items with a higher bounty? This would also make it so the high bounty pirates cant solely focus on PvP to reap the rewards of the bounty.

  • @braxkedren You're clearly playing a different game dude... The OP stated how Rare continues to miss out on the DETAILS. The big picture they get. They have unique visions on what a game could be, but miss every last detail when it comes to bringing that vision to life.

  • @endosku11 said in Another Example Of RARE being Clueless The Little Things:

    Again Missing The Point Or Not Reading The Tread...

    You can use this in reply to all that disagree with you but it really makes you out to be throwing a tantrum if a person disagrees with you.

    Those shark themed cosmetics were specifically called out in the Dev video "as a good way to show others what you are doing or looking for". Which is what I see a lot of players, in the hunt for Meg, using to show others their purpose and a good way for people to join up to do the same thing.

    Not everything in this update was intended to be locked away behind this event. They never said that. They gave everyone cosmetics related to the content and then special rewards for finishing that content.

  • Marry Me.

    @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @braxkedren You're clearly playing a different game dude... The OP stated how Rare continues to miss out on the DETAILS. The big picture they get. They have unique visions on what a game could be, but miss every last detail when it comes to bringing that vision to life.

  • I'm not angry. I'm pointing out what the problem is with throwing cosmetics into the game willy-nilly. It doesn't add the perception of value in a game based on cosmetics and essentially role-playing.

    This guy said it better perhaps:

    @braxkedren You're clearly playing a different game dude... The OP stated how Rare continues to miss out on the DETAILS. The big picture they get. They have unique visions on what a game could be, but miss every last detail when it comes to bringing that vision to life.

    @braxkedren said in Another Example Of RARE being Clueless The Little Things:

    @endosku11 said in Another Example Of RARE being Clueless The Little Things:

    Again Missing The Point Or Not Reading The Tread...

    You can use this in reply to all that disagree with you but it really makes you out to be throwing a tantrum if a person disagrees with you.

    Those shark themed cosmetics were specifically called out in the Dev video "as a good way to show others what you are doing or looking for". Which is what I see a lot of players, in the hunt for Meg, using to show others their purpose and a good way for people to join up to do the same thing.

    Not everything in this update was intended to be locked away behind this event. They never said that. They gave everyone cosmetics related to the content and then special rewards for finishing that content.

  • @endosku11 LOL!

    You're making perfect sense to me. Its frustrating seeing the people who are so blinded by their love for this game that they cant comprehend actual suggestions being made that could improve their experience even further.

  • @j3ns3n-xxii said in Another Example Of RARE being Clueless The Little Things:

    @braxkedren You're clearly playing a different game dude... The OP stated how Rare continues to miss out on the DETAILS. The big picture they get. They have unique visions on what a game could be, but miss every last detail when it comes to bringing that vision to life.

    Really? The mass amount of tweets, streams, videos I see currently about people having fun in the game with this content isn't Sea of Thieves? They must have hit the DETAILS just right with so many actually having fun in the game Seems as though that vision they had of the game hit realization better than you think.

  • @ant-heuser-kush Yeah... That's the extent of the Lore in this game... How about this instead... The shipwright says, hey if you bring me back a piece of that mighty sea creature sinking ships left and right, I'll make you a set of sails to show the world you have stood toe to toe with the beast and lived to tell the tail.

    Then you go kill it and bring back a meg trinket and you unlock the ability to buy said sail/hull/flag for each trinket you bring back?

94
Posts
63.1k
Views
1 out of 94